Linearly interpolates between two values within the visual shader graph.
	
	
		Translates to [code]mix(a, b, weight)[/code] in the shader language.
	
	
	
	
		
			A type of operands and returned value.
		
	
	
		
			A floating-point scalar.
		
		
			A 2D vector type.
		
		
			The [code]a[/code] and [code]b[/code] ports use a 2D vector type. The [code]weight[/code] port uses a scalar type.
		
		
			A 3D vector type.
		
		
			The [code]a[/code] and [code]b[/code] ports use a 3D vector type. The [code]weight[/code] port uses a scalar type.
		
		
			A 4D vector type.
		
		
			The [code]a[/code] and [code]b[/code] ports use a 4D vector type. The [code]weight[/code] port uses a scalar type.
		
		
			Represents the size of the [enum OpType] enum.