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			953 lines
		
	
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			953 lines
		
	
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  os_android.cpp                                                        */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #include "os_android.h"
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| 
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| #include "dir_access_jandroid.h"
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| #include "display_server_android.h"
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| #include "file_access_android.h"
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| #include "file_access_filesystem_jandroid.h"
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| #include "java_godot_io_wrapper.h"
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| #include "java_godot_wrapper.h"
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| #include "net_socket_android.h"
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| 
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| #include "core/config/project_settings.h"
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| #include "core/extension/gdextension_manager.h"
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| #include "core/io/xml_parser.h"
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| #include "drivers/unix/dir_access_unix.h"
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| #include "drivers/unix/file_access_unix.h"
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| #ifdef TOOLS_ENABLED
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| #include "editor/editor_node.h"
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| #include "editor/plugins/game_view_plugin.h"
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| #endif
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| #include "main/main.h"
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| #include "scene/main/scene_tree.h"
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| #include "servers/rendering_server.h"
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| 
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| #include <dlfcn.h>
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| #include <sys/system_properties.h>
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| 
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| const char *OS_Android::ANDROID_EXEC_PATH = "apk";
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| 
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| String _remove_symlink(const String &dir) {
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| 	// Workaround for Android 6.0+ using a symlink.
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| 	// Save the current directory.
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| 	char current_dir_name[2048];
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| 	getcwd(current_dir_name, 2048);
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| 	// Change directory to the external data directory.
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| 	chdir(dir.utf8().get_data());
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| 	// Get the actual directory without the potential symlink.
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| 	char dir_name_without_symlink[2048];
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| 	getcwd(dir_name_without_symlink, 2048);
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| 	// Convert back to a String.
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| 	String dir_without_symlink(dir_name_without_symlink);
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| 	// Restore original current directory.
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| 	chdir(current_dir_name);
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| 	return dir_without_symlink;
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| }
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| 
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| class AndroidLogger : public Logger {
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| public:
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| 	virtual void logv(const char *p_format, va_list p_list, bool p_err) {
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| 		__android_log_vprint(p_err ? ANDROID_LOG_ERROR : ANDROID_LOG_INFO, "godot", p_format, p_list);
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| 	}
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| 
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| 	virtual ~AndroidLogger() {}
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| };
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| 
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| void OS_Android::alert(const String &p_alert, const String &p_title) {
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| 	ERR_FAIL_NULL(godot_java);
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| 	godot_java->alert(p_alert, p_title);
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| }
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| 
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| void OS_Android::initialize_core() {
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| 	OS_Unix::initialize_core();
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| 
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| #ifdef TOOLS_ENABLED
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| 	FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES);
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| #else
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| 	if (use_apk_expansion) {
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| 		FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES);
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| 	} else {
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| 		FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES);
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| 	}
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| #endif
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| 	FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA);
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| 	FileAccess::make_default<FileAccessFilesystemJAndroid>(FileAccess::ACCESS_FILESYSTEM);
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| 
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| #ifdef TOOLS_ENABLED
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| 	DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES);
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| #else
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| 	if (use_apk_expansion) {
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| 		DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES);
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| 	} else {
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| 		DirAccess::make_default<DirAccessJAndroid>(DirAccess::ACCESS_RESOURCES);
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| 	}
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| #endif
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| 	DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA);
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| 	DirAccess::make_default<DirAccessJAndroid>(DirAccess::ACCESS_FILESYSTEM);
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| 
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| 	NetSocketAndroid::make_default();
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| }
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| 
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| void OS_Android::initialize() {
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| 	initialize_core();
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| }
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| 
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| void OS_Android::initialize_joypads() {
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| 	Input::get_singleton()->set_fallback_mapping(godot_java->get_input_fallback_mapping());
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| 
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| 	// This queries/updates the currently connected devices/joypads.
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| 	godot_java->init_input_devices();
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| }
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| 
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| void OS_Android::set_main_loop(MainLoop *p_main_loop) {
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| 	main_loop = p_main_loop;
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| }
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| 
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| void OS_Android::delete_main_loop() {
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| 	if (main_loop) {
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| 		memdelete(main_loop);
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| 		main_loop = nullptr;
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| 	}
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| }
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| 
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| void OS_Android::finalize() {
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| }
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| 
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| OS_Android *OS_Android::get_singleton() {
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| 	return static_cast<OS_Android *>(OS::get_singleton());
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| }
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| 
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| GodotJavaWrapper *OS_Android::get_godot_java() {
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| 	return godot_java;
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| }
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| 
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| GodotIOJavaWrapper *OS_Android::get_godot_io_java() {
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| 	return godot_io_java;
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| }
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| 
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| bool OS_Android::request_permission(const String &p_name) {
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| 	return godot_java->request_permission(p_name);
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| }
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| 
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| bool OS_Android::request_permissions() {
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| 	return godot_java->request_permissions();
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| }
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| 
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| Vector<String> OS_Android::get_granted_permissions() const {
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| 	return godot_java->get_granted_permissions();
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| }
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| 
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| bool OS_Android::copy_dynamic_library(const String &p_library_path, const String &p_target_dir, String *r_copy_path) {
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| 	if (!FileAccess::exists(p_library_path)) {
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| 		return false;
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| 	}
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| 
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| 	Ref<DirAccess> da_ref = DirAccess::create_for_path(p_library_path);
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| 	if (da_ref.is_null()) {
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| 		return false;
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| 	}
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| 
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| 	String copy_path = p_target_dir.path_join(p_library_path.get_file());
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| 	bool copy_exists = FileAccess::exists(copy_path);
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| 	if (copy_exists) {
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| 		print_verbose("Deleting existing library copy " + copy_path);
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| 		if (da_ref->remove(copy_path) != OK) {
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| 			print_verbose("Unable to delete " + copy_path);
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| 		}
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| 	}
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| 
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| 	print_verbose("Copying " + p_library_path + " to " + p_target_dir);
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| 	Error create_dir_result = da_ref->make_dir_recursive(p_target_dir);
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| 	if (create_dir_result == OK || create_dir_result == ERR_ALREADY_EXISTS) {
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| 		copy_exists = da_ref->copy(p_library_path, copy_path) == OK;
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| 	}
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| 
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| 	if (copy_exists && r_copy_path != nullptr) {
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| 		*r_copy_path = copy_path;
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| 	}
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| 
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| 	return copy_exists;
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| }
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| 
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| Error OS_Android::open_dynamic_library(const String &p_path, void *&p_library_handle, GDExtensionData *p_data) {
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| 	String path = p_path;
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| 	bool so_file_exists = true;
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| 	if (!FileAccess::exists(path)) {
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| 		path = p_path.get_file();
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| 		so_file_exists = false;
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| 	}
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| 
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| 	p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
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| 	if (!p_library_handle && so_file_exists) {
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| 		// The library (and its dependencies) may be on the sdcard and thus inaccessible.
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| 		// Try to copy to the internal directory for access.
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| 		const String dynamic_library_path = get_dynamic_libraries_path();
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| 
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| 		if (p_data != nullptr && p_data->library_dependencies != nullptr && !p_data->library_dependencies->is_empty()) {
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| 			// Copy the library dependencies
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| 			print_verbose("Copying library dependencies..");
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| 			for (const String &library_dependency_path : *p_data->library_dependencies) {
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| 				String internal_library_dependency_path;
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| 				if (!copy_dynamic_library(library_dependency_path, dynamic_library_path.path_join(library_dependency_path.get_base_dir()), &internal_library_dependency_path)) {
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| 					ERR_PRINT(vformat("Unable to copy library dependency %s", library_dependency_path));
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| 				} else {
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| 					void *lib_dependency_handle = dlopen(internal_library_dependency_path.utf8().get_data(), RTLD_NOW);
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| 					if (!lib_dependency_handle) {
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| 						ERR_PRINT(vformat("Can't open dynamic library dependency: %s. Error: %s.", internal_library_dependency_path, dlerror()));
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| 					}
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| 				}
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| 			}
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| 		}
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| 
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| 		String internal_path;
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| 		print_verbose("Copying library " + p_path);
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| 		const bool internal_so_file_exists = copy_dynamic_library(p_path, dynamic_library_path.path_join(p_path.get_base_dir()), &internal_path);
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| 
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| 		if (internal_so_file_exists) {
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| 			print_verbose("Opening library " + internal_path);
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| 			p_library_handle = dlopen(internal_path.utf8().get_data(), RTLD_NOW);
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| 			if (p_library_handle) {
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| 				path = internal_path;
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| 			}
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| 		}
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| 	}
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| 
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| 	ERR_FAIL_NULL_V_MSG(p_library_handle, ERR_CANT_OPEN, vformat("Can't open dynamic library: %s. Error: %s.", p_path, dlerror()));
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| 
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| 	if (p_data != nullptr && p_data->r_resolved_path != nullptr) {
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| 		*p_data->r_resolved_path = path;
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| 	}
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| 
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| 	return OK;
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| }
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| 
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| String OS_Android::get_name() const {
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| 	return "Android";
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| }
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| 
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| String OS_Android::get_system_property(const char *key) const {
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| 	String value;
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| 	char value_str[PROP_VALUE_MAX];
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| 	if (__system_property_get(key, value_str)) {
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| 		value = String(value_str);
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| 	}
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| 	return value;
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| }
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| 
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| String OS_Android::get_distribution_name() const {
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| 	if (!get_system_property("ro.havoc.version").is_empty()) {
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| 		return "Havoc OS";
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| 	} else if (!get_system_property("org.pex.version").is_empty()) { // Putting before "Pixel Experience", because it's derivating from it.
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| 		return "Pixel Extended";
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| 	} else if (!get_system_property("org.pixelexperience.version").is_empty()) {
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| 		return "Pixel Experience";
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| 	} else if (!get_system_property("ro.potato.version").is_empty()) {
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| 		return "POSP";
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| 	} else if (!get_system_property("ro.xtended.version").is_empty()) {
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| 		return "Project-Xtended";
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| 	} else if (!get_system_property("org.evolution.version").is_empty()) {
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| 		return "Evolution X";
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| 	} else if (!get_system_property("ro.corvus.version").is_empty()) {
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| 		return "Corvus-Q";
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| 	} else if (!get_system_property("ro.pa.version").is_empty()) {
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| 		return "Paranoid Android";
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| 	} else if (!get_system_property("ro.crdroid.version").is_empty()) {
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| 		return "crDroid Android";
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| 	} else if (!get_system_property("ro.syberia.version").is_empty()) {
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| 		return "Syberia Project";
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| 	} else if (!get_system_property("ro.arrow.version").is_empty()) {
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| 		return "ArrowOS";
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| 	} else if (!get_system_property("ro.lineage.version").is_empty()) { // Putting LineageOS last, just in case any derivative writes to "ro.lineage.version".
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| 		return "LineageOS";
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| 	}
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| 
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| 	if (!get_system_property("ro.modversion").is_empty()) { // Handles other Android custom ROMs.
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| 		return vformat("%s %s", get_name(), "Custom ROM");
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| 	}
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| 
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| 	// Handles stock Android.
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| 	return get_name();
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| }
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| 
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| String OS_Android::get_version() const {
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| 	const Vector<const char *> roms = { "ro.havoc.version", "org.pex.version", "org.pixelexperience.version",
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| 		"ro.potato.version", "ro.xtended.version", "org.evolution.version", "ro.corvus.version", "ro.pa.version",
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| 		"ro.crdroid.version", "ro.syberia.version", "ro.arrow.version", "ro.lineage.version" };
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| 	for (int i = 0; i < roms.size(); i++) {
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| 		String rom_version = get_system_property(roms[i]);
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| 		if (!rom_version.is_empty()) {
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| 			return rom_version;
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| 		}
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| 	}
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| 
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| 	String mod_version = get_system_property("ro.modversion"); // Handles other Android custom ROMs.
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| 	if (!mod_version.is_empty()) {
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| 		return mod_version;
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| 	}
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| 
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| 	// Handles stock Android.
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| 	String sdk_version = get_system_property("ro.build.version.sdk_int");
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| 	String build = get_system_property("ro.build.version.incremental");
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| 	if (!sdk_version.is_empty()) {
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| 		if (!build.is_empty()) {
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| 			return vformat("%s.%s", sdk_version, build);
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| 		}
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| 		return sdk_version;
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| 	}
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| 
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| 	return "";
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| }
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| 
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| MainLoop *OS_Android::get_main_loop() const {
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| 	return main_loop;
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| }
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| 
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| void OS_Android::main_loop_begin() {
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| 	if (main_loop) {
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| 		main_loop->initialize();
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| 	}
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| 
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| #ifdef TOOLS_ENABLED
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| 	if (Engine::get_singleton()->is_editor_hint()) {
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| 		GameViewPlugin *game_view_plugin = Object::cast_to<GameViewPlugin>(EditorNode::get_singleton()->get_editor_main_screen()->get_plugin_by_name("Game"));
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| 		if (game_view_plugin != nullptr) {
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| 			game_view_plugin->connect("main_screen_changed", callable_mp_static(&OS_Android::_on_main_screen_changed));
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| 		}
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| 	}
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| #endif
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| }
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| 
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| bool OS_Android::main_loop_iterate(bool *r_should_swap_buffers) {
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| 	if (!main_loop) {
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| 		return false;
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| 	}
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| 	DisplayServerAndroid::get_singleton()->reset_swap_buffers_flag();
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| 	DisplayServerAndroid::get_singleton()->process_events();
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| 	uint64_t current_frames_drawn = Engine::get_singleton()->get_frames_drawn();
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| 	bool exit = Main::iteration();
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| 
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| 	if (r_should_swap_buffers) {
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| 		*r_should_swap_buffers = !is_in_low_processor_usage_mode() ||
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| 				DisplayServerAndroid::get_singleton()->should_swap_buffers() ||
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| 				RenderingServer::get_singleton()->has_changed() ||
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| 				current_frames_drawn != Engine::get_singleton()->get_frames_drawn();
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| 	}
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| 
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| 	return exit;
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| }
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| 
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| void OS_Android::main_loop_end() {
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| #ifdef TOOLS_ENABLED
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| 	if (Engine::get_singleton()->is_editor_hint()) {
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| 		GameViewPlugin *game_view_plugin = Object::cast_to<GameViewPlugin>(EditorNode::get_singleton()->get_editor_main_screen()->get_plugin_by_name("Game"));
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| 		if (game_view_plugin != nullptr) {
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| 			game_view_plugin->disconnect("main_screen_changed", callable_mp_static(&OS_Android::_on_main_screen_changed));
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| 		}
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| 	}
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| #endif
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| 
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| 	if (main_loop) {
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| 		SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
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| 		if (scene_tree) {
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| 			scene_tree->quit();
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| 		}
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| 		main_loop->finalize();
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| 	}
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| }
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| 
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| #ifdef TOOLS_ENABLED
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| void OS_Android::_on_main_screen_changed(const String &p_screen_name) {
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| 	if (OS_Android::get_singleton() != nullptr && OS_Android::get_singleton()->get_godot_java() != nullptr) {
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| 		OS_Android::get_singleton()->get_godot_java()->on_editor_workspace_selected(p_screen_name);
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| 	}
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| }
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| #endif
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| 
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| void OS_Android::main_loop_focusout() {
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| 	DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_OUT);
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| 	if (OS::get_singleton()->get_main_loop()) {
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| 		OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
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| 	}
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| 	audio_driver_android.set_pause(true);
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| }
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| 
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| void OS_Android::main_loop_focusin() {
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| 	DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_IN);
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| 	if (OS::get_singleton()->get_main_loop()) {
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| 		OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN);
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| 	}
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| 	audio_driver_android.set_pause(false);
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| }
 | |
| 
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| Error OS_Android::shell_open(const String &p_uri) {
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| 	return godot_io_java->open_uri(p_uri);
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| }
 | |
| 
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| String OS_Android::get_resource_dir() const {
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| #ifdef TOOLS_ENABLED
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| 	return OS_Unix::get_resource_dir();
 | |
| #else
 | |
| 	if (remote_fs_dir.is_empty()) {
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| 		return "/"; // Android has its own filesystem for resources inside the APK
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| 	} else {
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| 		return remote_fs_dir;
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| 	}
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| #endif
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| }
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| 
 | |
| String OS_Android::get_locale() const {
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| 	String locale = godot_io_java->get_locale();
 | |
| 	if (!locale.is_empty()) {
 | |
| 		return locale;
 | |
| 	}
 | |
| 
 | |
| 	return OS_Unix::get_locale();
 | |
| }
 | |
| 
 | |
| String OS_Android::get_model_name() const {
 | |
| 	String model = godot_io_java->get_model();
 | |
| 	if (!model.is_empty()) {
 | |
| 		return model;
 | |
| 	}
 | |
| 
 | |
| 	return OS_Unix::get_model_name();
 | |
| }
 | |
| 
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| String OS_Android::get_data_path() const {
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| 	return OS::get_user_data_dir();
 | |
| }
 | |
| 
 | |
| void OS_Android::_load_system_font_config() const {
 | |
| 	font_aliases.clear();
 | |
| 	fonts.clear();
 | |
| 	font_names.clear();
 | |
| 
 | |
| 	Ref<XMLParser> parser;
 | |
| 	parser.instantiate();
 | |
| 
 | |
| 	Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
 | |
| 	String root = String(getenv("ANDROID_ROOT")).path_join("fonts");
 | |
| 
 | |
| 	Error err = parser->open(String(getenv("ANDROID_ROOT")).path_join("/etc/fonts.xml"));
 | |
| 	if (err == OK) {
 | |
| 		bool in_font_node = false;
 | |
| 		String fb, fn;
 | |
| 		FontInfo fi;
 | |
| 
 | |
| 		while (parser->read() == OK) {
 | |
| 			if (parser->get_node_type() == XMLParser::NODE_ELEMENT) {
 | |
| 				in_font_node = false;
 | |
| 				if (parser->get_node_name() == "familyset") {
 | |
| 					int ver = parser->has_attribute("version") ? parser->get_named_attribute_value("version").to_int() : 0;
 | |
| 					if (ver < 21) {
 | |
| 						ERR_PRINT(vformat("Unsupported font config version %s", ver));
 | |
| 						break;
 | |
| 					}
 | |
| 				} else if (parser->get_node_name() == "alias") {
 | |
| 					String name = parser->has_attribute("name") ? parser->get_named_attribute_value("name").strip_edges() : String();
 | |
| 					String to = parser->has_attribute("to") ? parser->get_named_attribute_value("to").strip_edges() : String();
 | |
| 					if (!name.is_empty() && !to.is_empty()) {
 | |
| 						font_aliases[name] = to;
 | |
| 					}
 | |
| 				} else if (parser->get_node_name() == "family") {
 | |
| 					fn = parser->has_attribute("name") ? parser->get_named_attribute_value("name").strip_edges() : String();
 | |
| 					String lang_code = parser->has_attribute("lang") ? parser->get_named_attribute_value("lang").strip_edges() : String();
 | |
| 					Vector<String> lang_codes = lang_code.split(",");
 | |
| 					for (int i = 0; i < lang_codes.size(); i++) {
 | |
| 						Vector<String> lang_code_elements = lang_codes[i].split("-");
 | |
| 						if (lang_code_elements.size() >= 1 && lang_code_elements[0] != "und") {
 | |
| 							// Add missing script codes.
 | |
| 							if (lang_code_elements[0] == "ko") {
 | |
| 								fi.script.insert("Hani");
 | |
| 								fi.script.insert("Hang");
 | |
| 							}
 | |
| 							if (lang_code_elements[0] == "ja") {
 | |
| 								fi.script.insert("Hani");
 | |
| 								fi.script.insert("Kana");
 | |
| 								fi.script.insert("Hira");
 | |
| 							}
 | |
| 							if (!lang_code_elements[0].is_empty()) {
 | |
| 								fi.lang.insert(lang_code_elements[0]);
 | |
| 							}
 | |
| 						}
 | |
| 						if (lang_code_elements.size() >= 2) {
 | |
| 							// Add common codes for variants and remove variants not supported by HarfBuzz/ICU.
 | |
| 							if (lang_code_elements[1] == "Aran") {
 | |
| 								fi.script.insert("Arab");
 | |
| 							}
 | |
| 							if (lang_code_elements[1] == "Cyrs") {
 | |
| 								fi.script.insert("Cyrl");
 | |
| 							}
 | |
| 							if (lang_code_elements[1] == "Hanb") {
 | |
| 								fi.script.insert("Hani");
 | |
| 								fi.script.insert("Bopo");
 | |
| 							}
 | |
| 							if (lang_code_elements[1] == "Hans" || lang_code_elements[1] == "Hant") {
 | |
| 								fi.script.insert("Hani");
 | |
| 							}
 | |
| 							if (lang_code_elements[1] == "Syrj" || lang_code_elements[1] == "Syre" || lang_code_elements[1] == "Syrn") {
 | |
| 								fi.script.insert("Syrc");
 | |
| 							}
 | |
| 							if (!lang_code_elements[1].is_empty() && lang_code_elements[1] != "Zsym" && lang_code_elements[1] != "Zsye" && lang_code_elements[1] != "Zmth") {
 | |
| 								fi.script.insert(lang_code_elements[1]);
 | |
| 							}
 | |
| 						}
 | |
| 					}
 | |
| 				} else if (parser->get_node_name() == "font") {
 | |
| 					in_font_node = true;
 | |
| 					fb = parser->has_attribute("fallbackFor") ? parser->get_named_attribute_value("fallbackFor").strip_edges() : String();
 | |
| 					fi.weight = parser->has_attribute("weight") ? parser->get_named_attribute_value("weight").to_int() : 400;
 | |
| 					fi.italic = parser->has_attribute("style") && parser->get_named_attribute_value("style").strip_edges() == "italic";
 | |
| 				}
 | |
| 			}
 | |
| 			if (parser->get_node_type() == XMLParser::NODE_TEXT) {
 | |
| 				if (in_font_node) {
 | |
| 					fi.filename = parser->get_node_data().strip_edges();
 | |
| 					fi.font_name = fn;
 | |
| 					if (da->file_exists(root.path_join(fi.filename))) {
 | |
| 						if (!fb.is_empty() && fn.is_empty()) {
 | |
| 							fi.font_name = fb;
 | |
| 							fi.priority = 2;
 | |
| 						}
 | |
| 						if (fi.font_name.is_empty()) {
 | |
| 							fi.font_name = "sans-serif";
 | |
| 							fi.priority = 5;
 | |
| 						}
 | |
| 						if (fi.font_name.ends_with("-condensed")) {
 | |
| 							fi.stretch = 75;
 | |
| 							fi.font_name = fi.font_name.trim_suffix("-condensed");
 | |
| 						}
 | |
| 						fonts.push_back(fi);
 | |
| 						font_names.insert(fi.font_name);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END) {
 | |
| 				in_font_node = false;
 | |
| 				if (parser->get_node_name() == "font") {
 | |
| 					fb = String();
 | |
| 					fi.font_name = String();
 | |
| 					fi.priority = 0;
 | |
| 					fi.weight = 400;
 | |
| 					fi.stretch = 100;
 | |
| 					fi.italic = false;
 | |
| 				} else if (parser->get_node_name() == "family") {
 | |
| 					fi = FontInfo();
 | |
| 					fn = String();
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		parser->close();
 | |
| 	} else {
 | |
| 		ERR_PRINT("Unable to load font config");
 | |
| 	}
 | |
| 
 | |
| 	font_config_loaded = true;
 | |
| }
 | |
| 
 | |
| Vector<String> OS_Android::get_system_fonts() const {
 | |
| 	if (!font_config_loaded) {
 | |
| 		_load_system_font_config();
 | |
| 	}
 | |
| 	Vector<String> ret;
 | |
| 	for (const String &E : font_names) {
 | |
| 		ret.push_back(E);
 | |
| 	}
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| Vector<String> OS_Android::get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale, const String &p_script, int p_weight, int p_stretch, bool p_italic) const {
 | |
| 	if (!font_config_loaded) {
 | |
| 		_load_system_font_config();
 | |
| 	}
 | |
| 	String font_name = p_font_name.to_lower();
 | |
| 	if (font_aliases.has(font_name)) {
 | |
| 		font_name = font_aliases[font_name];
 | |
| 	}
 | |
| 	String root = String(getenv("ANDROID_ROOT")).path_join("fonts");
 | |
| 	String lang_prefix = p_locale.split("_")[0];
 | |
| 	Vector<String> ret;
 | |
| 	int best_score = 0;
 | |
| 	for (const List<FontInfo>::Element *E = fonts.front(); E; E = E->next()) {
 | |
| 		int score = 0;
 | |
| 		if (!E->get().script.is_empty() && !p_script.is_empty() && !E->get().script.has(p_script)) {
 | |
| 			continue;
 | |
| 		}
 | |
| 		float sim = E->get().font_name.similarity(font_name);
 | |
| 		if (sim > 0.0) {
 | |
| 			score += (60 * sim + 5 - E->get().priority);
 | |
| 		}
 | |
| 		if (E->get().lang.has(p_locale)) {
 | |
| 			score += 120;
 | |
| 		} else if (E->get().lang.has(lang_prefix)) {
 | |
| 			score += 115;
 | |
| 		}
 | |
| 		if (E->get().script.has(p_script)) {
 | |
| 			score += 240;
 | |
| 		}
 | |
| 		score += (20 - Math::abs(E->get().weight - p_weight) / 50);
 | |
| 		score += (20 - Math::abs(E->get().stretch - p_stretch) / 10);
 | |
| 		if (E->get().italic == p_italic) {
 | |
| 			score += 30;
 | |
| 		}
 | |
| 		if (score > best_score) {
 | |
| 			best_score = score;
 | |
| 			if (!ret.has(root.path_join(E->get().filename))) {
 | |
| 				ret.insert(0, root.path_join(E->get().filename));
 | |
| 			}
 | |
| 		} else if (score == best_score || E->get().script.is_empty()) {
 | |
| 			if (!ret.has(root.path_join(E->get().filename))) {
 | |
| 				ret.push_back(root.path_join(E->get().filename));
 | |
| 			}
 | |
| 		}
 | |
| 		if (score >= 490) {
 | |
| 			break; // Perfect match.
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| String OS_Android::get_system_font_path(const String &p_font_name, int p_weight, int p_stretch, bool p_italic) const {
 | |
| 	if (!font_config_loaded) {
 | |
| 		_load_system_font_config();
 | |
| 	}
 | |
| 	String font_name = p_font_name.to_lower();
 | |
| 	if (font_aliases.has(font_name)) {
 | |
| 		font_name = font_aliases[font_name];
 | |
| 	}
 | |
| 	String root = String(getenv("ANDROID_ROOT")).path_join("fonts");
 | |
| 
 | |
| 	int best_score = 0;
 | |
| 	const List<FontInfo>::Element *best_match = nullptr;
 | |
| 
 | |
| 	for (const List<FontInfo>::Element *E = fonts.front(); E; E = E->next()) {
 | |
| 		int score = 0;
 | |
| 		if (E->get().font_name == font_name) {
 | |
| 			score += (65 - E->get().priority);
 | |
| 		}
 | |
| 		score += (20 - Math::abs(E->get().weight - p_weight) / 50);
 | |
| 		score += (20 - Math::abs(E->get().stretch - p_stretch) / 10);
 | |
| 		if (E->get().italic == p_italic) {
 | |
| 			score += 30;
 | |
| 		}
 | |
| 		if (score >= 60 && score > best_score) {
 | |
| 			best_score = score;
 | |
| 			best_match = E;
 | |
| 		}
 | |
| 		if (score >= 140) {
 | |
| 			break; // Perfect match.
 | |
| 		}
 | |
| 	}
 | |
| 	if (best_match) {
 | |
| 		return root.path_join(best_match->get().filename);
 | |
| 	}
 | |
| 	return String();
 | |
| }
 | |
| 
 | |
| String OS_Android::get_executable_path() const {
 | |
| 	// Since unix process creation is restricted on Android, we bypass
 | |
| 	// OS_Unix::get_executable_path() so we can return ANDROID_EXEC_PATH.
 | |
| 	// Detection of ANDROID_EXEC_PATH allows to handle process creation in an Android compliant
 | |
| 	// manner.
 | |
| 	return OS::get_executable_path();
 | |
| }
 | |
| 
 | |
| String OS_Android::get_user_data_dir(const String &p_user_dir) const {
 | |
| 	if (!data_dir_cache.is_empty()) {
 | |
| 		return data_dir_cache;
 | |
| 	}
 | |
| 
 | |
| 	String data_dir = godot_io_java->get_user_data_dir(p_user_dir);
 | |
| 	if (!data_dir.is_empty()) {
 | |
| 		data_dir_cache = _remove_symlink(data_dir);
 | |
| 		return data_dir_cache;
 | |
| 	}
 | |
| 	return ".";
 | |
| }
 | |
| 
 | |
| String OS_Android::get_dynamic_libraries_path() const {
 | |
| 	return get_cache_path().path_join("dynamic_libraries");
 | |
| }
 | |
| 
 | |
| String OS_Android::get_cache_path() const {
 | |
| 	if (!cache_dir_cache.is_empty()) {
 | |
| 		return cache_dir_cache;
 | |
| 	}
 | |
| 
 | |
| 	String cache_dir = godot_io_java->get_cache_dir();
 | |
| 	if (!cache_dir.is_empty()) {
 | |
| 		cache_dir_cache = _remove_symlink(cache_dir);
 | |
| 		return cache_dir_cache;
 | |
| 	}
 | |
| 	return ".";
 | |
| }
 | |
| 
 | |
| String OS_Android::get_temp_path() const {
 | |
| 	if (!temp_dir_cache.is_empty()) {
 | |
| 		return temp_dir_cache;
 | |
| 	}
 | |
| 
 | |
| 	String temp_dir = godot_io_java->get_temp_dir();
 | |
| 	if (!temp_dir.is_empty()) {
 | |
| 		temp_dir_cache = _remove_symlink(temp_dir);
 | |
| 		return temp_dir_cache;
 | |
| 	}
 | |
| 	return ".";
 | |
| }
 | |
| 
 | |
| String OS_Android::get_unique_id() const {
 | |
| 	String unique_id = godot_io_java->get_unique_id();
 | |
| 	if (!unique_id.is_empty()) {
 | |
| 		return unique_id;
 | |
| 	}
 | |
| 
 | |
| 	return OS::get_unique_id();
 | |
| }
 | |
| 
 | |
| String OS_Android::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
 | |
| 	return godot_io_java->get_system_dir(p_dir, p_shared_storage);
 | |
| }
 | |
| 
 | |
| Error OS_Android::move_to_trash(const String &p_path) {
 | |
| 	Ref<DirAccess> da_ref = DirAccess::create_for_path(p_path);
 | |
| 	if (da_ref.is_null()) {
 | |
| 		return FAILED;
 | |
| 	}
 | |
| 
 | |
| 	// Check if it's a directory
 | |
| 	if (da_ref->dir_exists(p_path)) {
 | |
| 		Error err = da_ref->change_dir(p_path);
 | |
| 		if (err) {
 | |
| 			return err;
 | |
| 		}
 | |
| 		// This is directory, let's erase its contents
 | |
| 		err = da_ref->erase_contents_recursive();
 | |
| 		if (err) {
 | |
| 			return err;
 | |
| 		}
 | |
| 		// Remove the top directory
 | |
| 		return da_ref->remove(p_path);
 | |
| 	} else if (da_ref->file_exists(p_path)) {
 | |
| 		// This is a file, let's remove it.
 | |
| 		return da_ref->remove(p_path);
 | |
| 	} else {
 | |
| 		return FAILED;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void OS_Android::set_display_size(const Size2i &p_size) {
 | |
| 	display_size = p_size;
 | |
| }
 | |
| 
 | |
| Size2i OS_Android::get_display_size() const {
 | |
| 	return display_size;
 | |
| }
 | |
| 
 | |
| void OS_Android::set_opengl_extensions(const char *p_gl_extensions) {
 | |
| #if defined(GLES3_ENABLED)
 | |
| 	ERR_FAIL_NULL(p_gl_extensions);
 | |
| 	gl_extensions = p_gl_extensions;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void OS_Android::set_native_window(ANativeWindow *p_native_window) {
 | |
| #if defined(VULKAN_ENABLED)
 | |
| 	native_window = p_native_window;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| ANativeWindow *OS_Android::get_native_window() const {
 | |
| #if defined(VULKAN_ENABLED)
 | |
| 	return native_window;
 | |
| #else
 | |
| 	return nullptr;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void OS_Android::vibrate_handheld(int p_duration_ms, float p_amplitude) {
 | |
| 	godot_java->vibrate(p_duration_ms, p_amplitude);
 | |
| }
 | |
| 
 | |
| String OS_Android::get_config_path() const {
 | |
| 	return OS::get_user_data_dir().path_join("config");
 | |
| }
 | |
| 
 | |
| void OS_Android::benchmark_begin_measure(const String &p_context, const String &p_what) {
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	godot_java->begin_benchmark_measure(p_context, p_what);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void OS_Android::benchmark_end_measure(const String &p_context, const String &p_what) {
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	godot_java->end_benchmark_measure(p_context, p_what);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void OS_Android::benchmark_dump() {
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	if (!is_use_benchmark_set()) {
 | |
| 		return;
 | |
| 	}
 | |
| 	godot_java->dump_benchmark(get_benchmark_file());
 | |
| #endif
 | |
| }
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| Error OS_Android::sign_apk(const String &p_input_path, const String &p_output_path, const String &p_keystore_path, const String &p_keystore_user, const String &p_keystore_password) {
 | |
| 	return godot_java->sign_apk(p_input_path, p_output_path, p_keystore_path, p_keystore_user, p_keystore_password);
 | |
| }
 | |
| 
 | |
| Error OS_Android::verify_apk(const String &p_apk_path) {
 | |
| 	return godot_java->verify_apk(p_apk_path);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| bool OS_Android::_check_internal_feature_support(const String &p_feature) {
 | |
| 	if (p_feature == "macos" || p_feature == "web_ios" || p_feature == "web_macos" || p_feature == "windows") {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	if (p_feature == "system_fonts") {
 | |
| 		return true;
 | |
| 	}
 | |
| 	if (p_feature == "mobile") {
 | |
| 		return true;
 | |
| 	}
 | |
| #if defined(__aarch64__)
 | |
| 	if (p_feature == "arm64-v8a" || p_feature == "arm64") {
 | |
| 		return true;
 | |
| 	}
 | |
| #elif defined(__ARM_ARCH_7A__)
 | |
| 	if (p_feature == "armeabi-v7a" || p_feature == "armeabi" || p_feature == "arm32") {
 | |
| 		return true;
 | |
| 	}
 | |
| #elif defined(__arm__)
 | |
| 	if (p_feature == "armeabi" || p_feature == "arm") {
 | |
| 		return true;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	if (godot_java->has_feature(p_feature)) {
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion) {
 | |
| 	display_size.width = DEFAULT_WINDOW_WIDTH;
 | |
| 	display_size.height = DEFAULT_WINDOW_HEIGHT;
 | |
| 
 | |
| 	use_apk_expansion = p_use_apk_expansion;
 | |
| 
 | |
| 	main_loop = nullptr;
 | |
| 
 | |
| #if defined(GLES3_ENABLED)
 | |
| 	gl_extensions = nullptr;
 | |
| #endif
 | |
| 
 | |
| #if defined(VULKAN_ENABLED)
 | |
| 	native_window = nullptr;
 | |
| #endif
 | |
| 
 | |
| 	godot_java = p_godot_java;
 | |
| 	godot_io_java = p_godot_io_java;
 | |
| 
 | |
| 	Vector<Logger *> loggers;
 | |
| 	loggers.push_back(memnew(AndroidLogger));
 | |
| 	_set_logger(memnew(CompositeLogger(loggers)));
 | |
| 
 | |
| 	AudioDriverManager::add_driver(&audio_driver_android);
 | |
| 
 | |
| 	DisplayServerAndroid::register_android_driver();
 | |
| }
 | |
| 
 | |
| Error OS_Android::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex, bool p_open_console) {
 | |
| 	if (p_path == ANDROID_EXEC_PATH) {
 | |
| 		return create_instance(p_arguments);
 | |
| 	} else {
 | |
| 		return OS_Unix::execute(p_path, p_arguments, r_pipe, r_exitcode, read_stderr, p_pipe_mutex, p_open_console);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| Error OS_Android::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id, bool p_open_console) {
 | |
| 	if (p_path == ANDROID_EXEC_PATH) {
 | |
| 		return create_instance(p_arguments, r_child_id);
 | |
| 	} else {
 | |
| 		return OS_Unix::create_process(p_path, p_arguments, r_child_id, p_open_console);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| Error OS_Android::create_instance(const List<String> &p_arguments, ProcessID *r_child_id) {
 | |
| 	int instance_id = godot_java->create_new_godot_instance(p_arguments);
 | |
| 	if (instance_id == -1) {
 | |
| 		return FAILED;
 | |
| 	}
 | |
| 	if (r_child_id) {
 | |
| 		*r_child_id = instance_id;
 | |
| 	}
 | |
| 	return OK;
 | |
| }
 | |
| 
 | |
| Error OS_Android::kill(const ProcessID &p_pid) {
 | |
| 	if (godot_java->force_quit(nullptr, p_pid)) {
 | |
| 		return OK;
 | |
| 	}
 | |
| 	return OS_Unix::kill(p_pid);
 | |
| }
 | |
| 
 | |
| String OS_Android::get_system_ca_certificates() {
 | |
| 	return godot_java->get_ca_certificates();
 | |
| }
 | |
| 
 | |
| Error OS_Android::setup_remote_filesystem(const String &p_server_host, int p_port, const String &p_password, String &r_project_path) {
 | |
| 	r_project_path = OS::get_user_data_dir();
 | |
| 	Error err = OS_Unix::setup_remote_filesystem(p_server_host, p_port, p_password, r_project_path);
 | |
| 	if (err == OK) {
 | |
| 		remote_fs_dir = r_project_path;
 | |
| 		FileAccess::make_default<FileAccessFilesystemJAndroid>(FileAccess::ACCESS_RESOURCES);
 | |
| 	}
 | |
| 	return err;
 | |
| }
 | |
| 
 | |
| void OS_Android::load_platform_gdextensions() const {
 | |
| 	Vector<String> extension_list_config_file = godot_java->get_gdextension_list_config_file();
 | |
| 	for (String config_file_path : extension_list_config_file) {
 | |
| 		GDExtensionManager::LoadStatus err = GDExtensionManager::get_singleton()->load_extension(config_file_path);
 | |
| 		ERR_CONTINUE_MSG(err == GDExtensionManager::LOAD_STATUS_FAILED, "Error loading platform extension: " + config_file_path);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| OS_Android::~OS_Android() {
 | |
| }
 | 
