mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-04 07:31:16 +00:00 
			
		
		
		
	This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
		
			
				
	
	
		
			20 lines
		
	
	
	
		
			737 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
	
		
			737 B
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8" ?>
 | 
						|
<class name="VisualScriptDeconstruct" inherits="VisualScriptNode" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
 | 
						|
	<brief_description>
 | 
						|
		A Visual Script node which deconstructs a base type instance into its parts.
 | 
						|
	</brief_description>
 | 
						|
	<description>
 | 
						|
		A Visual Script node which deconstructs a base type instance into its parts.
 | 
						|
	</description>
 | 
						|
	<tutorials>
 | 
						|
	</tutorials>
 | 
						|
	<methods>
 | 
						|
	</methods>
 | 
						|
	<members>
 | 
						|
		<member name="type" type="int" setter="set_deconstruct_type" getter="get_deconstruct_type" enum="Variant.Type" default="0">
 | 
						|
			The type to deconstruct.
 | 
						|
		</member>
 | 
						|
	</members>
 | 
						|
	<constants>
 | 
						|
	</constants>
 | 
						|
</class>
 |