godot/doc
rxlecky 02e1919514 Cleanup and simplify camera override API
- Harmonise the camera override 2D and 3D APIs
- Switch to using Camera2D/3D nodes to provide override functionality. This makes for simpler code, gets rid of much of copy-pasted camera code and makes code that relies on current viewport camera such as VisibleOnScreenNotifiers and object picking work out of the box.
- Make camera override code only accesible within DEBUG_ENABLED builds
2025-08-31 15:34:46 +02:00
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classes Cleanup and simplify camera override API 2025-08-31 15:34:46 +02:00
tools Fix spinbox formatting to fix linking 2025-07-23 06:58:16 -04:00
translations i18n: Sync translations with Weblate 2025-07-31 22:27:25 +02:00
class.xsd Docs: Add missing deprecated/experimental tag support for theme items 2024-09-04 17:49:05 +03:00
Doxyfile Fix various typos 2025-01-08 14:47:42 +02:00
Makefile