Contains a [Curve3D] path for [PathFollow] nodes to follow.
	
	
		Can have [PathFollow] child nodes moving along the [Curve3D]. See [PathFollow] for more information on the usage.
		Note that the path is considered as relative to the moved nodes (children of [PathFollow]). As such, the curve should usually start with a zero vector [code](0, 0, 0)[/code].
	
	
	
	
	
	
		
			A [Curve3D] describing the path.
		
	
	
		
			
				Emitted when the [member curve] changes.