An integer scalar operator to be used within the visual shader graph.
	
	
		Applies [member operator] to two integer inputs: [code]a[/code] and [code]b[/code].
	
	
	
	
	
	
		
			An operator to be applied to the inputs. See [enum Operator] for options.
		
	
	
		
			Sums two numbers using [code]a + b[/code].
		
		
			Subtracts two numbers using [code]a - b[/code].
		
		
			Multiplies two numbers using [code]a * b[/code].
		
		
			Divides two numbers using [code]a / b[/code].
		
		
			Calculates the remainder of two numbers using [code]a % b[/code].
		
		
			Returns the greater of two numbers. Translates to [code]max(a, b)[/code] in the Godot Shader Language.
		
		
			Returns the lesser of two numbers. Translates to [code]max(a, b)[/code] in the Godot Shader Language.
		
		
			Represents the size of the [enum Operator] enum.