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			157 lines
		
	
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			157 lines
		
	
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  multi_script.h                                                       */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #ifndef MULTI_SCRIPT_H
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| #define MULTI_SCRIPT_H
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| 
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| #include "script_language.h"
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| #include "os/thread_safe.h"
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| 
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| class MultiScript;
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| 
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| class MultiScriptInstance : public ScriptInstance {
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| friend class MultiScript;
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| 	mutable Vector<ScriptInstance*> instances;
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| 	Object *object;
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| 	mutable MultiScript *owner;
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| 
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| public:
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| 	virtual bool set(const StringName& p_name, const Variant& p_value);
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| 	virtual bool get(const StringName& p_name, Variant &r_ret) const;
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| 	virtual void get_property_list(List<PropertyInfo> *p_properties) const;
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| 
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| 	virtual void get_method_list(List<MethodInfo> *p_list) const;
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| 	virtual bool has_method(const StringName& p_method) const;
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| 	virtual Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error);
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| 	virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
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| 	virtual void notification(int p_notification);
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| 
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| 
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| 	virtual Ref<Script> get_script() const;
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| 
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| 	virtual ScriptLanguage *get_language();
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| 	virtual ~MultiScriptInstance();
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| };
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| 
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| 
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| class MultiScript : public Script {
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| 
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| 	_THREAD_SAFE_CLASS_
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| friend class MultiScriptInstance;
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| 	OBJ_TYPE( MultiScript,Script);
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| 
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| 	Vector<Ref<Script> > scripts;
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| 
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| 	Map<Object*,MultiScriptInstance*> instances;
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| protected:
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| 
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| 	bool _set(const StringName& p_name, const Variant& p_value);
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| 	bool _get(const StringName& p_name,Variant &r_ret) const;
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| 	void _get_property_list( List<PropertyInfo> *p_list) const;
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| 
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| 	static void _bind_methods();
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| 
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| public:
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| 
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| 	void remove_instance(Object *p_object);
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| 	virtual bool can_instance() const;
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| 
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| 	virtual StringName get_instance_base_type() const;
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| 	virtual ScriptInstance* instance_create(Object *p_this);
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| 	virtual bool instance_has(const Object *p_this) const;
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| 
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| 	virtual bool has_source_code() const;
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| 	virtual String get_source_code() const;
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| 	virtual void set_source_code(const String& p_code);
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| 	virtual Error reload();
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| 
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| 	virtual bool is_tool() const;
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| 
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| 	virtual String get_node_type() const;
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| 
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| 
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| 	void set_script(int p_idx,const Ref<Script>& p_script );
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| 	Ref<Script> get_script(int p_idx) const;
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| 	void remove_script(int p_idx);
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| 	void add_script(const Ref<Script>& p_script);
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| 
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| 	virtual ScriptLanguage *get_language() const;
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| 
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| 	MultiScript();
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| };
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| 
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| 
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| class MultiScriptLanguage : public ScriptLanguage {
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| 
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| 	static MultiScriptLanguage *singleton;
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| public:
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| 
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| 	static _FORCE_INLINE_ MultiScriptLanguage *get_singleton() { return singleton; }
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| 	virtual String get_name() const { return "MultiScript"; }
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| 
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| 	/* LANGUAGE FUNCTIONS */
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| 	virtual void init() {}
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| 	virtual String get_type() const { return "MultiScript"; }
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| 	virtual String get_extension() const { return ""; }
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| 	virtual Error execute_file(const String& p_path) { return OK; }
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| 	virtual void finish() {}
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| 
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| 	/* EDITOR FUNCTIONS */
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| 	virtual void get_reserved_words(List<String> *p_words) const {}
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| 	virtual void get_comment_delimiters(List<String> *p_delimiters) const {}
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| 	virtual void get_string_delimiters(List<String> *p_delimiters) const {}
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| 	virtual String get_template(const String& p_class_name, const String& p_base_class_name) const { return ""; }
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| 	virtual bool validate(const String& p_script, int &r_line_error,int &r_col_error,String& r_test_error,const String& p_path="",List<String>* r_fn=NULL) const { return true; }
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| 	virtual Script *create_script() const { return memnew( MultiScript ); }
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| 	virtual bool has_named_classes() const { return false; }
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| 	virtual int find_function(const String& p_function,const String& p_code) const { return -1; }
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| 	virtual String make_function(const String& p_class,const String& p_name,const StringArray& p_args) const { return ""; }
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| 
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| 	/* DEBUGGER FUNCTIONS */
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| 
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| 	virtual String debug_get_error() const { return ""; }
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| 	virtual int debug_get_stack_level_count() const { return 0; }
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| 	virtual int debug_get_stack_level_line(int p_level) const { return 0; }
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| 	virtual String debug_get_stack_level_function(int p_level) const { return ""; }
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| 	virtual String debug_get_stack_level_source(int p_level) const { return ""; }
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| 	virtual void debug_get_stack_level_locals(int p_level,List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1) {}
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| 	virtual void debug_get_stack_level_members(int p_level,List<String> *p_members, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1) {}
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| 	virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1) {}
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| 	virtual String debug_parse_stack_level_expression(int p_level,const String& p_expression,int p_max_subitems=-1,int p_max_depth=-1) { return ""; }
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| 
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| 	/* LOADER FUNCTIONS */
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| 
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| 	virtual void get_recognized_extensions(List<String> *p_extensions) const {}
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| 	virtual void get_public_functions(List<MethodInfo> *p_functions) const {}
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| 
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| 	MultiScriptLanguage() { singleton=this; }
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| 	virtual ~MultiScriptLanguage() {};
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| };
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| 
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| 
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| #endif // MULTI_SCRIPT_H
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