godot/servers/rendering/renderer_rd/forward_clustered
Stuart Carnie 11dc4f2e5e Metal: Add MetalFX upscaling support
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-01-06 06:03:18 -07:00
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render_forward_clustered.cpp Metal: Add MetalFX upscaling support 2025-01-06 06:03:18 -07:00
render_forward_clustered.h Metal: Add MetalFX upscaling support 2025-01-06 06:03:18 -07:00
scene_shader_forward_clustered.cpp Merge pull request #99538 from Geometror/lightmap-gi-transparent-surface 2024-12-19 19:59:52 -06:00
scene_shader_forward_clustered.h Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00