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			29 lines
		
	
	
	
		
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			XML
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="VisualShaderNodeIntFunc" inherits="VisualShaderNode" version="4.0">
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| 	<brief_description>
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| 		A scalar integer function to be used within the visual shader graph.
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| 	</brief_description>
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| 	<description>
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| 		Accept an integer scalar ([code]x[/code]) to the input port and transform it according to [member function].
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<members>
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| 		<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeIntFunc.Function" default="2">
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| 			A function to be applied to the scalar. See [enum Function] for options.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 		<constant name="FUNC_ABS" value="0" enum="Function">
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| 			Returns the absolute value of the parameter. Translates to [code]abs(x)[/code] in the Godot Shader Language.
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| 		</constant>
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| 		<constant name="FUNC_NEGATE" value="1" enum="Function">
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| 			Negates the [code]x[/code] using [code]-(x)[/code].
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| 		</constant>
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| 		<constant name="FUNC_SIGN" value="2" enum="Function">
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| 			Extracts the sign of the parameter. Translates to [code]sign(x)[/code] in the Godot Shader Language.
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| 		</constant>
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| 	</constants>
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| </class>
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