godot/scene
Rémi Verschelde 402805d26f
Merge pull request #112267 from KoBeWi/sk8leton
Remove default skeleton path in MeshInstance3D
2025-11-01 19:06:42 +01:00
..
2d Merge pull request #111651 from zuedev/zuedev/issue-111587 2025-11-01 19:05:24 +01:00
3d Remove default skeleton path in MeshInstance3D 2025-11-01 01:59:58 +01:00
animation Merge pull request #112047 from TokageItLab/fix-pp 2025-11-01 19:05:39 +01:00
audio Remove display_server.h transitive include from node.h. 2025-10-14 00:43:02 +02:00
debugger Fix 2D builds (again) 2025-10-10 20:44:50 +02:00
gui Merge pull request #112251 from bruvzg/grab_ac 2025-11-01 19:06:12 +01:00
main Merge pull request #109517 from precup/speedy-signal-disconnect 2025-10-30 10:45:56 -05:00
resources Merge pull request #109447 from jon1solution/ssao-in-gles3 2025-11-01 19:04:57 +01:00
theme Add switch on hover to TabBar 2025-10-22 00:34:57 +02:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
property_utils.cpp Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h. 2025-10-08 12:16:52 +02:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Remove default skeleton path in MeshInstance3D 2025-11-01 01:59:58 +01:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h [RTL] Add paragraph separation theme property. 2025-06-10 12:13:48 +03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00