godot/platform/android/java
Fredia Huya-Kouadio 16bdc8c4f1 Add Android instrumented tests to the app module
This builds on the work from @dsnopek in https://github.com/dsnopek/javaclasswrapper-test, by importing the set of JavaClassWrapper tests from that repo within the Godot core repo in order to bootstrap and standardize how we write and run Android instrumented tests.
The approach used here should serve as a base to build upon to expand the set of instrumented tests used to validate the project's stability.

Co-authored-by: David Snopek <dsnopek@gmail.com>
2025-10-24 07:46:22 -07:00
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app Add Android instrumented tests to the app module 2025-10-24 07:46:22 -07:00
editor Android Editor: Add game speed control options in game menu bar 2025-10-20 10:23:03 +05:30
gradle/wrapper Annual versions bump for the Android platform 2025-05-07 13:14:49 -04:00
lib Update the source sets configuration for the app and lib modules to match the default configuration 2025-10-24 07:44:19 -07:00
nativeSrcsConfigs Bump the NDK to version 28.1.13356709 2025-05-13 08:27:36 -07:00
scripts Add a debug version for Godot's maven central artifact 2025-07-17 17:17:40 -07:00
build.gradle Update the maven publishing configuration following the deprecation of the OSSHR service 2025-07-07 15:57:04 -07:00
gradle.properties Fix gradle build errors when the build path contains non-ASCII characters 2024-02-13 14:31:08 -08:00
gradlew Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
gradlew.bat Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
settings.gradle Update the maven publishing configuration following the deprecation of the OSSHR service 2025-07-07 15:57:04 -07:00
THIRDPARTY.md Update the GodotHost interface to support signing and verifying Android apks 2024-08-26 11:16:38 -07:00