mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-03 23:21:15 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			390 lines
		
	
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			390 lines
		
	
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
 | 
						|
/*  input_map.cpp                                                        */
 | 
						|
/*************************************************************************/
 | 
						|
/*                       This file is part of:                           */
 | 
						|
/*                           GODOT ENGINE                                */
 | 
						|
/*                    http://www.godotengine.org                         */
 | 
						|
/*************************************************************************/
 | 
						|
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
 | 
						|
/*                                                                       */
 | 
						|
/* Permission is hereby granted, free of charge, to any person obtaining */
 | 
						|
/* a copy of this software and associated documentation files (the       */
 | 
						|
/* "Software"), to deal in the Software without restriction, including   */
 | 
						|
/* without limitation the rights to use, copy, modify, merge, publish,   */
 | 
						|
/* distribute, sublicense, and/or sell copies of the Software, and to    */
 | 
						|
/* permit persons to whom the Software is furnished to do so, subject to */
 | 
						|
/* the following conditions:                                             */
 | 
						|
/*                                                                       */
 | 
						|
/* The above copyright notice and this permission notice shall be        */
 | 
						|
/* included in all copies or substantial portions of the Software.       */
 | 
						|
/*                                                                       */
 | 
						|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | 
						|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
 | 
						|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | 
						|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
 | 
						|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
 | 
						|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 | 
						|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 | 
						|
/*************************************************************************/
 | 
						|
#include "input_map.h"
 | 
						|
#include "globals.h"
 | 
						|
#include "os/keyboard.h"
 | 
						|
 | 
						|
InputMap *InputMap::singleton=NULL;
 | 
						|
 | 
						|
void InputMap::_bind_methods() {
 | 
						|
 | 
						|
	ObjectTypeDB::bind_method(_MD("has_action","action"),&InputMap::has_action);
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_action_id","action"),&InputMap::get_action_id);
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_action_from_id","id"),&InputMap::get_action_from_id);
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_actions"),&InputMap::_get_actions);
 | 
						|
	ObjectTypeDB::bind_method(_MD("add_action","action"),&InputMap::add_action);
 | 
						|
	ObjectTypeDB::bind_method(_MD("erase_action","action"),&InputMap::erase_action);
 | 
						|
 | 
						|
	ObjectTypeDB::bind_method(_MD("action_add_event","action","event"),&InputMap::action_add_event);
 | 
						|
	ObjectTypeDB::bind_method(_MD("action_has_event","action","event"),&InputMap::action_has_event);
 | 
						|
	ObjectTypeDB::bind_method(_MD("action_erase_event","action","event"),&InputMap::action_erase_event);
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_action_list","action"),&InputMap::_get_action_list);
 | 
						|
	ObjectTypeDB::bind_method(_MD("event_is_action","event","action"),&InputMap::event_is_action);
 | 
						|
	ObjectTypeDB::bind_method(_MD("load_from_globals"),&InputMap::load_from_globals);
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void InputMap::add_action(const StringName& p_action) {
 | 
						|
 | 
						|
	ERR_FAIL_COND( input_map.has(p_action) );
 | 
						|
	input_map[p_action]=Action();
 | 
						|
	static int last_id=1;
 | 
						|
	input_map[p_action].id=last_id;
 | 
						|
	input_id_map[last_id]=p_action;
 | 
						|
	last_id++;
 | 
						|
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
void InputMap::erase_action(const StringName& p_action) {
 | 
						|
 | 
						|
	ERR_FAIL_COND( !input_map.has(p_action) );
 | 
						|
	input_id_map.erase(input_map[p_action].id);
 | 
						|
	input_map.erase(p_action);
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
StringName InputMap::get_action_from_id(int p_id) const {
 | 
						|
 | 
						|
	ERR_FAIL_COND_V(!input_id_map.has(p_id),StringName());
 | 
						|
	return input_id_map[p_id];
 | 
						|
}
 | 
						|
 | 
						|
Array InputMap::_get_actions() {
 | 
						|
 | 
						|
	Array ret;
 | 
						|
	List<StringName> actions = get_actions();
 | 
						|
	if(actions.empty())
 | 
						|
		return ret;
 | 
						|
 | 
						|
	for(const List<StringName>::Element *E=actions.front();E;E=E->next()) {
 | 
						|
 | 
						|
		ret.push_back(E->get());
 | 
						|
	}
 | 
						|
 | 
						|
	return ret;
 | 
						|
}
 | 
						|
 | 
						|
List<StringName> InputMap::get_actions() const {
 | 
						|
 | 
						|
	List<StringName> actions = List<StringName>();
 | 
						|
	if(input_map.empty()){
 | 
						|
		return actions;
 | 
						|
	}
 | 
						|
 | 
						|
	for (Map<StringName, Action>::Element *E=input_map.front();E;E=E->next()) {
 | 
						|
		actions.push_back(E->key());
 | 
						|
	}
 | 
						|
 | 
						|
	return actions;
 | 
						|
}
 | 
						|
 | 
						|
List<InputEvent>::Element *InputMap::_find_event(List<InputEvent> &p_list,const InputEvent& p_event) const {
 | 
						|
 | 
						|
	for (List<InputEvent>::Element *E=p_list.front();E;E=E->next()) {
 | 
						|
 | 
						|
		const InputEvent& e=E->get();
 | 
						|
		if(e.type!=p_event.type)
 | 
						|
			continue;
 | 
						|
		if (e.type!=InputEvent::KEY && e.device!=p_event.device)
 | 
						|
			continue;
 | 
						|
 | 
						|
		bool same=false;
 | 
						|
 | 
						|
		switch(p_event.type) {
 | 
						|
 | 
						|
			case InputEvent::KEY: {
 | 
						|
 | 
						|
				same=(e.key.scancode==p_event.key.scancode && e.key.mod == p_event.key.mod);
 | 
						|
 | 
						|
			} break;
 | 
						|
			case InputEvent::JOYSTICK_BUTTON: {
 | 
						|
 | 
						|
				same=(e.joy_button.button_index==p_event.joy_button.button_index);
 | 
						|
 | 
						|
			} break;
 | 
						|
			case InputEvent::MOUSE_BUTTON: {
 | 
						|
 | 
						|
				same=(e.mouse_button.button_index==p_event.mouse_button.button_index);
 | 
						|
 | 
						|
			} break;
 | 
						|
			case InputEvent::JOYSTICK_MOTION: {
 | 
						|
 | 
						|
				same=(e.joy_motion.axis==p_event.joy_motion.axis && (e.joy_motion.axis_value < 0) == (p_event.joy_motion.axis_value < 0));
 | 
						|
 | 
						|
			} break;
 | 
						|
		}
 | 
						|
 | 
						|
		if (same)
 | 
						|
			return E;
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
bool InputMap::has_action(const StringName& p_action) const {
 | 
						|
 | 
						|
	return input_map.has(p_action);
 | 
						|
}
 | 
						|
 | 
						|
void InputMap::action_add_event(const StringName& p_action,const InputEvent& p_event) {
 | 
						|
 | 
						|
	ERR_FAIL_COND(p_event.type==InputEvent::ACTION);
 | 
						|
	ERR_FAIL_COND( !input_map.has(p_action) );
 | 
						|
	if (_find_event(input_map[p_action].inputs,p_event))
 | 
						|
		return; //already gots
 | 
						|
 | 
						|
	input_map[p_action].inputs.push_back(p_event);
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
int InputMap::get_action_id(const StringName& p_action) const {
 | 
						|
 | 
						|
	ERR_FAIL_COND_V(!input_map.has(p_action),-1);
 | 
						|
	return input_map[p_action].id;
 | 
						|
}
 | 
						|
 | 
						|
bool InputMap::action_has_event(const StringName& p_action,const InputEvent& p_event) {
 | 
						|
 | 
						|
	ERR_FAIL_COND_V( !input_map.has(p_action), false );
 | 
						|
	return (_find_event(input_map[p_action].inputs,p_event)!=NULL);
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
void InputMap::action_erase_event(const StringName& p_action,const InputEvent& p_event) {
 | 
						|
 | 
						|
	ERR_FAIL_COND( !input_map.has(p_action) );
 | 
						|
 | 
						|
	List<InputEvent>::Element *E=_find_event(input_map[p_action].inputs,p_event);
 | 
						|
	if (E)
 | 
						|
		input_map[p_action].inputs.erase(E);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
Array InputMap::_get_action_list(const StringName& p_action) {
 | 
						|
 | 
						|
	Array ret;
 | 
						|
	const List<InputEvent> *al = get_action_list(p_action);
 | 
						|
	if (al) {
 | 
						|
		for(const List<InputEvent>::Element *E=al->front();E;E=E->next()) {
 | 
						|
 | 
						|
			ret.push_back(E->get());;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return ret;
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
const List<InputEvent> *InputMap::get_action_list(const StringName& p_action) {
 | 
						|
 | 
						|
	const Map<StringName, Action>::Element *E=input_map.find(p_action);
 | 
						|
	if (!E)
 | 
						|
		return NULL;
 | 
						|
 | 
						|
	return &E->get().inputs;
 | 
						|
}
 | 
						|
 | 
						|
bool InputMap::event_is_action(const InputEvent& p_event, const StringName& p_action) const {
 | 
						|
 | 
						|
 | 
						|
	Map<StringName,Action >::Element *E=input_map.find(p_action);
 | 
						|
	if(!E) {
 | 
						|
		ERR_EXPLAIN("Request for nonexistent InputMap action: "+String(p_action));
 | 
						|
		ERR_FAIL_COND_V(!E,false);
 | 
						|
	}
 | 
						|
 | 
						|
	if (p_event.type==InputEvent::ACTION) {
 | 
						|
 | 
						|
		return p_event.action.action==E->get().id;
 | 
						|
	}
 | 
						|
 | 
						|
	return _find_event(E->get().inputs,p_event)!=NULL;
 | 
						|
}
 | 
						|
 | 
						|
bool InputMap::event_is_joy_motion_action_pressed(const InputEvent& p_event) const {
 | 
						|
 | 
						|
	ERR_FAIL_COND_V(p_event.type!=InputEvent::JOYSTICK_MOTION,false);
 | 
						|
	bool pressed=false;
 | 
						|
 | 
						|
	//this could be optimized by having a separate list of joymotions?
 | 
						|
 | 
						|
	for (Map<StringName, Action>::Element *A=input_map.front();A;A=A->next()) {
 | 
						|
 | 
						|
		for (List<InputEvent>::Element *E=A->get().inputs.front();E;E=E->next()) {
 | 
						|
 | 
						|
			const InputEvent& e=E->get();
 | 
						|
			if(e.type!=p_event.type)
 | 
						|
				continue;
 | 
						|
			if (e.type!=InputEvent::KEY && e.device!=p_event.device)
 | 
						|
				continue;
 | 
						|
 | 
						|
			switch(p_event.type) {
 | 
						|
 | 
						|
				case InputEvent::KEY: {
 | 
						|
 | 
						|
					if (e.key.scancode==p_event.key.scancode && e.key.mod == p_event.key.mod)
 | 
						|
						return e.key.pressed;
 | 
						|
 | 
						|
				} break;
 | 
						|
				case InputEvent::JOYSTICK_BUTTON: {
 | 
						|
 | 
						|
					if (e.joy_button.button_index==p_event.joy_button.button_index) {
 | 
						|
						return e.joy_button.pressed;
 | 
						|
					}
 | 
						|
 | 
						|
				} break;
 | 
						|
				case InputEvent::MOUSE_BUTTON: {
 | 
						|
 | 
						|
					if (e.mouse_button.button_index==p_event.mouse_button.button_index) {
 | 
						|
						return e.mouse_button.pressed;
 | 
						|
					}
 | 
						|
 | 
						|
				} break;
 | 
						|
				case InputEvent::JOYSTICK_MOTION: {
 | 
						|
 | 
						|
					if (e.joy_motion.axis==p_event.joy_motion.axis) {
 | 
						|
						if (
 | 
						|
								(e.joy_motion.axis_value * p_event.joy_motion.axis_value >0) && //same axis
 | 
						|
								ABS(e.joy_motion.axis_value)>0.5 && ABS(p_event.joy_motion.axis_value)>0.5 )
 | 
						|
							pressed=true;
 | 
						|
					}
 | 
						|
 | 
						|
				} break;
 | 
						|
			}
 | 
						|
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return pressed;
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
void InputMap::load_from_globals() {
 | 
						|
 | 
						|
	input_map.clear();;
 | 
						|
 | 
						|
	List<PropertyInfo> pinfo;
 | 
						|
	Globals::get_singleton()->get_property_list(&pinfo);
 | 
						|
 | 
						|
	for(List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
 | 
						|
		const PropertyInfo &pi=E->get();
 | 
						|
 | 
						|
		if (!pi.name.begins_with("input/"))
 | 
						|
			continue;
 | 
						|
 | 
						|
		String name = pi.name.substr(pi.name.find("/")+1,pi.name.length());
 | 
						|
 | 
						|
		add_action(name);
 | 
						|
 | 
						|
		Array va = Globals::get_singleton()->get(pi.name);;
 | 
						|
 | 
						|
		for(int i=0;i<va.size();i++) {
 | 
						|
 | 
						|
			InputEvent ie=va[i];
 | 
						|
			if (ie.type==InputEvent::NONE)
 | 
						|
				continue;
 | 
						|
			action_add_event(name,ie);
 | 
						|
 | 
						|
		}
 | 
						|
 | 
						|
	}
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
void InputMap::load_default() {
 | 
						|
 | 
						|
	InputEvent key;
 | 
						|
	key.type=InputEvent::KEY;
 | 
						|
 | 
						|
	add_action("ui_accept");
 | 
						|
	key.key.scancode=KEY_RETURN;
 | 
						|
	action_add_event("ui_accept",key);
 | 
						|
	key.key.scancode=KEY_ENTER;
 | 
						|
	action_add_event("ui_accept",key);
 | 
						|
	key.key.scancode=KEY_SPACE;
 | 
						|
	action_add_event("ui_accept",key);
 | 
						|
 | 
						|
	add_action("ui_select");
 | 
						|
	key.key.scancode=KEY_SPACE;
 | 
						|
	action_add_event("ui_select",key);
 | 
						|
 | 
						|
	add_action("ui_cancel");
 | 
						|
	key.key.scancode=KEY_ESCAPE;
 | 
						|
	action_add_event("ui_cancel",key);
 | 
						|
 | 
						|
	add_action("ui_focus_next");
 | 
						|
	key.key.scancode=KEY_TAB;
 | 
						|
	action_add_event("ui_focus_next",key);
 | 
						|
 | 
						|
	add_action("ui_focus_prev");
 | 
						|
	key.key.scancode=KEY_TAB;
 | 
						|
	key.key.mod.shift=true;
 | 
						|
	action_add_event("ui_focus_prev",key);
 | 
						|
	key.key.mod.shift=false;
 | 
						|
 | 
						|
	add_action("ui_left");
 | 
						|
	key.key.scancode=KEY_LEFT;
 | 
						|
	action_add_event("ui_left",key);
 | 
						|
 | 
						|
	add_action("ui_right");
 | 
						|
	key.key.scancode=KEY_RIGHT;
 | 
						|
	action_add_event("ui_right",key);
 | 
						|
 | 
						|
	add_action("ui_up");
 | 
						|
	key.key.scancode=KEY_UP;
 | 
						|
	action_add_event("ui_up",key);
 | 
						|
 | 
						|
	add_action("ui_down");
 | 
						|
	key.key.scancode=KEY_DOWN;
 | 
						|
	action_add_event("ui_down",key);
 | 
						|
 | 
						|
 | 
						|
	add_action("ui_page_up");
 | 
						|
	key.key.scancode=KEY_PAGEUP;
 | 
						|
	action_add_event("ui_page_up",key);
 | 
						|
 | 
						|
	add_action("ui_page_down");
 | 
						|
	key.key.scancode=KEY_PAGEDOWN;
 | 
						|
	action_add_event("ui_page_down",key);
 | 
						|
 | 
						|
//	set("display/orientation", "landscape");
 | 
						|
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
InputMap::InputMap() {
 | 
						|
 | 
						|
	ERR_FAIL_COND(singleton);
 | 
						|
	singleton=this;
 | 
						|
}
 |