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			220 lines
		
	
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			220 lines
		
	
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**************************************************************************/
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/*  container.cpp                                                         */
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/**************************************************************************/
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/*                         This file is part of:                          */
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/*                             GODOT ENGINE                               */
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/*                        https://godotengine.org                         */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/*                                                                        */
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/* Permission is hereby granted, free of charge, to any person obtaining  */
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/* a copy of this software and associated documentation files (the        */
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/* "Software"), to deal in the Software without restriction, including    */
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/* without limitation the rights to use, copy, modify, merge, publish,    */
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/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/* permit persons to whom the Software is furnished to do so, subject to  */
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/* the following conditions:                                              */
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/*                                                                        */
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/* The above copyright notice and this permission notice shall be         */
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/* included in all copies or substantial portions of the Software.        */
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/*                                                                        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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/**************************************************************************/
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#include "container.h"
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#include "core/object/message_queue.h"
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#include "scene/scene_string_names.h"
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void Container::_child_minsize_changed() {
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	update_minimum_size();
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	queue_sort();
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}
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void Container::add_child_notify(Node *p_child) {
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	Control::add_child_notify(p_child);
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	Control *control = Object::cast_to<Control>(p_child);
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	if (!control) {
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		return;
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	}
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	control->connect(SNAME("size_flags_changed"), callable_mp(this, &Container::queue_sort));
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	control->connect(SNAME("minimum_size_changed"), callable_mp(this, &Container::_child_minsize_changed));
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	control->connect(SNAME("visibility_changed"), callable_mp(this, &Container::_child_minsize_changed));
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	update_minimum_size();
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	queue_sort();
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}
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void Container::move_child_notify(Node *p_child) {
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	Control::move_child_notify(p_child);
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	if (!Object::cast_to<Control>(p_child)) {
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		return;
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	}
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	update_minimum_size();
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	queue_sort();
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}
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void Container::remove_child_notify(Node *p_child) {
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	Control::remove_child_notify(p_child);
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	Control *control = Object::cast_to<Control>(p_child);
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	if (!control) {
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		return;
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	}
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	control->disconnect("size_flags_changed", callable_mp(this, &Container::queue_sort));
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	control->disconnect("minimum_size_changed", callable_mp(this, &Container::_child_minsize_changed));
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	control->disconnect("visibility_changed", callable_mp(this, &Container::_child_minsize_changed));
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	update_minimum_size();
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	queue_sort();
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}
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void Container::_sort_children() {
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	if (!is_inside_tree()) {
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		return;
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	}
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	notification(NOTIFICATION_PRE_SORT_CHILDREN);
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	emit_signal(SceneStringNames::get_singleton()->pre_sort_children);
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	notification(NOTIFICATION_SORT_CHILDREN);
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	emit_signal(SceneStringNames::get_singleton()->sort_children);
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	pending_sort = false;
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}
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void Container::fit_child_in_rect(Control *p_child, const Rect2 &p_rect) {
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	ERR_FAIL_NULL(p_child);
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	ERR_FAIL_COND(p_child->get_parent() != this);
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	bool rtl = is_layout_rtl();
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	Size2 minsize = p_child->get_combined_minimum_size();
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	Rect2 r = p_rect;
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	if (!(p_child->get_h_size_flags().has_flag(SIZE_FILL))) {
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		r.size.x = minsize.width;
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		if (p_child->get_h_size_flags().has_flag(SIZE_SHRINK_END)) {
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			r.position.x += rtl ? 0 : (p_rect.size.width - minsize.width);
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		} else if (p_child->get_h_size_flags().has_flag(SIZE_SHRINK_CENTER)) {
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			r.position.x += Math::floor((p_rect.size.x - minsize.width) / 2);
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		} else {
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			r.position.x += rtl ? (p_rect.size.width - minsize.width) : 0;
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		}
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	}
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	if (!(p_child->get_v_size_flags().has_flag(SIZE_FILL))) {
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		r.size.y = minsize.y;
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		if (p_child->get_v_size_flags().has_flag(SIZE_SHRINK_END)) {
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			r.position.y += p_rect.size.height - minsize.height;
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		} else if (p_child->get_v_size_flags().has_flag(SIZE_SHRINK_CENTER)) {
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			r.position.y += Math::floor((p_rect.size.y - minsize.height) / 2);
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		} else {
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			r.position.y += 0;
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		}
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	}
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	p_child->set_rect(r);
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	p_child->set_rotation(0);
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	p_child->set_scale(Vector2(1, 1));
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}
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void Container::queue_sort() {
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	if (!is_inside_tree()) {
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		return;
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	}
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	if (pending_sort) {
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		return;
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	}
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	MessageQueue::get_singleton()->push_callable(callable_mp(this, &Container::_sort_children));
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	pending_sort = true;
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}
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Vector<int> Container::get_allowed_size_flags_horizontal() const {
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	Vector<int> flags;
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	if (GDVIRTUAL_CALL(_get_allowed_size_flags_horizontal, flags)) {
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		return flags;
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	}
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	flags.append(SIZE_FILL);
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	flags.append(SIZE_EXPAND);
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	flags.append(SIZE_SHRINK_BEGIN);
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	flags.append(SIZE_SHRINK_CENTER);
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	flags.append(SIZE_SHRINK_END);
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	return flags;
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}
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Vector<int> Container::get_allowed_size_flags_vertical() const {
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	Vector<int> flags;
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	if (GDVIRTUAL_CALL(_get_allowed_size_flags_vertical, flags)) {
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		return flags;
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	}
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	flags.append(SIZE_FILL);
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	flags.append(SIZE_EXPAND);
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	flags.append(SIZE_SHRINK_BEGIN);
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	flags.append(SIZE_SHRINK_CENTER);
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	flags.append(SIZE_SHRINK_END);
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	return flags;
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}
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void Container::_notification(int p_what) {
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	switch (p_what) {
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		case NOTIFICATION_ENTER_TREE: {
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			pending_sort = false;
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			queue_sort();
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		} break;
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		case NOTIFICATION_RESIZED:
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		case NOTIFICATION_THEME_CHANGED: {
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			queue_sort();
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		} break;
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		case NOTIFICATION_VISIBILITY_CHANGED: {
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			if (is_visible_in_tree()) {
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				queue_sort();
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			}
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		} break;
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	}
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}
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PackedStringArray Container::get_configuration_warnings() const {
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	PackedStringArray warnings = Control::get_configuration_warnings();
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	if (get_class() == "Container" && get_script().is_null()) {
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		warnings.push_back(RTR("Container by itself serves no purpose unless a script configures its children placement behavior.\nIf you don't intend to add a script, use a plain Control node instead."));
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	}
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	return warnings;
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}
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void Container::_bind_methods() {
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	ClassDB::bind_method(D_METHOD("queue_sort"), &Container::queue_sort);
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	ClassDB::bind_method(D_METHOD("fit_child_in_rect", "child", "rect"), &Container::fit_child_in_rect);
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	GDVIRTUAL_BIND(_get_allowed_size_flags_horizontal);
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	GDVIRTUAL_BIND(_get_allowed_size_flags_vertical);
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	BIND_CONSTANT(NOTIFICATION_PRE_SORT_CHILDREN);
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	BIND_CONSTANT(NOTIFICATION_SORT_CHILDREN);
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	ADD_SIGNAL(MethodInfo("pre_sort_children"));
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	ADD_SIGNAL(MethodInfo("sort_children"));
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}
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Container::Container() {
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	// All containers should let mouse events pass by default.
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	set_mouse_filter(MOUSE_FILTER_PASS);
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}
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