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			82 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			82 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  func_ref.cpp                                                         */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                    http://www.godotengine.org                         */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#include "func_ref.h"
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Variant FuncRef::call_func(const Variant** p_args, int p_argcount, Variant::CallError& r_error) {
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	if (id==0) {
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		r_error.error=Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
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		return Variant();
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	}
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	Object* obj = ObjectDB::get_instance(id);
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	if (!obj) {
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		r_error.error=Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
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		return Variant();
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	}
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	return obj->call(function,p_args,p_argcount,r_error);
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}
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void FuncRef::set_instance(Object *p_obj){
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	ERR_FAIL_NULL(p_obj);
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	id=p_obj->get_instance_ID();
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}
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void FuncRef::set_function(const StringName& p_func){
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	function=p_func;
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}
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void FuncRef::_bind_methods() {
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	{
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		MethodInfo mi;
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		mi.name="call_func";
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		Vector<Variant> defargs;
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		for(int i=0;i<10;i++) {
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			mi.arguments.push_back( PropertyInfo( Variant::NIL, "arg"+itos(i)));
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			defargs.push_back(Variant());
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		}
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		ObjectTypeDB::bind_native_method(METHOD_FLAGS_DEFAULT,"call_func",&FuncRef::call_func,mi,defargs);
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	}
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	ObjectTypeDB::bind_method(_MD("set_instance","instance"),&FuncRef::set_instance);
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	ObjectTypeDB::bind_method(_MD("set_function","name"),&FuncRef::set_function);
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}
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FuncRef::FuncRef(){
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	id=0;
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}
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