| .. |
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gizmos
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Add a LightmapProbe gizmo size editor setting
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2025-06-11 01:04:01 +02:00 |
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shader
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Re-organize UI in the shader editor
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2025-04-05 13:12:59 +03:00 |
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shader_baker
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Add shader baker to project exporter.
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2025-05-27 12:45:27 -03:00 |
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tiles
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Improve auto-translation of editor's top & bottom bars
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2025-06-18 21:11:32 +08:00 |
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abstract_polygon_2d_editor.cpp
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Merge pull request #104015 from bruvzg/poly_center
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2025-06-10 16:22:35 +02:00 |
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abstract_polygon_2d_editor.h
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[Polygon2DEditor] Add tool to automatically move center of gravity to origin.
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2025-04-14 08:51:25 +03:00 |
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animation_blend_space_1d_editor.cpp
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Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used
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2025-05-06 15:28:03 +02:00 |
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animation_blend_space_1d_editor.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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animation_blend_space_2d_editor.cpp
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Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used
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2025-05-06 15:28:03 +02:00 |
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animation_blend_space_2d_editor.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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animation_blend_tree_editor_plugin.cpp
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Make conversions from NodePath to String explicit.
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2025-06-11 16:50:27 +02:00 |
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animation_blend_tree_editor_plugin.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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animation_library_editor.cpp
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Make conversions from NodePath to String explicit.
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2025-06-11 16:50:27 +02:00 |
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animation_library_editor.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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animation_player_editor_plugin.cpp
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Improve auto-translation of editor's top & bottom bars
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2025-06-18 21:11:32 +08:00 |
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animation_player_editor_plugin.h
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Fix AnimationPlayer finished state in the editor
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2025-06-08 00:02:16 +09:00 |
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animation_state_machine_editor.cpp
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Merge pull request #101179 from Flynsarmy/one_less_click
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2025-05-19 08:01:32 -05:00 |
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animation_state_machine_editor.h
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Remove dead code in AnimationStateMachine editor
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2025-04-09 08:39:27 +08:00 |
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animation_tree_editor_plugin.cpp
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Improve auto-translation of editor's top & bottom bars
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2025-06-18 21:11:32 +08:00 |
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animation_tree_editor_plugin.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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asset_library_editor_plugin.cpp
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Change editor button focus mode to FOCUS_ACCESSIBILITY.
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2025-06-08 15:53:27 +03:00 |
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asset_library_editor_plugin.h
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Merge pull request #102101 from KoBeWi/2d_3d_skrypt_gra_biblioteka_zasobów
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2025-03-29 10:16:33 -05:00 |
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audio_stream_editor_plugin.cpp
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Change editor button focus mode to FOCUS_ACCESSIBILITY.
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2025-06-08 15:53:27 +03:00 |
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audio_stream_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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audio_stream_randomizer_editor_plugin.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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audio_stream_randomizer_editor_plugin.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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bit_map_editor_plugin.cpp
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Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used
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2025-05-06 15:28:03 +02:00 |
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bit_map_editor_plugin.h
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Add borders to BitMap in BitMapEditor
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2025-03-12 20:41:01 +03:00 |
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bone_map_editor_plugin.cpp
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Initial editor accessibility.
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2025-04-08 20:25:48 +03:00 |
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bone_map_editor_plugin.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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camera_2d_editor_plugin.cpp
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Allow overriding 2D editor cursor
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2025-06-12 14:00:19 +02:00 |
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camera_2d_editor_plugin.h
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Allow overriding 2D editor cursor
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2025-06-12 14:00:19 +02:00 |
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camera_3d_editor_plugin.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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camera_3d_editor_plugin.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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canvas_item_editor_plugin.cpp
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Merge pull request #104190 from KoBeWi/edit_your_limits
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2025-06-13 01:30:14 +02:00 |
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canvas_item_editor_plugin.h
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Allow overriding 2D editor cursor
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2025-06-12 14:00:19 +02:00 |
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cast_2d_editor_plugin.cpp
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Fix select and edit invisble items in SubViewports
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2024-12-02 17:12:51 -05:00 |
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cast_2d_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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collision_polygon_2d_editor_plugin.cpp
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[Polygon2DEditor] Add tool to automatically move center of gravity to origin.
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2025-04-14 08:51:25 +03:00 |
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collision_polygon_2d_editor_plugin.h
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[Polygon2DEditor] Add tool to automatically move center of gravity to origin.
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2025-04-14 08:51:25 +03:00 |
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collision_shape_2d_editor_plugin.cpp
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Fix WorldBoundaryShape2D handle when distance is negative
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2025-06-04 08:43:35 +08:00 |
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collision_shape_2d_editor_plugin.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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color_channel_selector.cpp
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Add color channel filter to editor texture previews
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2025-01-11 23:27:48 +00:00 |
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color_channel_selector.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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control_editor_plugin.cpp
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Cleanup header includes for AddMetadataDialog
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2025-05-27 21:45:00 +08:00 |
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control_editor_plugin.h
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Cleanup header includes for AddMetadataDialog
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2025-05-27 21:45:00 +08:00 |
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curve_editor_plugin.cpp
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Initial editor accessibility.
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2025-04-08 20:25:48 +03:00 |
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curve_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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debugger_editor_plugin.cpp
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Improve auto-translation of editor's top & bottom bars
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2025-06-18 21:11:32 +08:00 |
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debugger_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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dedicated_server_export_plugin.cpp
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
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dedicated_server_export_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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editor_context_menu_plugin.cpp
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Merge pull request #100556 from KoBeWi/unlimited_contextizer
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2025-01-07 23:17:23 +01:00 |
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editor_context_menu_plugin.h
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Remove inline from constexpr variables
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2025-04-28 21:09:43 +02:00 |
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editor_debugger_plugin.cpp
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Expose several EngineDebugger methods and signals as plugin callbacks
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2024-06-10 19:46:23 -04:00 |
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editor_debugger_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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editor_plugin.compat.inc
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
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editor_plugin.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
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editor_plugin.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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editor_plugin_settings.cpp
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Improve auto-translation of settings dialogs
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2025-05-28 00:13:48 +02:00 |
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editor_plugin_settings.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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editor_preview_plugins.cpp
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Avoid manipulating PackedScene cache when generating scene thumbnails
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2025-06-14 18:11:37 +08:00 |
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editor_preview_plugins.h
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Rework scene preview thumbnails
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2025-05-31 16:57:51 +08:00 |
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editor_resource_conversion_plugin.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
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editor_resource_conversion_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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editor_resource_tooltip_plugins.cpp
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Core: Replace C math headers with C++ equivalents
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2025-04-16 15:49:02 -05:00 |
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editor_resource_tooltip_plugins.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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editor_script_plugin.cpp
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Editor: Add named EditorScripts to the command palette
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2025-04-10 19:00:08 +02:00 |
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editor_script_plugin.h
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Editor: Add named EditorScripts to the command palette
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2025-04-10 19:00:08 +02:00 |
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embedded_process.cpp
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Draw checkerboard (or clear color) under embedded window.
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2025-05-13 13:16:22 +03:00 |
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embedded_process.h
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Draw checkerboard (or clear color) under embedded window.
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2025-05-13 13:16:22 +03:00 |
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font_config_plugin.cpp
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Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used
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2025-05-06 15:28:03 +02:00 |
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font_config_plugin.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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game_view_plugin.cpp
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Merge pull request #107038 from bruvzg/emb_scr
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2025-06-11 12:10:12 +02:00 |
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game_view_plugin.h
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Add support for taking embedded window screenshots.
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2025-06-09 11:40:36 +03:00 |
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gdextension_export_plugin.h
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Merge pull request #106390 from akien-mga/linux-drop-ppc32
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2025-05-28 09:47:34 -05:00 |
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gpu_particles_collision_sdf_editor_plugin.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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gpu_particles_collision_sdf_editor_plugin.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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gradient_editor_plugin.cpp
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Initial editor accessibility.
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2025-04-08 20:25:48 +03:00 |
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gradient_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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gradient_texture_2d_editor_plugin.cpp
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Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used
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2025-05-06 15:28:03 +02:00 |
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gradient_texture_2d_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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input_event_editor_plugin.cpp
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Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used
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2025-05-06 15:28:03 +02:00 |
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input_event_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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light_occluder_2d_editor_plugin.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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light_occluder_2d_editor_plugin.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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lightmap_gi_editor_plugin.cpp
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Introduce 'drivers/apple_embedded' abstract platform for code reuse
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2025-05-19 15:37:13 -07:00 |
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lightmap_gi_editor_plugin.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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line_2d_editor_plugin.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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line_2d_editor_plugin.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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material_editor_plugin.cpp
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Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default.
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2025-04-23 12:47:31 +03:00 |
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material_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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mesh_editor_plugin.cpp
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Core: Use Math namespace for constants
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2025-04-10 16:29:30 -05:00 |
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mesh_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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mesh_instance_3d_editor_plugin.cpp
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Make conversions from NodePath to String explicit.
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2025-06-11 16:50:27 +02:00 |
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mesh_instance_3d_editor_plugin.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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mesh_library_editor_plugin.cpp
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Merge pull request #102786 from Giganzo/top-toolbar-menu-button-styles
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2025-04-10 10:18:10 -05:00 |
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mesh_library_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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multimesh_editor_plugin.cpp
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Make conversions from NodePath to String explicit.
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2025-06-11 16:50:27 +02:00 |
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multimesh_editor_plugin.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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node_3d_editor_gizmos.cpp
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Merge pull request #103993 from aaronfranke/geometry-segment
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2025-04-01 08:01:34 -05:00 |
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node_3d_editor_gizmos.h
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Allow multiple EditorNode3DGizmo collision meshes
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2025-03-26 01:20:43 +01:00 |
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node_3d_editor_plugin.cpp
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Merge pull request #107441 from ryevdokimov/blender-comma-transform
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2025-06-13 15:54:00 +02:00 |
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node_3d_editor_plugin.h
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Merge pull request #101376 from ryevdokimov/movement-threshold-rotation-gizmo
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2025-06-12 22:48:20 +02:00 |
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occluder_instance_3d_editor_plugin.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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occluder_instance_3d_editor_plugin.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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packed_scene_editor_plugin.cpp
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Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used
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2025-05-06 15:28:03 +02:00 |
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packed_scene_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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packed_scene_translation_parser_plugin.cpp
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Make conversions from NodePath to String explicit.
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2025-06-11 16:50:27 +02:00 |
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packed_scene_translation_parser_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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parallax_background_editor_plugin.cpp
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Fix MenuButton style in editor top menu bar
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2025-02-10 10:03:54 +01:00 |
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parallax_background_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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particle_process_material_editor_plugin.cpp
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Initial editor accessibility.
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2025-04-08 20:25:48 +03:00 |
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particle_process_material_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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particles_editor_plugin.cpp
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Fix heap-use-after-free when closing a scene with 2D particle nodes selected
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2025-05-23 12:20:20 +08:00 |
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particles_editor_plugin.h
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Fix heap-use-after-free when closing a scene with 2D particle nodes selected
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2025-05-23 12:20:20 +08:00 |
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path_2d_editor_plugin.cpp
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Improve Path2D debug performance
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2025-06-09 17:25:06 +02:00 |
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path_2d_editor_plugin.h
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Improve Path2D debug performance
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2025-06-09 17:25:06 +02:00 |
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path_3d_editor_plugin.cpp
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Change editor button focus mode to FOCUS_ACCESSIBILITY.
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2025-06-08 15:53:27 +03:00 |
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path_3d_editor_plugin.h
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Merge pull request #104058 from dugramen/path3d-outwards-curve
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2025-03-28 14:32:25 +01:00 |
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physical_bone_3d_editor_plugin.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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physical_bone_3d_editor_plugin.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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plugin_config_dialog.cpp
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Add String::replace_char(s) methods for performance and convenience
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2025-04-10 13:08:45 +02:00 |
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plugin_config_dialog.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
|
polygon_2d_editor_plugin.cpp
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Improve auto-translation of editor's top & bottom bars
|
2025-06-18 21:11:32 +08:00 |
|
polygon_2d_editor_plugin.h
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Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
polygon_3d_editor_plugin.cpp
|
Initial editor accessibility.
|
2025-04-08 20:25:48 +03:00 |
|
polygon_3d_editor_plugin.h
|
Remove empty constructors and destructors from editor/
|
2025-03-17 21:20:02 +01:00 |
|
resource_preloader_editor_plugin.cpp
|
Improve auto-translation of editor's top & bottom bars
|
2025-06-18 21:11:32 +08:00 |
|
resource_preloader_editor_plugin.h
|
Remove empty constructors and destructors from editor/
|
2025-03-17 21:20:02 +01:00 |
|
root_motion_editor_plugin.cpp
|
Make conversions from NodePath to String explicit.
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2025-06-11 16:50:27 +02:00 |
|
root_motion_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
|
script_editor_plugin.cpp
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Merge pull request #98929 from dsnopek/editor-syntax-highlighter-create
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2025-06-10 16:22:22 +02:00 |
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script_editor_plugin.h
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Merge pull request #98929 from dsnopek/editor-syntax-highlighter-create
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2025-06-10 16:22:22 +02:00 |
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script_text_editor.cpp
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Merge pull request #107408 from Ivorforce/node-path-string-explicit
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2025-06-12 22:49:03 +02:00 |
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script_text_editor.h
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Fix highlighting warning and error issues related to Godot editor.
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2025-05-20 10:03:39 +02:00 |
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SCsub
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Add shader baker to project exporter.
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2025-05-27 12:45:27 -03:00 |
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shader_baker_export_plugin.cpp
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Optimize Mobile renderer by using FP16 explicitly.
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2025-06-09 14:39:35 -03:00 |
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shader_baker_export_plugin.h
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Add shader baker to project exporter.
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2025-05-27 12:45:27 -03:00 |
|
shader_editor_plugin.cpp
|
Improve auto-translation of editor's top & bottom bars
|
2025-06-18 21:11:32 +08:00 |
|
shader_editor_plugin.h
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Improve zoom performance in Script and Shader editors
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2025-05-08 19:33:21 -04:00 |
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shader_file_editor_plugin.cpp
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Improve auto-translation of editor's top & bottom bars
|
2025-06-18 21:11:32 +08:00 |
|
shader_file_editor_plugin.h
|
Remove empty constructors and destructors from editor/
|
2025-03-17 21:20:02 +01:00 |
|
skeleton_2d_editor_plugin.cpp
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Merge pull request #102786 from Giganzo/top-toolbar-menu-button-styles
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2025-04-10 10:18:10 -05:00 |
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skeleton_2d_editor_plugin.h
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Remove empty constructors and destructors from editor/
|
2025-03-17 21:20:02 +01:00 |
|
skeleton_3d_editor_plugin.cpp
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Fix editing/removal of bone meta
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2025-06-14 21:25:04 +02:00 |
|
skeleton_3d_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
|
skeleton_ik_3d_editor_plugin.cpp
|
Remove empty constructors and destructors from editor/
|
2025-03-17 21:20:02 +01:00 |
|
skeleton_ik_3d_editor_plugin.h
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Remove empty constructors and destructors from editor/
|
2025-03-17 21:20:02 +01:00 |
|
sprite_2d_editor_plugin.cpp
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Reintroduce the dragging method of Sprite2D's region_rect
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2025-05-24 19:41:05 +08:00 |
|
sprite_2d_editor_plugin.h
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Reintroduce the dragging method of Sprite2D's region_rect
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2025-05-24 19:41:05 +08:00 |
|
sprite_frames_editor_plugin.cpp
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Improve auto-translation of editor's top & bottom bars
|
2025-06-18 21:11:32 +08:00 |
|
sprite_frames_editor_plugin.h
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Remove empty constructors and destructors from editor/
|
2025-03-17 21:20:02 +01:00 |
|
style_box_editor_plugin.cpp
|
Initial editor accessibility.
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2025-04-08 20:25:48 +03:00 |
|
style_box_editor_plugin.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
sub_viewport_preview_editor_plugin.cpp
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Cleanup header includes for AddMetadataDialog
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2025-05-27 21:45:00 +08:00 |
|
sub_viewport_preview_editor_plugin.h
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Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
text_editor.cpp
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CodeEditor: Make possible to select and copy error text
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2025-06-12 22:06:09 +02:00 |
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text_editor.h
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Improve 2D/3D main screen auto-switching logic
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2025-04-09 09:34:44 -07:00 |
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text_shader_editor.cpp
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CodeEditor: Make possible to select and copy error text
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2025-06-12 22:06:09 +02:00 |
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text_shader_editor.h
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Re-organize UI in the shader editor
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2025-04-05 13:12:59 +03:00 |
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texture_3d_editor_plugin.cpp
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Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default.
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2025-04-23 12:47:31 +03:00 |
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texture_3d_editor_plugin.h
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TextureEditorPlugin: Add borders to 3D and Layered editors
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2025-04-12 18:58:29 +02:00 |
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texture_editor_plugin.cpp
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Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used
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2025-05-06 15:28:03 +02:00 |
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texture_editor_plugin.h
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TextureEditorPlugin: Add borders to 3D and Layered editors
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2025-04-12 18:58:29 +02:00 |
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texture_layered_editor_plugin.cpp
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Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default.
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2025-04-23 12:47:31 +03:00 |
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texture_layered_editor_plugin.h
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TextureEditorPlugin: Add borders to 3D and Layered editors
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2025-04-12 18:58:29 +02:00 |
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texture_region_editor_plugin.cpp
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Fix redundant signal connection in TextureRegionEditor
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2025-05-15 19:23:25 +02:00 |
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texture_region_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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theme_editor_plugin.cpp
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Improve auto-translation of editor's top & bottom bars
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2025-06-18 21:11:32 +08:00 |
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theme_editor_plugin.h
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Editor: Add ability to rename theme types
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2025-05-29 21:57:48 +03:00 |
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theme_editor_preview.cpp
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Cleanup header includes in Tree
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2025-05-15 14:28:00 +08:00 |
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theme_editor_preview.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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tool_button_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
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tool_button_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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version_control_editor_plugin.cpp
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Improve auto-translation of editor's top & bottom bars
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2025-06-18 21:11:32 +08:00 |
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version_control_editor_plugin.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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visual_shader_editor_plugin.cpp
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Add stencil support for spatial materials
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2025-06-11 09:59:10 -05:00 |
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visual_shader_editor_plugin.h
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Remove WinAPI #undef hacks needed for mingw-std-threads
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2025-04-29 14:24:03 +02:00 |
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voxel_gi_editor_plugin.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
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voxel_gi_editor_plugin.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |