/**************************************************************************/ /* method_info.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "method_info.h" #include "core/variant/array.h" #include "core/variant/dictionary.h" #include "core/variant/typed_array.h" // IWYU pragma: keep. `convert_property_list` return type. MethodInfo::operator Dictionary() const { Dictionary d; d["name"] = name; d["args"] = convert_property_list(arguments); Array da; for (int i = 0; i < default_arguments.size(); i++) { da.push_back(default_arguments[i]); } d["default_args"] = da; d["flags"] = flags; d["id"] = id; Dictionary r = return_val; d["return"] = r; return d; } MethodInfo MethodInfo::from_dict(const Dictionary &p_dict) { MethodInfo mi; if (p_dict.has("name")) { mi.name = p_dict["name"]; } Array args; if (p_dict.has("args")) { args = p_dict["args"]; } for (const Variant &arg : args) { Dictionary d = arg; mi.arguments.push_back(PropertyInfo::from_dict(d)); } Array defargs; if (p_dict.has("default_args")) { defargs = p_dict["default_args"]; } for (const Variant &defarg : defargs) { mi.default_arguments.push_back(defarg); } if (p_dict.has("return")) { mi.return_val = PropertyInfo::from_dict(p_dict["return"]); } if (p_dict.has("flags")) { mi.flags = p_dict["flags"]; } return mi; } uint32_t MethodInfo::get_compatibility_hash() const { bool has_return = (return_val.type != Variant::NIL) || (return_val.usage & PROPERTY_USAGE_NIL_IS_VARIANT); uint32_t hash = hash_murmur3_one_32(has_return); hash = hash_murmur3_one_32(arguments.size(), hash); if (has_return) { hash = hash_murmur3_one_32(return_val.type, hash); if (return_val.class_name != StringName()) { hash = hash_murmur3_one_32(return_val.class_name.hash(), hash); } } for (const PropertyInfo &arg : arguments) { hash = hash_murmur3_one_32(arg.type, hash); if (arg.class_name != StringName()) { hash = hash_murmur3_one_32(arg.class_name.hash(), hash); } } hash = hash_murmur3_one_32(default_arguments.size(), hash); for (const Variant &v : default_arguments) { hash = hash_murmur3_one_32(v.hash(), hash); } hash = hash_murmur3_one_32(flags & METHOD_FLAG_CONST ? 1 : 0, hash); hash = hash_murmur3_one_32(flags & METHOD_FLAG_VARARG ? 1 : 0, hash); return hash_fmix32(hash); }