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- Provide a `GodotService` Android service implementation which can be used to host an instance of the Godot engine - Provide a `RemoteGodotFragment` Android fragment implementation which provides the view and logic to wrap connection to a `GodotService` instance |
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| .. | ||
| assetPackInstallTime | ||
| assets | ||
| res | ||
| src/com/godot/game | ||
| AndroidManifest.xml | ||
| build.gradle | ||
| config.gradle | ||
| gradle.properties | ||
| settings.gradle | ||