A scalar integer function to be used within the visual shader graph.
	
	
		Accept an integer scalar ([code]x[/code]) to the input port and transform it according to [member function].
	
	
	
	
	
	
		
			A function to be applied to the scalar. See [enum Function] for options.
		
	
	
		
			Returns the absolute value of the parameter. Translates to [code]abs(x)[/code] in the Godot Shader Language.
		
		
			Negates the [code]x[/code] using [code]-(x)[/code].
		
		
			Extracts the sign of the parameter. Translates to [code]sign(x)[/code] in the Godot Shader Language.