godot/scene
Thaddeus Crews 4ce5f9cbde
Merge pull request #112571 from TokageItLab/change-line-finish-anim
Move the line of calling `animation_finished` signal to ensure stopping
2025-11-21 18:37:37 -06:00
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2d Fix TileMapLayer transformations for Node2D scene tiles 2025-11-15 00:39:34 +01:00
3d Merge pull request #112607 from KoBeWi/what_could_have_gone_wrong🤷‍♂️ 2025-11-18 14:00:50 -06:00
animation Merge pull request #112571 from TokageItLab/change-line-finish-anim 2025-11-21 18:37:37 -06:00
audio Remove display_server.h transitive include from node.h. 2025-10-14 00:43:02 +02:00
debugger Fix 2D builds (again) 2025-10-10 20:44:50 +02:00
gui Merge pull request #112396 from sockeye-d/fix-scrollbar-margin-min-size 2025-11-21 18:37:30 -06:00
main Make bottom panel into available dock slot 2025-11-21 18:52:13 +01:00
resources Merge pull request #101342 from KoBeWi/roundabout_solution 2025-11-19 11:04:10 -06:00
theme Deprecate TextEdit background_color 2025-11-13 22:48:04 -05:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
property_utils.cpp Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h. 2025-10-08 12:16:52 +02:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Move the line of importing JointLimitation3D to 3D from Physics3D 2025-11-17 03:30:02 +09:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h [Window] Add unfiltered input handler signal for custom decorations. 2025-10-12 21:15:46 +03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00