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		0ee0fa42e6
		
	
	
	
	
		
			
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			620 lines
		
	
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			620 lines
		
	
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  editor_debugger_node.cpp                                             */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "editor_debugger_node.h"
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| 
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| #include "editor/debugger/editor_debugger_tree.h"
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| #include "editor/debugger/script_editor_debugger.h"
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| #include "editor/editor_log.h"
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| #include "editor/editor_node.h"
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| #include "editor/plugins/script_editor_plugin.h"
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| #include "scene/gui/menu_button.h"
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| #include "scene/gui/tab_container.h"
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| 
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| template <typename Func>
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| void _for_all(TabContainer *p_node, const Func &p_func) {
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| 	for (int i = 0; i < p_node->get_tab_count(); i++) {
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| 		ScriptEditorDebugger *dbg = Object::cast_to<ScriptEditorDebugger>(p_node->get_tab_control(i));
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| 		ERR_FAIL_COND(!dbg);
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| 		p_func(dbg);
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| 	}
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| }
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| 
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| EditorDebuggerNode *EditorDebuggerNode::singleton = nullptr;
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| 
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| EditorDebuggerNode::EditorDebuggerNode() {
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| 	if (!singleton) {
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| 		singleton = this;
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| 	}
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| 
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| 	add_theme_constant_override("margin_left", -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox("BottomPanelDebuggerOverride", "EditorStyles")->get_margin(MARGIN_LEFT));
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| 	add_theme_constant_override("margin_right", -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox("BottomPanelDebuggerOverride", "EditorStyles")->get_margin(MARGIN_RIGHT));
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| 
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| 	tabs = memnew(TabContainer);
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| 	tabs->set_tab_align(TabContainer::ALIGN_LEFT);
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| 	tabs->set_tabs_visible(false);
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| 	tabs->connect("tab_changed", callable_mp(this, &EditorDebuggerNode::_debugger_changed));
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| 	add_child(tabs);
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| 
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| 	Ref<StyleBoxEmpty> empty;
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| 	empty.instance();
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| 	tabs->add_theme_style_override("panel", empty);
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| 
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| 	auto_switch_remote_scene_tree = EDITOR_DEF("debugger/auto_switch_to_remote_scene_tree", false);
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| 	_add_debugger();
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| 
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| 	// Remote scene tree
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| 	remote_scene_tree = memnew(EditorDebuggerTree);
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| 	remote_scene_tree->connect("object_selected", callable_mp(this, &EditorDebuggerNode::_remote_object_requested));
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| 	remote_scene_tree->connect("save_node", callable_mp(this, &EditorDebuggerNode::_save_node_requested));
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| 	EditorNode::get_singleton()->get_scene_tree_dock()->add_remote_tree_editor(remote_scene_tree);
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| 	EditorNode::get_singleton()->get_scene_tree_dock()->connect("remote_tree_selected", callable_mp(this, &EditorDebuggerNode::request_remote_tree));
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| 
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| 	remote_scene_tree_timeout = EDITOR_DEF("debugger/remote_scene_tree_refresh_interval", 1.0);
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| 	inspect_edited_object_timeout = EDITOR_DEF("debugger/remote_inspect_refresh_interval", 0.2);
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| 
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| 	EditorNode *editor = EditorNode::get_singleton();
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| 	editor->get_undo_redo()->set_method_notify_callback(_method_changeds, this);
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| 	editor->get_undo_redo()->set_property_notify_callback(_property_changeds, this);
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| 	editor->get_pause_button()->connect("pressed", callable_mp(this, &EditorDebuggerNode::_paused));
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| }
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| 
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| ScriptEditorDebugger *EditorDebuggerNode::_add_debugger() {
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| 	ScriptEditorDebugger *node = memnew(ScriptEditorDebugger(EditorNode::get_singleton()));
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| 
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| 	int id = tabs->get_tab_count();
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| 	node->connect("stop_requested", callable_mp(this, &EditorDebuggerNode::_debugger_wants_stop), varray(id));
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| 	node->connect("stopped", callable_mp(this, &EditorDebuggerNode::_debugger_stopped), varray(id));
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| 	node->connect("stack_frame_selected", callable_mp(this, &EditorDebuggerNode::_stack_frame_selected), varray(id));
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| 	node->connect("error_selected", callable_mp(this, &EditorDebuggerNode::_error_selected), varray(id));
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| 	node->connect("clear_execution", callable_mp(this, &EditorDebuggerNode::_clear_execution));
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| 	node->connect("breaked", callable_mp(this, &EditorDebuggerNode::_breaked), varray(id));
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| 	node->connect("remote_tree_updated", callable_mp(this, &EditorDebuggerNode::_remote_tree_updated), varray(id));
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| 	node->connect("remote_object_updated", callable_mp(this, &EditorDebuggerNode::_remote_object_updated), varray(id));
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| 	node->connect("remote_object_property_updated", callable_mp(this, &EditorDebuggerNode::_remote_object_property_updated), varray(id));
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| 	node->connect("remote_object_requested", callable_mp(this, &EditorDebuggerNode::_remote_object_requested), varray(id));
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| 
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| 	if (tabs->get_tab_count() > 0) {
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| 		get_debugger(0)->clear_style();
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| 	}
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| 
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| 	tabs->add_child(node);
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| 
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| 	node->set_name("Session " + itos(tabs->get_tab_count()));
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| 	if (tabs->get_tab_count() > 1) {
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| 		node->clear_style();
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| 		tabs->set_tabs_visible(true);
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| 		tabs->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox("DebuggerPanel", "EditorStyles"));
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| 	}
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| 
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| 	return node;
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| }
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| 
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| void EditorDebuggerNode::_stack_frame_selected(int p_debugger) {
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| 	const ScriptEditorDebugger *dbg = get_debugger(p_debugger);
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| 	ERR_FAIL_COND(!dbg);
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| 	if (dbg != get_current_debugger()) {
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| 		return;
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| 	}
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| 	_text_editor_stack_goto(dbg);
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| }
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| 
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| void EditorDebuggerNode::_error_selected(const String &p_file, int p_line, int p_debugger) {
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| 	Ref<Script> s = ResourceLoader::load(p_file);
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| 	emit_signal("goto_script_line", s, p_line - 1);
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| }
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| 
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| void EditorDebuggerNode::_text_editor_stack_goto(const ScriptEditorDebugger *p_debugger) {
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| 	const String file = p_debugger->get_stack_script_file();
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| 	if (file.empty()) {
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| 		return;
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| 	}
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| 	stack_script = ResourceLoader::load(file);
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| 	const int line = p_debugger->get_stack_script_line() - 1;
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| 	emit_signal("goto_script_line", stack_script, line);
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| 	emit_signal("set_execution", stack_script, line);
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| 	stack_script.unref(); // Why?!?
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| }
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| 
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| void EditorDebuggerNode::_bind_methods() {
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| 	// LiveDebug.
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| 	ClassDB::bind_method("live_debug_create_node", &EditorDebuggerNode::live_debug_create_node);
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| 	ClassDB::bind_method("live_debug_instance_node", &EditorDebuggerNode::live_debug_instance_node);
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| 	ClassDB::bind_method("live_debug_remove_node", &EditorDebuggerNode::live_debug_remove_node);
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| 	ClassDB::bind_method("live_debug_remove_and_keep_node", &EditorDebuggerNode::live_debug_remove_and_keep_node);
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| 	ClassDB::bind_method("live_debug_restore_node", &EditorDebuggerNode::live_debug_restore_node);
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| 	ClassDB::bind_method("live_debug_duplicate_node", &EditorDebuggerNode::live_debug_duplicate_node);
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| 	ClassDB::bind_method("live_debug_reparent_node", &EditorDebuggerNode::live_debug_reparent_node);
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| 
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| 	ADD_SIGNAL(MethodInfo("goto_script_line"));
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| 	ADD_SIGNAL(MethodInfo("set_execution", PropertyInfo("script"), PropertyInfo(Variant::INT, "line")));
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| 	ADD_SIGNAL(MethodInfo("clear_execution", PropertyInfo("script")));
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| 	ADD_SIGNAL(MethodInfo("breaked", PropertyInfo(Variant::BOOL, "reallydid"), PropertyInfo(Variant::BOOL, "can_debug")));
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| }
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| 
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| EditorDebuggerRemoteObject *EditorDebuggerNode::get_inspected_remote_object() {
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| 	return Object::cast_to<EditorDebuggerRemoteObject>(ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_history()->get_current()));
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| }
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| 
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| ScriptEditorDebugger *EditorDebuggerNode::get_debugger(int p_id) const {
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| 	return Object::cast_to<ScriptEditorDebugger>(tabs->get_tab_control(p_id));
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| }
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| 
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| ScriptEditorDebugger *EditorDebuggerNode::get_current_debugger() const {
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| 	return Object::cast_to<ScriptEditorDebugger>(tabs->get_tab_control(tabs->get_current_tab()));
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| }
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| 
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| ScriptEditorDebugger *EditorDebuggerNode::get_default_debugger() const {
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| 	return Object::cast_to<ScriptEditorDebugger>(tabs->get_tab_control(0));
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| }
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| 
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| Error EditorDebuggerNode::start(const String &p_protocol) {
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| 	stop();
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| 	if (EDITOR_GET("run/output/always_open_output_on_play")) {
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| 		EditorNode::get_singleton()->make_bottom_panel_item_visible(EditorNode::get_log());
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| 	} else {
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| 		EditorNode::get_singleton()->make_bottom_panel_item_visible(this);
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| 	}
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| 
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| 	server = Ref<EditorDebuggerServer>(EditorDebuggerServer::create(p_protocol));
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| 	const Error err = server->start();
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| 	if (err != OK) {
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| 		return err;
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| 	}
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| 	set_process(true);
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| 	EditorNode::get_log()->add_message("--- Debugging process started ---", EditorLog::MSG_TYPE_EDITOR);
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| 	return OK;
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| }
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| 
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| void EditorDebuggerNode::stop() {
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| 	if (server.is_valid()) {
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| 		server->stop();
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| 		EditorNode::get_log()->add_message("--- Debugging process stopped ---", EditorLog::MSG_TYPE_EDITOR);
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| 		server.unref();
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| 	}
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| 	// Also close all debugging sessions.
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| 	_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
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| 		if (dbg->is_session_active()) {
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| 			dbg->stop();
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| 		}
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| 	});
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| 	_break_state_changed();
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| 	if (hide_on_stop) {
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| 		if (is_visible_in_tree()) {
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| 			EditorNode::get_singleton()->hide_bottom_panel();
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| 		}
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| 	}
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| 	breakpoints.clear();
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| 	set_process(false);
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| }
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| 
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| void EditorDebuggerNode::_notification(int p_what) {
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| 	switch (p_what) {
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| 		case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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| 			if (tabs->get_tab_count() > 1) {
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| 				add_theme_constant_override("margin_left", -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox("BottomPanelDebuggerOverride", "EditorStyles")->get_margin(MARGIN_LEFT));
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| 				add_theme_constant_override("margin_right", -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox("BottomPanelDebuggerOverride", "EditorStyles")->get_margin(MARGIN_RIGHT));
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| 
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| 				tabs->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox("DebuggerPanel", "EditorStyles"));
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| 			}
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| 		} break;
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| 		default:
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| 			break;
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| 	}
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| 
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| 	if (p_what != NOTIFICATION_PROCESS || !server.is_valid()) {
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| 		return;
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| 	}
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| 
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| 	if (!server.is_valid() || !server->is_active()) {
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| 		stop();
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| 		return;
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| 	}
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| 	server->poll();
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| 
 | |
| 	// Errors and warnings
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| 	int error_count = 0;
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| 	int warning_count = 0;
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| 	_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
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| 		error_count += dbg->get_error_count();
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| 		warning_count += dbg->get_warning_count();
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| 	});
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| 
 | |
| 	if (error_count != last_error_count || warning_count != last_warning_count) {
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| 		_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
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| 			dbg->update_tabs();
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| 		});
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| 
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| 		if (error_count == 0 && warning_count == 0) {
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| 			debugger_button->set_text(TTR("Debugger"));
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| 			debugger_button->set_icon(Ref<Texture2D>());
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| 		} else {
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| 			debugger_button->set_text(TTR("Debugger") + " (" + itos(error_count + warning_count) + ")");
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| 			if (error_count >= 1 && warning_count >= 1) {
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| 				debugger_button->set_icon(get_theme_icon("ErrorWarning", "EditorIcons"));
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| 			} else if (error_count >= 1) {
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| 				debugger_button->set_icon(get_theme_icon("Error", "EditorIcons"));
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| 			} else {
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| 				debugger_button->set_icon(get_theme_icon("Warning", "EditorIcons"));
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| 			}
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| 		}
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| 		last_error_count = error_count;
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| 		last_warning_count = warning_count;
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| 	}
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| 
 | |
| 	// Remote scene tree update
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| 	remote_scene_tree_timeout -= get_process_delta_time();
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| 	if (remote_scene_tree_timeout < 0) {
 | |
| 		remote_scene_tree_timeout = EditorSettings::get_singleton()->get("debugger/remote_scene_tree_refresh_interval");
 | |
| 		if (remote_scene_tree->is_visible_in_tree()) {
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| 			get_current_debugger()->request_remote_tree();
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| 		}
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| 	}
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| 
 | |
| 	// Remote inspector update
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| 	inspect_edited_object_timeout -= get_process_delta_time();
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| 	if (inspect_edited_object_timeout < 0) {
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| 		inspect_edited_object_timeout = EditorSettings::get_singleton()->get("debugger/remote_inspect_refresh_interval");
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| 		if (EditorDebuggerRemoteObject *obj = get_inspected_remote_object()) {
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| 			get_current_debugger()->request_remote_object(obj->remote_object_id);
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| 		}
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| 	}
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| 
 | |
| 	// Take connections.
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| 	if (server->is_connection_available()) {
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| 		ScriptEditorDebugger *debugger = nullptr;
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| 		_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
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| 			if (debugger || dbg->is_session_active()) {
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| 				return;
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| 			}
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| 			debugger = dbg;
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| 		});
 | |
| 		if (debugger == nullptr) {
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| 			if (tabs->get_tab_count() <= 4) { // Max 4 debugging sessions active.
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| 				debugger = _add_debugger();
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| 			} else {
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| 				// We already have too many sessions, disconnecting new clients to prevent them from hanging.
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| 				server->take_connection()->close();
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| 				return; // Can't add, stop here.
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| 			}
 | |
| 		}
 | |
| 
 | |
| 		EditorNode::get_singleton()->get_pause_button()->set_disabled(false);
 | |
| 		// Switch to remote tree view if so desired.
 | |
| 		auto_switch_remote_scene_tree = (bool)EditorSettings::get_singleton()->get("debugger/auto_switch_to_remote_scene_tree");
 | |
| 		if (auto_switch_remote_scene_tree) {
 | |
| 			EditorNode::get_singleton()->get_scene_tree_dock()->show_remote_tree();
 | |
| 		}
 | |
| 		// Good to go.
 | |
| 		EditorNode::get_singleton()->get_scene_tree_dock()->show_tab_buttons();
 | |
| 		debugger->set_editor_remote_tree(remote_scene_tree);
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| 		debugger->start(server->take_connection());
 | |
| 		// Send breakpoints.
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| 		for (Map<Breakpoint, bool>::Element *E = breakpoints.front(); E; E = E->next()) {
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| 			const Breakpoint &bp = E->key();
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| 			debugger->set_breakpoint(bp.source, bp.line, E->get());
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| 		} // Will arrive too late, how does the regular run work?
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| 
 | |
| 		debugger->update_live_edit_root();
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| 	}
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| }
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| 
 | |
| void EditorDebuggerNode::_debugger_stopped(int p_id) {
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| 	ScriptEditorDebugger *dbg = get_debugger(p_id);
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| 	ERR_FAIL_COND(!dbg);
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| 
 | |
| 	bool found = false;
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| 	_for_all(tabs, [&](ScriptEditorDebugger *p_debugger) {
 | |
| 		if (p_debugger->is_session_active()) {
 | |
| 			found = true;
 | |
| 		}
 | |
| 	});
 | |
| 	if (!found) {
 | |
| 		EditorNode::get_singleton()->get_pause_button()->set_pressed(false);
 | |
| 		EditorNode::get_singleton()->get_pause_button()->set_disabled(true);
 | |
| 		EditorNode::get_singleton()->get_scene_tree_dock()->hide_remote_tree();
 | |
| 		EditorNode::get_singleton()->get_scene_tree_dock()->hide_tab_buttons();
 | |
| 		EditorNode::get_singleton()->notify_all_debug_sessions_exited();
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| 	}
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::_debugger_wants_stop(int p_id) {
 | |
| 	// Ask editor to kill PID.
 | |
| 	int pid = get_debugger(p_id)->get_remote_pid();
 | |
| 	if (pid) {
 | |
| 		EditorNode::get_singleton()->call_deferred("stop_child_process", pid);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::_debugger_changed(int p_tab) {
 | |
| 	if (get_inspected_remote_object()) {
 | |
| 		// Clear inspected object, you can only inspect objects in selected debugger.
 | |
| 		// Hopefully, in the future, we will have one inspector per debugger.
 | |
| 		EditorNode::get_singleton()->push_item(nullptr);
 | |
| 	}
 | |
| 	if (remote_scene_tree->is_visible_in_tree()) {
 | |
| 		get_current_debugger()->request_remote_tree();
 | |
| 	}
 | |
| 	if (get_current_debugger()->is_breaked()) {
 | |
| 		_text_editor_stack_goto(get_current_debugger());
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::set_script_debug_button(MenuButton *p_button) {
 | |
| 	script_menu = p_button;
 | |
| 	script_menu->set_text(TTR("Debug"));
 | |
| 	script_menu->set_switch_on_hover(true);
 | |
| 	PopupMenu *p = script_menu->get_popup();
 | |
| 	p->add_shortcut(ED_GET_SHORTCUT("debugger/step_into"), DEBUG_STEP);
 | |
| 	p->add_shortcut(ED_GET_SHORTCUT("debugger/step_over"), DEBUG_NEXT);
 | |
| 	p->add_separator();
 | |
| 	p->add_shortcut(ED_GET_SHORTCUT("debugger/break"), DEBUG_BREAK);
 | |
| 	p->add_shortcut(ED_GET_SHORTCUT("debugger/continue"), DEBUG_CONTINUE);
 | |
| 	p->add_separator();
 | |
| 	p->add_check_shortcut(ED_GET_SHORTCUT("debugger/keep_debugger_open"), DEBUG_SHOW_KEEP_OPEN);
 | |
| 	p->add_check_shortcut(ED_GET_SHORTCUT("debugger/debug_with_external_editor"), DEBUG_WITH_EXTERNAL_EDITOR);
 | |
| 	p->connect("id_pressed", callable_mp(this, &EditorDebuggerNode::_menu_option));
 | |
| 
 | |
| 	_break_state_changed();
 | |
| 	script_menu->show();
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::_break_state_changed() {
 | |
| 	const bool breaked = get_current_debugger()->is_breaked();
 | |
| 	const bool can_debug = get_current_debugger()->is_debuggable();
 | |
| 	if (breaked) { // Show debugger.
 | |
| 		EditorNode::get_singleton()->make_bottom_panel_item_visible(this);
 | |
| 	}
 | |
| 
 | |
| 	// Update script menu.
 | |
| 	if (!script_menu) {
 | |
| 		return;
 | |
| 	}
 | |
| 	PopupMenu *p = script_menu->get_popup();
 | |
| 	p->set_item_disabled(p->get_item_index(DEBUG_NEXT), !(breaked && can_debug));
 | |
| 	p->set_item_disabled(p->get_item_index(DEBUG_STEP), !(breaked && can_debug));
 | |
| 	p->set_item_disabled(p->get_item_index(DEBUG_BREAK), breaked);
 | |
| 	p->set_item_disabled(p->get_item_index(DEBUG_CONTINUE), !breaked);
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::_menu_option(int p_id) {
 | |
| 	switch (p_id) {
 | |
| 		case DEBUG_NEXT: {
 | |
| 			debug_next();
 | |
| 		} break;
 | |
| 		case DEBUG_STEP: {
 | |
| 			debug_step();
 | |
| 		} break;
 | |
| 		case DEBUG_BREAK: {
 | |
| 			debug_break();
 | |
| 		} break;
 | |
| 		case DEBUG_CONTINUE: {
 | |
| 			debug_continue();
 | |
| 		} break;
 | |
| 
 | |
| 		case DEBUG_SHOW_KEEP_OPEN: {
 | |
| 			bool visible = script_menu->get_popup()->is_item_checked(script_menu->get_popup()->get_item_index(DEBUG_SHOW_KEEP_OPEN));
 | |
| 			hide_on_stop = visible;
 | |
| 			script_menu->get_popup()->set_item_checked(script_menu->get_popup()->get_item_index(DEBUG_SHOW_KEEP_OPEN), !visible);
 | |
| 		} break;
 | |
| 		case DEBUG_WITH_EXTERNAL_EDITOR: {
 | |
| 			bool checked = !script_menu->get_popup()->is_item_checked(script_menu->get_popup()->get_item_index(DEBUG_WITH_EXTERNAL_EDITOR));
 | |
| 			debug_with_external_editor = checked;
 | |
| 			script_menu->get_popup()->set_item_checked(script_menu->get_popup()->get_item_index(DEBUG_WITH_EXTERNAL_EDITOR), checked);
 | |
| 		} break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::_paused() {
 | |
| 	const bool paused = EditorNode::get_singleton()->get_pause_button()->is_pressed();
 | |
| 	_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
 | |
| 		if (paused && !dbg->is_breaked()) {
 | |
| 			dbg->debug_break();
 | |
| 		} else if (!paused && dbg->is_breaked()) {
 | |
| 			dbg->debug_continue();
 | |
| 		}
 | |
| 	});
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::_breaked(bool p_breaked, bool p_can_debug, int p_debugger) {
 | |
| 	if (get_current_debugger() != get_debugger(p_debugger)) {
 | |
| 		if (!p_breaked) {
 | |
| 			return;
 | |
| 		}
 | |
| 		tabs->set_current_tab(p_debugger);
 | |
| 	}
 | |
| 	_break_state_changed();
 | |
| 	EditorNode::get_singleton()->get_pause_button()->set_pressed(p_breaked);
 | |
| 	emit_signal("breaked", p_breaked, p_can_debug);
 | |
| }
 | |
| 
 | |
| bool EditorDebuggerNode::is_skip_breakpoints() const {
 | |
| 	return get_default_debugger()->is_skip_breakpoints();
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::set_breakpoint(const String &p_path, int p_line, bool p_enabled) {
 | |
| 	breakpoints[Breakpoint(p_path, p_line)] = p_enabled;
 | |
| 	_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
 | |
| 		dbg->set_breakpoint(p_path, p_line, p_enabled);
 | |
| 	});
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::reload_scripts() {
 | |
| 	_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
 | |
| 		dbg->reload_scripts();
 | |
| 	});
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::debug_next() {
 | |
| 	get_default_debugger()->debug_next();
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::debug_step() {
 | |
| 	get_default_debugger()->debug_step();
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::debug_break() {
 | |
| 	get_default_debugger()->debug_break();
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::debug_continue() {
 | |
| 	get_default_debugger()->debug_continue();
 | |
| }
 | |
| 
 | |
| String EditorDebuggerNode::get_var_value(const String &p_var) const {
 | |
| 	return get_default_debugger()->get_var_value(p_var);
 | |
| }
 | |
| 
 | |
| // LiveEdit/Inspector
 | |
| void EditorDebuggerNode::request_remote_tree() {
 | |
| 	get_current_debugger()->request_remote_tree();
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::_remote_tree_updated(int p_debugger) {
 | |
| 	if (p_debugger != tabs->get_current_tab()) {
 | |
| 		return;
 | |
| 	}
 | |
| 	remote_scene_tree->clear();
 | |
| 	remote_scene_tree->update_scene_tree(get_current_debugger()->get_remote_tree(), p_debugger);
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::_remote_object_updated(ObjectID p_id, int p_debugger) {
 | |
| 	if (p_debugger != tabs->get_current_tab()) {
 | |
| 		return;
 | |
| 	}
 | |
| 	if (EditorDebuggerRemoteObject *obj = get_inspected_remote_object()) {
 | |
| 		if (obj->remote_object_id == p_id) {
 | |
| 			return; // Already being edited
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	EditorNode::get_singleton()->push_item(get_current_debugger()->get_remote_object(p_id));
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::_remote_object_property_updated(ObjectID p_id, const String &p_property, int p_debugger) {
 | |
| 	if (p_debugger != tabs->get_current_tab()) {
 | |
| 		return;
 | |
| 	}
 | |
| 	if (EditorDebuggerRemoteObject *obj = get_inspected_remote_object()) {
 | |
| 		if (obj->remote_object_id != p_id) {
 | |
| 			return;
 | |
| 		}
 | |
| 		EditorNode::get_singleton()->get_inspector()->update_property(p_property);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::_remote_object_requested(ObjectID p_id, int p_debugger) {
 | |
| 	if (p_debugger != tabs->get_current_tab()) {
 | |
| 		return;
 | |
| 	}
 | |
| 	inspect_edited_object_timeout = 0.7; // Temporarily disable timeout to avoid multiple requests.
 | |
| 	get_current_debugger()->request_remote_object(p_id);
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::_save_node_requested(ObjectID p_id, const String &p_file, int p_debugger) {
 | |
| 	if (p_debugger != tabs->get_current_tab()) {
 | |
| 		return;
 | |
| 	}
 | |
| 	get_current_debugger()->save_node(p_id, p_file);
 | |
| }
 | |
| 
 | |
| // Remote inspector/edit.
 | |
| void EditorDebuggerNode::_method_changeds(void *p_ud, Object *p_base, const StringName &p_name, VARIANT_ARG_DECLARE) {
 | |
| 	if (!singleton) {
 | |
| 		return;
 | |
| 	}
 | |
| 	_for_all(singleton->tabs, [&](ScriptEditorDebugger *dbg) {
 | |
| 		dbg->_method_changed(p_base, p_name, VARIANT_ARG_PASS);
 | |
| 	});
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::_property_changeds(void *p_ud, Object *p_base, const StringName &p_property, const Variant &p_value) {
 | |
| 	if (!singleton) {
 | |
| 		return;
 | |
| 	}
 | |
| 	_for_all(singleton->tabs, [&](ScriptEditorDebugger *dbg) {
 | |
| 		dbg->_property_changed(p_base, p_property, p_value);
 | |
| 	});
 | |
| }
 | |
| 
 | |
| // LiveDebug
 | |
| void EditorDebuggerNode::set_live_debugging(bool p_enabled) {
 | |
| 	_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
 | |
| 		dbg->set_live_debugging(p_enabled);
 | |
| 	});
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::update_live_edit_root() {
 | |
| 	_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
 | |
| 		dbg->update_live_edit_root();
 | |
| 	});
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::live_debug_create_node(const NodePath &p_parent, const String &p_type, const String &p_name) {
 | |
| 	_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
 | |
| 		dbg->live_debug_create_node(p_parent, p_type, p_name);
 | |
| 	});
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::live_debug_instance_node(const NodePath &p_parent, const String &p_path, const String &p_name) {
 | |
| 	_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
 | |
| 		dbg->live_debug_instance_node(p_parent, p_path, p_name);
 | |
| 	});
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::live_debug_remove_node(const NodePath &p_at) {
 | |
| 	_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
 | |
| 		dbg->live_debug_remove_node(p_at);
 | |
| 	});
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::live_debug_remove_and_keep_node(const NodePath &p_at, ObjectID p_keep_id) {
 | |
| 	_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
 | |
| 		dbg->live_debug_remove_and_keep_node(p_at, p_keep_id);
 | |
| 	});
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::live_debug_restore_node(ObjectID p_id, const NodePath &p_at, int p_at_pos) {
 | |
| 	_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
 | |
| 		dbg->live_debug_restore_node(p_id, p_at, p_at_pos);
 | |
| 	});
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::live_debug_duplicate_node(const NodePath &p_at, const String &p_new_name) {
 | |
| 	_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
 | |
| 		dbg->live_debug_duplicate_node(p_at, p_new_name);
 | |
| 	});
 | |
| }
 | |
| 
 | |
| void EditorDebuggerNode::live_debug_reparent_node(const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos) {
 | |
| 	_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
 | |
| 		dbg->live_debug_reparent_node(p_at, p_new_place, p_new_name, p_at_pos);
 | |
| 	});
 | |
| }
 |