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			193 lines
		
	
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			193 lines
		
	
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  parallax_background.cpp                                              */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#include "parallax_background.h"
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#include "parallax_layer.h"
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void ParallaxBackground::_notification(int p_what) {
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	switch (p_what) {
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		case NOTIFICATION_ENTER_TREE: {
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			group_name = "__cameras_" + itos(get_viewport().get_id());
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			add_to_group(group_name);
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		} break;
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		case NOTIFICATION_EXIT_TREE: {
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			remove_from_group(group_name);
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		} break;
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	}
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}
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void ParallaxBackground::_camera_moved(const Transform2D &p_transform, const Point2 &p_screen_offset) {
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	screen_offset = p_screen_offset;
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	set_scroll_scale(p_transform.get_scale().dot(Vector2(0.5, 0.5)));
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	set_scroll_offset(p_transform.get_origin());
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}
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void ParallaxBackground::set_scroll_scale(float p_scale) {
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	scale = p_scale;
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}
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float ParallaxBackground::get_scroll_scale() const {
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	return scale;
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}
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void ParallaxBackground::set_scroll_offset(const Point2 &p_ofs) {
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	offset = p_ofs;
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	_update_scroll();
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}
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void ParallaxBackground::_update_scroll() {
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	if (!is_inside_tree()) {
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		return;
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	}
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	Vector2 ofs = base_offset + offset * base_scale;
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	Size2 vps = get_viewport_size();
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	ofs = -ofs;
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	if (limit_begin.x < limit_end.x) {
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		if (ofs.x < limit_begin.x) {
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			ofs.x = limit_begin.x;
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		} else if (ofs.x + vps.x > limit_end.x) {
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			ofs.x = limit_end.x - vps.x;
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		}
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	}
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	if (limit_begin.y < limit_end.y) {
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		if (ofs.y < limit_begin.y) {
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			ofs.y = limit_begin.y;
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		} else if (ofs.y + vps.y > limit_end.y) {
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			ofs.y = limit_end.y - vps.y;
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		}
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	}
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	ofs = -ofs;
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	final_offset = ofs;
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	for (int i = 0; i < get_child_count(); i++) {
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		ParallaxLayer *l = Object::cast_to<ParallaxLayer>(get_child(i));
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		if (!l) {
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			continue;
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		}
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		if (ignore_camera_zoom) {
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			l->set_base_offset_and_scale((ofs + screen_offset * (scale - 1)) / scale, 1.0, screen_offset);
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		} else {
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			l->set_base_offset_and_scale(ofs, scale, screen_offset);
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		}
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	}
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}
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Point2 ParallaxBackground::get_scroll_offset() const {
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	return offset;
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}
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void ParallaxBackground::set_scroll_base_offset(const Point2 &p_ofs) {
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	base_offset = p_ofs;
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	_update_scroll();
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}
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Point2 ParallaxBackground::get_scroll_base_offset() const {
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	return base_offset;
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}
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void ParallaxBackground::set_scroll_base_scale(const Point2 &p_ofs) {
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	base_scale = p_ofs;
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	_update_scroll();
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}
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Point2 ParallaxBackground::get_scroll_base_scale() const {
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	return base_scale;
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}
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void ParallaxBackground::set_limit_begin(const Point2 &p_ofs) {
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	limit_begin = p_ofs;
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	_update_scroll();
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}
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Point2 ParallaxBackground::get_limit_begin() const {
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	return limit_begin;
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}
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void ParallaxBackground::set_limit_end(const Point2 &p_ofs) {
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	limit_end = p_ofs;
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	_update_scroll();
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}
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Point2 ParallaxBackground::get_limit_end() const {
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	return limit_end;
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}
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void ParallaxBackground::set_ignore_camera_zoom(bool ignore) {
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	ignore_camera_zoom = ignore;
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}
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bool ParallaxBackground::is_ignore_camera_zoom() {
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	return ignore_camera_zoom;
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}
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Vector2 ParallaxBackground::get_final_offset() const {
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	return final_offset;
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}
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void ParallaxBackground::_bind_methods() {
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	ClassDB::bind_method(D_METHOD("_camera_moved"), &ParallaxBackground::_camera_moved);
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	ClassDB::bind_method(D_METHOD("set_scroll_offset", "ofs"), &ParallaxBackground::set_scroll_offset);
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	ClassDB::bind_method(D_METHOD("get_scroll_offset"), &ParallaxBackground::get_scroll_offset);
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	ClassDB::bind_method(D_METHOD("set_scroll_base_offset", "ofs"), &ParallaxBackground::set_scroll_base_offset);
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	ClassDB::bind_method(D_METHOD("get_scroll_base_offset"), &ParallaxBackground::get_scroll_base_offset);
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	ClassDB::bind_method(D_METHOD("set_scroll_base_scale", "scale"), &ParallaxBackground::set_scroll_base_scale);
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	ClassDB::bind_method(D_METHOD("get_scroll_base_scale"), &ParallaxBackground::get_scroll_base_scale);
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	ClassDB::bind_method(D_METHOD("set_limit_begin", "ofs"), &ParallaxBackground::set_limit_begin);
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	ClassDB::bind_method(D_METHOD("get_limit_begin"), &ParallaxBackground::get_limit_begin);
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	ClassDB::bind_method(D_METHOD("set_limit_end", "ofs"), &ParallaxBackground::set_limit_end);
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	ClassDB::bind_method(D_METHOD("get_limit_end"), &ParallaxBackground::get_limit_end);
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	ClassDB::bind_method(D_METHOD("set_ignore_camera_zoom", "ignore"), &ParallaxBackground::set_ignore_camera_zoom);
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	ClassDB::bind_method(D_METHOD("is_ignore_camera_zoom"), &ParallaxBackground::is_ignore_camera_zoom);
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	ADD_GROUP("Scroll", "scroll_");
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	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_offset"), "set_scroll_offset", "get_scroll_offset");
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	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_base_offset"), "set_scroll_base_offset", "get_scroll_base_offset");
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	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_base_scale"), "set_scroll_base_scale", "get_scroll_base_scale");
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	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_limit_begin"), "set_limit_begin", "get_limit_begin");
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	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_limit_end"), "set_limit_end", "get_limit_end");
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	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_ignore_camera_zoom"), "set_ignore_camera_zoom", "is_ignore_camera_zoom");
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}
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ParallaxBackground::ParallaxBackground() {
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	scale = 1.0;
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	set_layer(-100); //behind all by default
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	base_scale = Vector2(1, 1);
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	ignore_camera_zoom = false;
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}
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