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			446 lines
		
	
	
	
		
			8.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			446 lines
		
	
	
	
		
			8.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  string_db.cpp                                                        */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                    http://www.godotengine.org                         */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#include "string_db.h"
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#include "print_string.h"
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#include "os/os.h"
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StaticCString StaticCString::create(const char *p_ptr) {
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	StaticCString scs; scs.ptr=p_ptr; return scs;
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}
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StringName::_Data *StringName::_table[STRING_TABLE_LEN];
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StringName _scs_create(const char *p_chr) {
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	return (p_chr[0]?StringName(StaticCString::create(p_chr)):StringName());
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}
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bool StringName::configured=false;
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void StringName::setup() {
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	ERR_FAIL_COND(configured);
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	for(int i=0;i<STRING_TABLE_LEN;i++) {
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		_table[i]=NULL;
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	}
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	configured=true;
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}
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void StringName::cleanup() {
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	_global_lock();
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	int lost_strings=0;
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	for(int i=0;i<STRING_TABLE_LEN;i++) {
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		while(_table[i]) {
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			_Data*d=_table[i];
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			lost_strings++;
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			if (OS::get_singleton()->is_stdout_verbose()) {
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				if (d->cname) {
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					print_line("Orphan StringName: "+String(d->cname));
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				} else {
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					print_line("Orphan StringName: "+String(d->name));
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				}
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			}
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			_table[i]=_table[i]->next;
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			memdelete(d);
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		}
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	}
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	if (OS::get_singleton()->is_stdout_verbose() && lost_strings) {
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		print_line("StringName: "+itos(lost_strings)+" unclaimed string names at exit.");
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	}
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	_global_unlock();
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}
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void StringName::unref() {
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	ERR_FAIL_COND(!configured);
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	if (_data && _data->refcount.unref()) {
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		_global_lock();
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		if (_data->prev) {
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			_data->prev->next=_data->next;
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		} else {
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			if (_table[_data->idx]!=_data) {
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				ERR_PRINT("BUG!");
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			}
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			_table[_data->idx]=_data->next;
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		}
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		if (_data->next) {
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			_data->next->prev=_data->prev;
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		}
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		memdelete(_data);
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		_global_unlock();
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	}
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	_data=NULL;
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}
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bool StringName::operator==(const String& p_name) const {
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	if (!_data) {
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		return (p_name.length()==0);
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	}
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	return (_data->get_name()==p_name);
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}
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bool StringName::operator==(const char* p_name) const {
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	if (!_data) {
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		return (p_name[0]==0);
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	}
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	return (_data->get_name()==p_name);
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}
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bool StringName::operator!=(const String& p_name) const {
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	return !(operator==(p_name));
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}
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bool StringName::operator!=(const StringName& p_name) const {
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	// the real magic of all this mess happens here.
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	// this is why path comparisons are very fast
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	return _data!=p_name._data;
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}
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void StringName::operator=(const StringName& p_name) {
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	if (this==&p_name)
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		return;
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	unref();
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	if (p_name._data && p_name._data->refcount.ref()) {
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		_data = p_name._data;
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	}
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}
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/* was inlined
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StringName::operator String() const {
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	if (_data)
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		return _data->get_name();
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	return "";
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}
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*/
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StringName::StringName(const StringName& p_name) {
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	ERR_FAIL_COND(!configured);
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	_data=NULL;
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	if (p_name._data && p_name._data->refcount.ref()) {
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		_data = p_name._data;
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	}
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}
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StringName::StringName(const char *p_name) {
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	_data=NULL;
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	ERR_FAIL_COND(!configured);
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	ERR_FAIL_COND( !p_name || !p_name[0]);
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	_global_lock();
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	uint32_t hash = String::hash(p_name);
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	uint32_t idx=hash&STRING_TABLE_MASK;
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	_data=_table[idx];
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	while(_data) {
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		// compare hash first
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		if (_data->hash==hash && _data->get_name()==p_name)
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			break;
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		_data=_data->next;
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	}
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	if (_data) {
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		if (_data->refcount.ref()) {
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			// exists
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			_global_unlock();
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			return;
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		} else {
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		}
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	}
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	_data = memnew( _Data );
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	_data->name=p_name;
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	_data->refcount.init();
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	_data->hash=hash;
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	_data->idx=idx;
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	_data->cname=NULL;
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	_data->next=_table[idx];
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	_data->prev=NULL;
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	if (_table[idx])
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		_table[idx]->prev=_data;
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	_table[idx]=_data;
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	_global_unlock();
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}
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StringName::StringName(const StaticCString& p_static_string) {
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	_data=NULL;
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	ERR_FAIL_COND(!configured);
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	ERR_FAIL_COND( !p_static_string.ptr || !p_static_string.ptr[0]);
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	_global_lock();
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	uint32_t hash = String::hash(p_static_string.ptr);
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	uint32_t idx=hash&STRING_TABLE_MASK;
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	_data=_table[idx];
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	while(_data) {
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		// compare hash first
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		if (_data->hash==hash && _data->get_name()==p_static_string.ptr)
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			break;
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		_data=_data->next;
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	}
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	if (_data) {
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		if (_data->refcount.ref()) {
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			// exists
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			_global_unlock();
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			return;
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		} else {
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		}
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	}
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	_data = memnew( _Data );
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	_data->refcount.init();
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	_data->hash=hash;
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	_data->idx=idx;
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	_data->cname=p_static_string.ptr;
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	_data->next=_table[idx];
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	_data->prev=NULL;
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	if (_table[idx])
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		_table[idx]->prev=_data;
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	_table[idx]=_data;
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	_global_unlock();
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}
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StringName::StringName(const String& p_name) {
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	_data=NULL;
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	ERR_FAIL_COND(!configured);
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	_global_lock();
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	uint32_t hash = p_name.hash();
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	uint32_t idx=hash&STRING_TABLE_MASK;
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	_data=_table[idx];
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	while(_data) {
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		if (_data->hash==hash && _data->get_name()==p_name)
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			break;
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		_data=_data->next;
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	}
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	if (_data) {
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		if (_data->refcount.ref()) {
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			// exists
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			_global_unlock();
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			return;
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		} else {
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		}
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	}
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	_data = memnew( _Data );
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	_data->name=p_name;
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	_data->refcount.init();
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	_data->hash=hash;
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	_data->idx=idx;
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	_data->cname=NULL;
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	_data->next=_table[idx];
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	_data->prev=NULL;
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	if (_table[idx])
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		_table[idx]->prev=_data;
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	_table[idx]=_data;
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	_global_unlock();
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}
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StringName StringName::search(const char *p_name) {
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	ERR_FAIL_COND_V(!configured,StringName());
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	ERR_FAIL_COND_V( !p_name, StringName() );
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	if (!p_name[0])
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		return StringName();
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	_global_lock();
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	uint32_t hash = String::hash(p_name);
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	uint32_t idx=hash&STRING_TABLE_MASK;
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	_Data *_data=_table[idx];
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	while(_data) {
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		// compare hash first
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		if (_data->hash==hash && _data->get_name()==p_name)
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			break;
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		_data=_data->next;
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	}
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	if (_data && _data->refcount.ref()) {
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		_global_unlock();
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		return StringName(_data);
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	}
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	_global_unlock();
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	return StringName(); //does not exist
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}
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StringName StringName::search(const CharType *p_name) {
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	ERR_FAIL_COND_V(!configured,StringName());
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	ERR_FAIL_COND_V( !p_name, StringName() );
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	if (!p_name[0])
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		return StringName();
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	_global_lock();
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	uint32_t hash = String::hash(p_name);
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	uint32_t idx=hash&STRING_TABLE_MASK;
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	_Data *_data=_table[idx];
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	while(_data) {
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		// compare hash first
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		if (_data->hash==hash && _data->get_name()==p_name)
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			break;
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		_data=_data->next;
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	}
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	if (_data && _data->refcount.ref()) {
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		_global_unlock();
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		return StringName(_data);
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	}
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	_global_unlock();
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	return StringName(); //does not exist
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}
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StringName StringName::search(const String &p_name) {
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	ERR_FAIL_COND_V( p_name=="", StringName() );
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	_global_lock();
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	uint32_t hash = p_name.hash();
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	uint32_t idx=hash&STRING_TABLE_MASK;
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	_Data *_data=_table[idx];
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	while(_data) {
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		// compare hash first
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		if (_data->hash==hash && p_name==_data->get_name())
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			break;
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		_data=_data->next;
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	}
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	if (_data && _data->refcount.ref()) {
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		_global_unlock();
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		return StringName(_data);
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	}
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	_global_unlock();
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	return StringName(); //does not exist
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}
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StringName::StringName() {
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	_data=NULL;
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}
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StringName::~StringName() {
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	unref();
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}
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