mirror of
https://github.com/godotengine/godot.git
synced 2025-11-03 15:11:19 +00:00
Reverts `latest_client_id` back to 0, as I misunderstood how the client
IDs are assigned and, without further testing and debugging, I can't
say if this was a bug or a valid default value.
Similarly, a `latest_client_id` of -1 is no longer raising an error.
Fixes #39548.
(cherry picked from commit
|
||
|---|---|---|
| .. | ||
| gdscript_extend_parser.cpp | ||
| gdscript_extend_parser.h | ||
| gdscript_language_protocol.cpp | ||
| gdscript_language_protocol.h | ||
| gdscript_language_server.cpp | ||
| gdscript_language_server.h | ||
| gdscript_text_document.cpp | ||
| gdscript_text_document.h | ||
| gdscript_workspace.cpp | ||
| gdscript_workspace.h | ||
| lsp.hpp | ||