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According to Issue #8018, a BIND_VMETHOD macro wasn't present in scene/gui/control.cpp, while it was declared to be a virtual method in scene/gui/control.h.
classes.xml was updated to also list this method in Control.
(cherry picked from commit
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| .. | ||
| 2d | ||
| 3d | ||
| animation | ||
| audio | ||
| gui | ||
| io | ||
| main | ||
| resources | ||
| register_scene_types.cpp | ||
| register_scene_types.h | ||
| scene_string_names.cpp | ||
| scene_string_names.h | ||
| SCsub | ||