godot/scene
2025-08-12 16:25:23 +03:00
..
2d Rename Camera2D set_position_smoothing_enabled parameter 2025-07-30 16:05:30 -05:00
3d Fix skeleton get_global_transform call before is_inside_tree 2025-08-09 09:05:53 +01:00
animation Remove PropertyTweener start warning 2025-07-08 15:53:53 +02:00
audio Compile out editor-only logic within validate_property in games 2025-06-12 12:54:19 +08:00
debugger Merge pull request #108297 from YeldhamDev/inverse_sel_fix 2025-08-11 09:55:24 -05:00
gui Add methods to check which event first triggered "just pressed/released" state. 2025-08-12 16:25:23 +03:00
main Add methods to check which event first triggered "just pressed/released" state. 2025-08-12 16:25:23 +03:00
resources Use MSDF instead of MTSDF for font rendering. 2025-08-09 10:41:16 +03:00
theme Fix ColorPresetButton preset_focus is set to wrong type in default theme 2025-07-21 11:27:21 +08:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
property_utils.cpp Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp fix spring bone 3d being disabled with 3d physics 2025-07-23 03:16:15 +03:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h [RTL] Add paragraph separation theme property. 2025-06-10 12:13:48 +03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00