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			223 lines
		
	
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			223 lines
		
	
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  collision_shape.cpp                                                  */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "collision_shape.h"
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| 
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| #include "core/math/quick_hull.h"
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| #include "mesh_instance.h"
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| #include "physics_body.h"
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| #include "scene/resources/box_shape.h"
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| #include "scene/resources/capsule_shape.h"
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| #include "scene/resources/concave_polygon_shape.h"
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| #include "scene/resources/convex_polygon_shape.h"
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| #include "scene/resources/plane_shape.h"
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| #include "scene/resources/ray_shape.h"
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| #include "scene/resources/sphere_shape.h"
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| #include "servers/visual_server.h"
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| 
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| void CollisionShape::make_convex_from_brothers() {
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| 
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| 	Node *p = get_parent();
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| 	if (!p)
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| 		return;
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| 
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| 	for (int i = 0; i < p->get_child_count(); i++) {
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| 
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| 		Node *n = p->get_child(i);
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| 		MeshInstance *mi = Object::cast_to<MeshInstance>(n);
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| 		if (mi) {
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| 
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| 			Ref<Mesh> m = mi->get_mesh();
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| 			if (m.is_valid()) {
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| 
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| 				Ref<Shape> s = m->create_convex_shape();
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| 				set_shape(s);
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| 			}
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| 		}
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| 	}
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| }
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| 
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| void CollisionShape::_update_in_shape_owner(bool p_xform_only) {
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| 	parent->shape_owner_set_transform(owner_id, get_transform());
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| 	if (p_xform_only)
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| 		return;
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| 	parent->shape_owner_set_disabled(owner_id, disabled);
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| }
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| 
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| void CollisionShape::_notification(int p_what) {
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| 
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| 	switch (p_what) {
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| 
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| 		case NOTIFICATION_PARENTED: {
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| 			parent = Object::cast_to<CollisionObject>(get_parent());
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| 			if (parent) {
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| 				owner_id = parent->create_shape_owner(this);
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| 				if (shape.is_valid()) {
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| 					parent->shape_owner_add_shape(owner_id, shape);
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| 				}
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| 				_update_in_shape_owner();
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| 			}
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| 		} break;
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| 		case NOTIFICATION_ENTER_TREE: {
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| 			if (parent) {
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| 				_update_in_shape_owner();
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| 			}
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| 		} break;
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| 		case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
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| 			if (parent) {
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| 				_update_in_shape_owner(true);
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| 			}
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| 		} break;
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| 		case NOTIFICATION_UNPARENTED: {
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| 			if (parent) {
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| 				parent->remove_shape_owner(owner_id);
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| 			}
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| 			owner_id = 0;
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| 			parent = NULL;
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| 		} break;
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| 	}
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| }
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| 
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| void CollisionShape::resource_changed(RES res) {
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| 
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| 	update_gizmo();
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| }
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| 
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| String CollisionShape::get_configuration_warning() const {
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| 
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| 	String warning = Spatial::get_configuration_warning();
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| 
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| 	if (!Object::cast_to<CollisionObject>(get_parent())) {
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| 		if (warning != String()) {
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| 			warning += "\n\n";
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| 		}
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| 		warning += TTR("CollisionShape only serves to provide a collision shape to a CollisionObject derived node. Please only use it as a child of Area, StaticBody, RigidBody, KinematicBody, etc. to give them a shape.");
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| 	}
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| 
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| 	if (!shape.is_valid()) {
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| 		if (warning != String()) {
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| 			warning += "\n\n";
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| 		}
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| 		warning += TTR("A shape must be provided for CollisionShape to function. Please create a shape resource for it.");
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| 	} else {
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| 		if (shape->is_class("PlaneShape")) {
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| 			if (warning != String()) {
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| 				warning += "\n\n";
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| 			}
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| 			warning += TTR("Plane shapes don't work well and will be removed in future versions. Please don't use them.");
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| 		}
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| 
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| 		if (Object::cast_to<RigidBody>(get_parent()) &&
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| 				Object::cast_to<ConcavePolygonShape>(*shape) &&
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| 				Object::cast_to<RigidBody>(get_parent())->get_mode() != RigidBody::MODE_STATIC) {
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| 			if (warning != String()) {
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| 				warning += "\n\n";
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| 			}
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| 			warning += TTR("ConcavePolygonShape doesn't support RigidBody in another mode than static.");
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| 		}
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| 	}
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| 
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| 	return warning;
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| }
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| 
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| void CollisionShape::_bind_methods() {
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| 
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| 	//not sure if this should do anything
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| 	ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &CollisionShape::resource_changed);
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| 	ClassDB::bind_method(D_METHOD("set_shape", "shape"), &CollisionShape::set_shape);
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| 	ClassDB::bind_method(D_METHOD("get_shape"), &CollisionShape::get_shape);
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| 	ClassDB::bind_method(D_METHOD("set_disabled", "enable"), &CollisionShape::set_disabled);
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| 	ClassDB::bind_method(D_METHOD("is_disabled"), &CollisionShape::is_disabled);
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| 	ClassDB::bind_method(D_METHOD("make_convex_from_brothers"), &CollisionShape::make_convex_from_brothers);
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| 	ClassDB::set_method_flags("CollisionShape", "make_convex_from_brothers", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
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| 
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| 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"), "set_shape", "get_shape");
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| 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
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| }
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| 
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| void CollisionShape::set_shape(const Ref<Shape> &p_shape) {
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| 	if (p_shape == shape) {
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| 		return;
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| 	}
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| 	if (!shape.is_null()) {
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| 		shape->unregister_owner(this);
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| 	}
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| 	shape = p_shape;
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| 	if (!shape.is_null()) {
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| 		shape->register_owner(this);
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| 	}
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| 	update_gizmo();
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| 	if (parent) {
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| 		parent->shape_owner_clear_shapes(owner_id);
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| 		if (shape.is_valid()) {
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| 			parent->shape_owner_add_shape(owner_id, shape);
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| 		}
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| 	}
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| 
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| 	if (is_inside_tree() && parent) {
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| 		// If this is a heightfield shape our center may have changed
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| 		_update_in_shape_owner(true);
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| 	}
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| 	update_configuration_warning();
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| }
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| 
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| Ref<Shape> CollisionShape::get_shape() const {
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| 
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| 	return shape;
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| }
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| 
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| void CollisionShape::set_disabled(bool p_disabled) {
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| 
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| 	disabled = p_disabled;
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| 	update_gizmo();
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| 	if (parent) {
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| 		parent->shape_owner_set_disabled(owner_id, p_disabled);
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| 	}
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| }
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| 
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| bool CollisionShape::is_disabled() const {
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| 
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| 	return disabled;
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| }
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| 
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| CollisionShape::CollisionShape() {
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| 
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| 	//indicator = VisualServer::get_singleton()->mesh_create();
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| 	disabled = false;
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| 	parent = NULL;
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| 	owner_id = 0;
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| 	set_notify_local_transform(true);
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| }
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| 
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| CollisionShape::~CollisionShape() {
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| 	if (!shape.is_null())
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| 		shape->unregister_owner(this);
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| 	//VisualServer::get_singleton()->free(indicator);
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| }
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