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			48 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <Project Sdk="Microsoft.NET.Sdk">
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|   <PropertyGroup>
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|     <ProjectGuid>{8FBEC238-D944-4074-8548-B3B524305905}</ProjectGuid>
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|     <OutputPath>bin/$(Configuration)</OutputPath>
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|     <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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|     <RootNamespace>Godot</RootNamespace>
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|     <TargetFramework>net6.0</TargetFramework>
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|     <DocumentationFile>$(OutputPath)/$(AssemblyName).xml</DocumentationFile>
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|     <EnableDefaultItems>false</EnableDefaultItems>
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|     <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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|     <LangVersion>10</LangVersion>
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|   </PropertyGroup>
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|   <PropertyGroup>
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|     <Description>Godot C# Editor API.</Description>
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|     <Authors>Godot Engine contributors</Authors>
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| 
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|     <PackageId>GodotSharpEditor</PackageId>
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|     <Version>4.2.2</Version>
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|     <PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
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|     <RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharpEditor</RepositoryUrl>
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|     <PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
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|     <PackageLicenseExpression>MIT</PackageLicenseExpression>
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| 
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|     <GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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|     <IncludeSymbols>true</IncludeSymbols>
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|     <SymbolPackageFormat>snupkg</SymbolPackageFormat>
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|   </PropertyGroup>
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|   <PropertyGroup>
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|     <DefineConstants>$(DefineConstants);GODOT</DefineConstants>
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|     <DefineConstants Condition=" '$(GodotFloat64)' == 'true' ">REAL_T_IS_DOUBLE;$(DefineConstants)</DefineConstants>
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|   </PropertyGroup>
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|   <ItemGroup>
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|     <ProjectReference Include="..\GodotSharp\GodotSharp.csproj">
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|       <Private>false</Private>
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|     </ProjectReference>
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|   </ItemGroup>
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|   <!-- Compat Sources -->
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|   <ItemGroup>
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|     <Compile Include="Compat.cs" />
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|   </ItemGroup>
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|   <!--
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|   We import a props file with auto-generated includes. This works well with Rider.
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|   However, Visual Studio and MonoDevelop won't list them in the solution explorer.
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|   We can't use wildcards as there may be undesired old files still hanging around.
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|   Fortunately code completion, go to definition and such still work.
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|   -->
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|   <Import Project="Generated\GeneratedIncludes.props" />
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| </Project>
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