Multiplies [Transform] by [Transform] within the visual shader graph.
	
	
		A multiplication operation on two transforms (4x4 matrices), with support for different multiplication operators.
	
	
	
	
	
	
		
			The multiplication type to be performed on the transforms. See [enum Operator] for options.
		
	
	
		
			Multiplies transform [code]a[/code] by the transform [code]b[/code].
		
		
			Multiplies transform [code]b[/code] by the transform [code]a[/code].
		
		
			Performs a component-wise multiplication of transform [code]a[/code] by the transform [code]b[/code].
		
		
			Performs a component-wise multiplication of transform [code]b[/code] by the transform [code]a[/code].