mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 13:41:03 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			71 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			71 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
 | |
| /*  test_navigation_agent_3d.h                                            */
 | |
| /**************************************************************************/
 | |
| /*                         This file is part of:                          */
 | |
| /*                             GODOT ENGINE                               */
 | |
| /*                        https://godotengine.org                         */
 | |
| /**************************************************************************/
 | |
| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
 | |
| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
 | |
| /*                                                                        */
 | |
| /* Permission is hereby granted, free of charge, to any person obtaining  */
 | |
| /* a copy of this software and associated documentation files (the        */
 | |
| /* "Software"), to deal in the Software without restriction, including    */
 | |
| /* without limitation the rights to use, copy, modify, merge, publish,    */
 | |
| /* distribute, sublicense, and/or sell copies of the Software, and to     */
 | |
| /* permit persons to whom the Software is furnished to do so, subject to  */
 | |
| /* the following conditions:                                              */
 | |
| /*                                                                        */
 | |
| /* The above copyright notice and this permission notice shall be         */
 | |
| /* included in all copies or substantial portions of the Software.        */
 | |
| /*                                                                        */
 | |
| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
 | |
| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
 | |
| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
 | |
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
 | |
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 | |
| /**************************************************************************/
 | |
| 
 | |
| #ifndef TEST_NAVIGATION_AGENT_3D_H
 | |
| #define TEST_NAVIGATION_AGENT_3D_H
 | |
| 
 | |
| #include "scene/3d/navigation_agent_3d.h"
 | |
| #include "scene/3d/node_3d.h"
 | |
| #include "scene/main/window.h"
 | |
| 
 | |
| #include "tests/test_macros.h"
 | |
| 
 | |
| namespace TestNavigationAgent3D {
 | |
| 
 | |
| TEST_SUITE("[Navigation]") {
 | |
| 	TEST_CASE("[SceneTree][NavigationAgent3D] New agent should have valid RID") {
 | |
| 		NavigationAgent3D *agent_node = memnew(NavigationAgent3D);
 | |
| 		CHECK(agent_node->get_rid().is_valid());
 | |
| 		memdelete(agent_node);
 | |
| 	}
 | |
| 
 | |
| 	TEST_CASE("[SceneTree][NavigationAgent3D] New agent should attach to default map") {
 | |
| 		Node3D *node_3d = memnew(Node3D);
 | |
| 		SceneTree::get_singleton()->get_root()->add_child(node_3d);
 | |
| 
 | |
| 		NavigationAgent3D *agent_node = memnew(NavigationAgent3D);
 | |
| 
 | |
| 		// agent should not be attached to any map when outside of tree
 | |
| 		CHECK_FALSE(agent_node->get_navigation_map().is_valid());
 | |
| 
 | |
| 		SUBCASE("Agent should attach to default map when it enters the tree") {
 | |
| 			node_3d->add_child(agent_node);
 | |
| 			CHECK(agent_node->get_navigation_map().is_valid());
 | |
| 			CHECK(agent_node->get_navigation_map() == node_3d->get_world_3d()->get_navigation_map());
 | |
| 		}
 | |
| 
 | |
| 		memdelete(agent_node);
 | |
| 		memdelete(node_3d);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| } //namespace TestNavigationAgent3D
 | |
| 
 | |
| #endif // TEST_NAVIGATION_AGENT_3D_H
 | 
