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	 2d20fc39aa
			
		
	
	
		2d20fc39aa
		
	
	
	
	
		
			
			We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
		
			
				
	
	
		
			35 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="CryptoKey" inherits="Resource" version="3.2">
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| 	<brief_description>
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| 		A cryptographic key (RSA).
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| 	</brief_description>
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| 	<description>
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| 		The CryptoKey class represents a cryptographic key. Keys can be loaded and saved like any other [Resource].
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| 		They can be used to generate a self-signed [X509Certificate] via [method Crypto.generate_self_signed_certificate] and as private key in [method StreamPeerSSL.accept_stream] along with the appropriate certificate.
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| 		[b]Note:[/b] Not available in HTML5 exports.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="load">
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| 			<return type="int" enum="Error">
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| 			</return>
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| 			<argument index="0" name="path" type="String">
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| 			</argument>
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| 			<description>
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| 				Loads a key from [code]path[/code] ("*.key" file).
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| 			</description>
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| 		</method>
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| 		<method name="save">
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| 			<return type="int" enum="Error">
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| 			</return>
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| 			<argument index="0" name="path" type="String">
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| 			</argument>
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| 			<description>
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| 				Saves a key to the given [code]path[/code] (should be a "*.key" file).
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<constants>
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| 	</constants>
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| </class>
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