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			152 lines
		
	
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			152 lines
		
	
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  gdscript_compiler.h                                                  */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef GDSCRIPT_COMPILER_H
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| #define GDSCRIPT_COMPILER_H
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| 
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| #include "core/templates/hash_set.h"
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| #include "gdscript.h"
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| #include "gdscript_codegen.h"
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| #include "gdscript_function.h"
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| #include "gdscript_parser.h"
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| 
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| class GDScriptCompiler {
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| 	const GDScriptParser *parser = nullptr;
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| 	HashSet<GDScript *> parsed_classes;
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| 	HashSet<GDScript *> parsing_classes;
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| 	GDScript *main_script = nullptr;
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| 
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| 	struct CodeGen {
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| 		GDScript *script = nullptr;
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| 		const GDScriptParser::ClassNode *class_node = nullptr;
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| 		const GDScriptParser::FunctionNode *function_node = nullptr;
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| 		StringName function_name;
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| 		GDScriptCodeGenerator *generator = nullptr;
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| 		HashMap<StringName, GDScriptCodeGenerator::Address> parameters;
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| 		HashMap<StringName, GDScriptCodeGenerator::Address> locals;
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| 		List<HashMap<StringName, GDScriptCodeGenerator::Address>> locals_stack;
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| 
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| 		GDScriptCodeGenerator::Address add_local(const StringName &p_name, const GDScriptDataType &p_type) {
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| 			uint32_t addr = generator->add_local(p_name, p_type);
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| 			locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::LOCAL_VARIABLE, addr, p_type);
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| 			return locals[p_name];
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| 		}
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| 
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| 		GDScriptCodeGenerator::Address add_local_constant(const StringName &p_name, const Variant &p_value) {
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| 			uint32_t addr = generator->add_local_constant(p_name, p_value);
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| 			locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CONSTANT, addr);
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| 			return locals[p_name];
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| 		}
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| 
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| 		GDScriptCodeGenerator::Address add_temporary(const GDScriptDataType &p_type = GDScriptDataType()) {
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| 			uint32_t addr = generator->add_temporary(p_type);
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| 			return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::TEMPORARY, addr, p_type);
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| 		}
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| 
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| 		GDScriptCodeGenerator::Address add_constant(const Variant &p_constant) {
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| 			GDScriptDataType type;
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| 			type.has_type = true;
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| 			type.kind = GDScriptDataType::BUILTIN;
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| 			type.builtin_type = p_constant.get_type();
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| 			if (type.builtin_type == Variant::OBJECT) {
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| 				Object *obj = p_constant;
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| 				if (obj) {
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| 					type.kind = GDScriptDataType::NATIVE;
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| 					type.native_type = obj->get_class_name();
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| 
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| 					Ref<Script> scr = obj->get_script();
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| 					if (scr.is_valid()) {
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| 						type.script_type = scr.ptr();
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| 						Ref<GDScript> gdscript = scr;
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| 						if (gdscript.is_valid()) {
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| 							type.kind = GDScriptDataType::GDSCRIPT;
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| 						} else {
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| 							type.kind = GDScriptDataType::SCRIPT;
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| 						}
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| 					}
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| 				} else {
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| 					type.builtin_type = Variant::NIL;
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| 				}
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| 			}
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| 
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| 			uint32_t addr = generator->add_or_get_constant(p_constant);
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| 			return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CONSTANT, addr, type);
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| 		}
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| 
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| 		void start_block() {
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| 			HashMap<StringName, GDScriptCodeGenerator::Address> old_locals = locals;
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| 			locals_stack.push_back(old_locals);
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| 			generator->start_block();
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| 		}
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| 
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| 		void end_block() {
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| 			locals = locals_stack.back()->get();
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| 			locals_stack.pop_back();
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| 			generator->end_block();
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| 		}
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| 	};
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| 
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| 	bool _is_class_member_property(CodeGen &codegen, const StringName &p_name);
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| 	bool _is_class_member_property(GDScript *owner, const StringName &p_name);
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| 
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| 	void _set_error(const String &p_error, const GDScriptParser::Node *p_node);
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| 
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| 	Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::BinaryOpNode *on, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
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| 	Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_left_operand, const GDScriptParser::ExpressionNode *p_right_operand, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
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| 
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| 	GDScriptDataType _gdtype_from_datatype(const GDScriptParser::DataType &p_datatype, GDScript *p_owner = nullptr) const;
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| 
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| 	GDScriptCodeGenerator::Address _parse_assign_right_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::AssignmentNode *p_assignmentint, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
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| 	GDScriptCodeGenerator::Address _parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root = false, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
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| 	GDScriptCodeGenerator::Address _parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested);
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| 	void _add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block);
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| 	Error _parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals = true);
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| 	GDScriptFunction *_parse_function(Error &r_error, GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false, bool p_for_lambda = false);
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| 	Error _parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter);
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| 	Error _parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
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| 	Error _parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
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| 	void _make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
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| 	int err_line = 0;
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| 	int err_column = 0;
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| 	StringName source;
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| 	String error;
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| 	bool within_await = false;
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| 
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| public:
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| 	Error compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state = false);
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| 
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| 	String get_error() const;
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| 	int get_error_line() const;
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| 	int get_error_column() const;
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| 
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| 	GDScriptCompiler();
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| };
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| 
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| #endif // GDSCRIPT_COMPILER_H
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