godot/modules/jolt_physics/objects
Jorrit Rouwe 7be272e24a SoftBody3D's position influences its physics in Jolt
The position of a soft body was always kept at identity. This introduced computational errors when moving the soft body away from the origin. Translation is now stored in the soft body's position rather than in its vertices.

Fixes #112348
2025-11-07 21:21:41 +01:00
..
jolt_area_3d.cpp Improve performance for shapeless objects when using Jolt Physics 2025-07-03 14:14:00 +02:00
jolt_area_3d.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
jolt_body_3d.cpp Fix contacts not being reported properly when using Jolt Physics 2025-07-12 14:20:38 +02:00
jolt_body_3d.h Fix contacts not being reported properly when using Jolt Physics 2025-07-12 14:20:38 +02:00
jolt_group_filter.cpp Add Jolt Physics as an alternative 3D physics engine 2024-12-11 13:57:25 +01:00
jolt_group_filter.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
jolt_object_3d.cpp Batch the adding of Jolt Physics bodies 2025-06-14 14:11:07 +02:00
jolt_object_3d.h Remove no-op locking in Jolt Physics module 2025-04-29 12:23:24 +02:00
jolt_physics_direct_body_state_3d.cpp Fix move_and_slide forcing synchronization with physics thread 2025-08-14 18:58:36 +02:00
jolt_physics_direct_body_state_3d.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
jolt_shaped_object_3d.cpp Improve performance for shapeless objects when using Jolt Physics 2025-07-03 14:14:00 +02:00
jolt_shaped_object_3d.h Improve performance for shapeless objects when using Jolt Physics 2025-07-03 14:14:00 +02:00
jolt_soft_body_3d.cpp SoftBody3D's position influences its physics in Jolt 2025-11-07 21:21:41 +01:00
jolt_soft_body_3d.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00