godot/platform/android/java/app
Fredia Huya-Kouadio 284d0332dd Annual versions bump for the Android platform
- gradle: 8.2 -> 8.11.1
- androidx.constraintlayout:constraintlayout: 2.1.4 -> 2.2.1
- Android gradle plugin: 8.2.0 -> 8.6.1
- Android compile sdk: 34 -> 35
- Android target sdk: 34 -> 35
- Android build tools: 34.0.0 -> 35.0.0
- kotlin: 1.9.20 -> 2.1.20
- androidx.fragment:fragment: 1.7.1 -> 1.8.6
- OpenXR vendors plugin: 3.1.2-stable -> 4.0.0-stable
2025-09-26 16:04:19 +05:30
..
assetPacks/installTime Update Android dependencies for the project 2024-01-18 10:35:32 -08:00
assets Enable doNotStrip when doing development/debugging within Android Studio 2021-03-16 17:21:00 -07:00
res Add option to disable Swipe-to-Dismiss for Wear OS 2024-12-20 23:21:50 +05:30
src/com/godot/game C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails 2024-09-16 17:07:03 +02:00
AndroidManifest.xml Fix crash after changing device language 2025-03-12 14:59:02 +01:00
build.gradle Annual versions bump for the Android platform 2025-09-26 16:04:19 +05:30
config.gradle Annual versions bump for the Android platform 2025-09-26 16:04:19 +05:30
gradle.properties Fix gradle build errors when the build path contains non-ASCII characters 2024-02-13 14:31:08 -08:00
settings.gradle Annual versions bump for the Android platform 2025-09-26 16:04:19 +05:30