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	* Only two texture import modes for low/high quality now: * S3TC/BPTC * ETC2/ASTC * Makes sense given this is the general preferred and most compatible combination in most platforms. * Removed lossy_quality from VRAM texture compression options. It was unused everywhere. * Added a new "high_quality" option to texture import. When enabled, it uses BPTC/ASTC (BC7/ASTC4x4) instead of S3TC/ETC2 (DXT1-5/ETC2,ETCA). * Changed MacOS export settings so required texture formats depend on the architecture selected. This solves the following problems: * Makes it simpler to import textures as high quality, without having to worry about the specific format used. * As the editor can now run on platforms such as web, Mac OS with Apple Silicion and Android, it should no longer be assumed that S3TC/BPTC is available by default for it.
		
			
				
	
	
		
			290 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			290 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**************************************************************************/
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/*  image_compress_astcenc.cpp                                            */
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/**************************************************************************/
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/*                         This file is part of:                          */
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/*                             GODOT ENGINE                               */
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/*                        https://godotengine.org                         */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/*                                                                        */
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/* Permission is hereby granted, free of charge, to any person obtaining  */
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/* a copy of this software and associated documentation files (the        */
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/* "Software"), to deal in the Software without restriction, including    */
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/* without limitation the rights to use, copy, modify, merge, publish,    */
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/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/* permit persons to whom the Software is furnished to do so, subject to  */
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/* the following conditions:                                              */
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/*                                                                        */
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/* The above copyright notice and this permission notice shall be         */
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/* included in all copies or substantial portions of the Software.        */
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/*                                                                        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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/**************************************************************************/
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#include "image_compress_astcenc.h"
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#include "core/os/os.h"
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#include "core/string/print_string.h"
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#include <astcenc.h>
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void _compress_astc(Image *r_img, Image::ASTCFormat p_format) {
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	uint64_t start_time = OS::get_singleton()->get_ticks_msec();
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	// TODO: See how to handle lossy quality.
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	Image::Format img_format = r_img->get_format();
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	if (img_format >= Image::FORMAT_DXT1) {
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		return; // Do not compress, already compressed.
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	}
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	bool is_hdr = false;
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	if ((img_format >= Image::FORMAT_RH) && (img_format <= Image::FORMAT_RGBE9995)) {
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		is_hdr = true;
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		r_img->convert(Image::FORMAT_RGBAF);
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	} else {
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		r_img->convert(Image::FORMAT_RGBA8);
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	}
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	// Determine encoder output format from our enum.
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	Image::Format target_format = Image::FORMAT_RGBA8;
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	astcenc_profile profile = ASTCENC_PRF_LDR;
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	unsigned int block_x = 4;
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	unsigned int block_y = 4;
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	if (p_format == Image::ASTCFormat::ASTC_FORMAT_4x4) {
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		if (is_hdr) {
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			target_format = Image::FORMAT_ASTC_4x4_HDR;
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			profile = ASTCENC_PRF_HDR;
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		} else {
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			target_format = Image::FORMAT_ASTC_4x4;
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		}
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	} else if (p_format == Image::ASTCFormat::ASTC_FORMAT_8x8) {
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		if (is_hdr) {
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			target_format = Image::FORMAT_ASTC_8x8_HDR;
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			profile = ASTCENC_PRF_HDR;
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		} else {
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			target_format = Image::FORMAT_ASTC_8x8;
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		}
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		block_x = 8;
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		block_y = 8;
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	}
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	// Compress image data and (if required) mipmaps.
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	const bool mipmaps = r_img->has_mipmaps();
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	int width = r_img->get_width();
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	int height = r_img->get_height();
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	int required_width = (width % block_x) != 0 ? width + (block_x - (width % block_x)) : width;
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	int required_height = (height % block_y) != 0 ? height + (block_y - (height % block_y)) : height;
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	if (width != required_width || height != required_height) {
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		// Resize texture to fit block size.
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		r_img->resize(required_width, required_height);
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		width = required_width;
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		height = required_height;
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	}
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	print_verbose(vformat("astcenc: Encoding image size %dx%d to format %s%s.", width, height, Image::get_format_name(target_format), mipmaps ? ", with mipmaps" : ""));
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	// Initialize astcenc.
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	int dest_size = Image::get_image_data_size(width, height, target_format, mipmaps);
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	Vector<uint8_t> dest_data;
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	dest_data.resize(dest_size);
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	uint8_t *dest_write = dest_data.ptrw();
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	astcenc_config config;
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	config.block_x = block_x;
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	config.block_y = block_y;
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	config.profile = profile;
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	const float quality = ASTCENC_PRE_MEDIUM;
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	astcenc_error status = astcenc_config_init(profile, block_x, block_y, 1, quality, 0, &config);
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	ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS,
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			vformat("astcenc: Configuration initialization failed: %s.", astcenc_get_error_string(status)));
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	// Context allocation.
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	astcenc_context *context;
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	const unsigned int thread_count = 1; // Godot compresses multiple images each on a thread, which is more efficient for large amount of images imported.
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	status = astcenc_context_alloc(&config, thread_count, &context);
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	ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS,
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			vformat("astcenc: Context allocation failed: %s.", astcenc_get_error_string(status)));
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	Vector<uint8_t> image_data = r_img->get_data();
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	int mip_count = mipmaps ? Image::get_image_required_mipmaps(width, height, target_format) : 0;
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	for (int i = 0; i < mip_count + 1; i++) {
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		int src_mip_w, src_mip_h;
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		int src_ofs = Image::get_image_mipmap_offset_and_dimensions(width, height, r_img->get_format(), i, src_mip_w, src_mip_h);
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		const uint8_t *slices = &image_data.ptr()[src_ofs];
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		int dst_mip_w, dst_mip_h;
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		int dst_ofs = Image::get_image_mipmap_offset_and_dimensions(width, height, target_format, i, dst_mip_w, dst_mip_h);
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		// Ensure that mip offset is a multiple of 8 (etcpak expects uint64_t pointer).
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		ERR_FAIL_COND(dst_ofs % 8 != 0);
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		uint8_t *dest_mip_write = (uint8_t *)&dest_write[dst_ofs];
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		// Compress image.
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		astcenc_image image;
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		image.dim_x = src_mip_w;
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		image.dim_y = src_mip_h;
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		image.dim_z = 1;
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		image.data_type = ASTCENC_TYPE_U8;
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		if (is_hdr) {
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			image.data_type = ASTCENC_TYPE_F32;
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		}
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		image.data = (void **)(&slices);
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		// Compute the number of ASTC blocks in each dimension.
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		unsigned int block_count_x = (src_mip_w + block_x - 1) / block_x;
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		unsigned int block_count_y = (src_mip_h + block_y - 1) / block_y;
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		size_t comp_len = block_count_x * block_count_y * 16;
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		const astcenc_swizzle swizzle = {
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			ASTCENC_SWZ_R, ASTCENC_SWZ_G, ASTCENC_SWZ_B, ASTCENC_SWZ_A
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		};
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		status = astcenc_compress_image(context, &image, &swizzle, dest_mip_write, comp_len, 0);
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		ERR_BREAK_MSG(status != ASTCENC_SUCCESS,
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				vformat("astcenc: ASTC image compression failed: %s.", astcenc_get_error_string(status)));
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		astcenc_compress_reset(context);
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	}
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	astcenc_context_free(context);
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	// Replace original image with compressed one.
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	r_img->set_data(width, height, mipmaps, target_format, dest_data);
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	print_verbose(vformat("astcenc: Encoding took %s ms.", rtos(OS::get_singleton()->get_ticks_msec() - start_time)));
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}
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void _decompress_astc(Image *r_img) {
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	uint64_t start_time = OS::get_singleton()->get_ticks_msec();
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	// Determine decompression parameters from image format.
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	Image::Format img_format = r_img->get_format();
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	bool is_hdr = false;
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	unsigned int block_x = 0;
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	unsigned int block_y = 0;
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	if (img_format == Image::FORMAT_ASTC_4x4) {
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		block_x = 4;
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		block_y = 4;
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		is_hdr = false;
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	} else if (img_format == Image::FORMAT_ASTC_4x4_HDR) {
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		block_x = 4;
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		block_y = 4;
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		is_hdr = true;
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	} else if (img_format == Image::FORMAT_ASTC_8x8) {
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		block_x = 8;
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		block_y = 8;
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		is_hdr = false;
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	} else if (img_format == Image::FORMAT_ASTC_8x8_HDR) {
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		block_x = 8;
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		block_y = 8;
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		is_hdr = true;
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	} else {
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		ERR_FAIL_MSG("astcenc: Cannot decompress Image with a non-ASTC format.");
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	}
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	// Initialize astcenc.
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	astcenc_profile profile = ASTCENC_PRF_LDR;
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	if (is_hdr) {
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		profile = ASTCENC_PRF_HDR;
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	}
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	astcenc_config config;
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	const float quality = ASTCENC_PRE_MEDIUM;
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	astcenc_error status = astcenc_config_init(profile, block_x, block_y, 1, quality, 0, &config);
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	ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS,
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			vformat("astcenc: Configuration initialization failed: %s.", astcenc_get_error_string(status)));
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	// Context allocation.
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	astcenc_context *context = nullptr;
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	const unsigned int thread_count = 1;
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	status = astcenc_context_alloc(&config, thread_count, &context);
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	ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS,
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			vformat("astcenc: Context allocation failed: %s.", astcenc_get_error_string(status)));
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	Image::Format target_format = is_hdr ? Image::FORMAT_RGBAF : Image::FORMAT_RGBA8;
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	const bool mipmaps = r_img->has_mipmaps();
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	int width = r_img->get_width();
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	int height = r_img->get_height();
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	int dest_size = Image::get_image_data_size(width, height, target_format, mipmaps);
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	Vector<uint8_t> dest_data;
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	dest_data.resize(dest_size);
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	uint8_t *dest_write = dest_data.ptrw();
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	// Decompress image.
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	Vector<uint8_t> image_data = r_img->get_data();
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	int mip_count = mipmaps ? Image::get_image_required_mipmaps(width, height, target_format) : 0;
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	for (int i = 0; i < mip_count + 1; i++) {
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		int src_mip_w, src_mip_h;
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		int src_ofs = Image::get_image_mipmap_offset_and_dimensions(width, height, r_img->get_format(), i, src_mip_w, src_mip_h);
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		const uint8_t *src_data = &image_data.ptr()[src_ofs];
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		int src_size;
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		if (i == mip_count) {
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			src_size = image_data.size() - src_ofs;
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		} else {
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			int auxw, auxh;
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			src_size = Image::get_image_mipmap_offset_and_dimensions(width, height, r_img->get_format(), i + 1, auxw, auxh) - src_ofs;
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		}
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		int dst_mip_w, dst_mip_h;
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		int dst_ofs = Image::get_image_mipmap_offset_and_dimensions(width, height, target_format, i, dst_mip_w, dst_mip_h);
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		// Ensure that mip offset is a multiple of 8 (etcpak expects uint64_t pointer).
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		ERR_FAIL_COND(dst_ofs % 8 != 0);
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		uint8_t *dest_mip_write = (uint8_t *)&dest_write[dst_ofs];
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		astcenc_image image;
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		image.dim_x = dst_mip_w;
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		image.dim_y = dst_mip_h;
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		image.dim_z = 1;
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		image.data_type = ASTCENC_TYPE_U8;
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		if (is_hdr) {
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			target_format = Image::FORMAT_RGBAF;
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			image.data_type = ASTCENC_TYPE_F32;
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		}
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		image.data = (void **)(&dest_mip_write);
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		const astcenc_swizzle swizzle = {
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			ASTCENC_SWZ_R, ASTCENC_SWZ_G, ASTCENC_SWZ_B, ASTCENC_SWZ_A
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		};
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		status = astcenc_decompress_image(context, src_data, src_size, &image, &swizzle, 0);
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		ERR_BREAK_MSG(status != ASTCENC_SUCCESS,
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				vformat("astcenc: ASTC decompression failed: %s.", astcenc_get_error_string(status)));
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		ERR_BREAK_MSG(image.dim_z > 1,
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				"astcenc: ASTC decompression failed because this is a 3D texture, which is not supported.");
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		astcenc_compress_reset(context);
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	}
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	astcenc_context_free(context);
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	// Replace original image with compressed one.
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	r_img->set_data(width, height, mipmaps, target_format, dest_data);
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	print_verbose(vformat("astcenc: Decompression took %s ms.", rtos(OS::get_singleton()->get_ticks_msec() - start_time)));
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}
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