mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 05:31:01 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			24 lines
		
	
	
	
		
			906 B
		
	
	
	
		
			GDScript
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
	
		
			906 B
		
	
	
	
		
			GDScript
		
	
	
	
	
	
| func test():
 | |
| 	# The following floating-point notations are all valid:
 | |
| 	print(is_equal_approx(123., 123))
 | |
| 	print(is_equal_approx(.123, 0.123))
 | |
| 	print(is_equal_approx(.123e4, 1230))
 | |
| 	print(is_equal_approx(123.e4, 1.23e6))
 | |
| 	print(is_equal_approx(.123e-1, 0.0123))
 | |
| 	print(is_equal_approx(123.e-1, 12.3))
 | |
| 
 | |
| 	# Same as above, but with negative numbers.
 | |
| 	print(is_equal_approx(-123., -123))
 | |
| 	print(is_equal_approx(-.123, -0.123))
 | |
| 	print(is_equal_approx(-.123e4, -1230))
 | |
| 	print(is_equal_approx(-123.e4, -1.23e6))
 | |
| 	print(is_equal_approx(-.123e-1, -0.0123))
 | |
| 	print(is_equal_approx(-123.e-1, -12.3))
 | |
| 
 | |
| 	# Same as above, but with explicit positive numbers (which is redundant).
 | |
| 	print(is_equal_approx(+123., +123))
 | |
| 	print(is_equal_approx(+.123, +0.123))
 | |
| 	print(is_equal_approx(+.123e4, +1230))
 | |
| 	print(is_equal_approx(+123.e4, +1.23e6))
 | |
| 	print(is_equal_approx(+.123e-1, +0.0123))
 | |
| 	print(is_equal_approx(+123.e-1, +12.3))
 | 
