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			37 lines
		
	
	
	
		
			743 B
		
	
	
	
		
			GDScript
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
	
		
			743 B
		
	
	
	
		
			GDScript
		
	
	
	
	
	
# 4.0+ replacement for `setget`:
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var _backing: int = 0
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var property:
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	get:
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		return _backing + 1000
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	set(value):
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		_backing = value - 1000
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func test():
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	print("Not using self:")
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	print(property)
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	print(_backing)
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	property = 5000
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	print(property)
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	print(_backing)
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	_backing = -50
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	print(property)
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	print(_backing)
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	property = 5000
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	print(property)
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	print(_backing)
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	# In Godot 4.0 and later, using `self` no longer makes a difference for
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	# getter/setter execution in GDScript.
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	print("Using self:")
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	print(self.property)
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	print(self._backing)
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	self.property = 5000
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	print(self.property)
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	print(self._backing)
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	self._backing = -50
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	print(self.property)
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	print(self._backing)
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	self.property = 5000
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	print(self.property)
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	print(self._backing)
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