A visual shader node for shader parameter (uniform) of type [int].
	
	
		A [VisualShaderNodeParameter] of type [int]. Offers additional customization for range of accepted values.
	
	
	
	
		
			Default value of this parameter, which will be used if not set externally. [member default_value_enabled] must be enabled; defaults to [code]0[/code] otherwise.
		
		
			If [code]true[/code], the node will have a custom default value.
		
		
			Range hint of this node. Use it to customize valid parameter range.
		
		
			The maximum value this parameter can take. [member hint] must be either [constant HINT_RANGE] or [constant HINT_RANGE_STEP] for this to take effect.
		
		
			The minimum value this parameter can take. [member hint] must be either [constant HINT_RANGE] or [constant HINT_RANGE_STEP] for this to take effect.
		
		
			The step between parameter's values. Forces the parameter to be a multiple of the given value. [member hint] must be [constant HINT_RANGE_STEP] for this to take effect.
		
	
	
		
			The parameter will not constrain its value.
		
		
			The parameter's value must be within the specified [member min]/[member max] range.
		
		
			The parameter's value must be within the specified range, with the given [member step] between values.
		
		
			Represents the size of the [enum Hint] enum.