A 2D capsule shape used for physics collision.
	
	
		A 2D capsule shape, intended for use in physics. Usually used to provide a shape for a [CollisionShape2D].
		[b]Performance:[/b] [CapsuleShape2D] is fast to check collisions against, but it is slower than [RectangleShape2D] and [CircleShape2D].
	
	
	
	
		
			The capsule's height.
		
		
			The capsule's radius.