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For the time being we don't support writing a description for those, preferring
having all details in the method's description.
Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
(cherry picked from commit 7adf4cc9b5)
81 lines
3.8 KiB
XML
81 lines
3.8 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MenuButton" inherits="Button" version="3.4">
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<brief_description>
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Special button that brings up a [PopupMenu] when clicked.
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</brief_description>
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<description>
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Special button that brings up a [PopupMenu] when clicked.
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New items can be created inside this [PopupMenu] using [code]get_popup().add_item("My Item Name")[/code]. You can also create them directly from the editor. To do so, select the [MenuButton] node, then in the toolbar at the top of the 2D editor, click [b]Items[/b] then click [b]Add[/b] in the popup. You will be able to give each item new properties.
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See also [BaseButton] which contains common properties and methods associated with this node.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_popup" qualifiers="const">
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<return type="PopupMenu" />
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<description>
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Returns the [PopupMenu] contained in this button.
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</description>
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</method>
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<method name="set_disable_shortcuts">
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<return type="void" />
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<argument index="0" name="disabled" type="bool" />
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<description>
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If [code]true[/code], shortcuts are disabled and cannot be used to trigger the button.
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</description>
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</method>
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</methods>
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<members>
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<member name="action_mode" type="int" setter="set_action_mode" getter="get_action_mode" override="true" enum="BaseButton.ActionMode" default="0" />
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<member name="flat" type="bool" setter="set_flat" getter="is_flat" override="true" default="true" />
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<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="0" />
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<member name="switch_on_hover" type="bool" setter="set_switch_on_hover" getter="is_switch_on_hover" default="false">
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If [code]true[/code], when the cursor hovers above another [MenuButton] within the same parent which also has [code]switch_on_hover[/code] enabled, it will close the current [MenuButton] and open the other one.
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</member>
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<member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" override="true" default="true" />
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</members>
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<signals>
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<signal name="about_to_show">
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<description>
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Emitted when [PopupMenu] of this MenuButton is about to show.
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</description>
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</signal>
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</signals>
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<constants>
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</constants>
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<theme_items>
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<theme_item name="disabled" type="StyleBox">
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[StyleBox] used when the [MenuButton] is disabled.
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</theme_item>
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<theme_item name="focus" type="StyleBox">
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[StyleBox] used when the [MenuButton] is focused. It is displayed over the current [StyleBox], so using [StyleBoxEmpty] will just disable the focus visual effect.
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</theme_item>
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<theme_item name="font" type="Font">
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[Font] of the [MenuButton]'s text.
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</theme_item>
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<theme_item name="font_color" type="Color" default="Color( 0.88, 0.88, 0.88, 1 )">
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Default text [Color] of the [MenuButton].
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</theme_item>
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<theme_item name="font_color_disabled" type="Color" default="Color( 1, 1, 1, 0.3 )">
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Text [Color] used when the [MenuButton] is disabled.
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</theme_item>
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<theme_item name="font_color_hover" type="Color" default="Color( 0.94, 0.94, 0.94, 1 )">
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Text [Color] used when the [MenuButton] is being hovered.
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</theme_item>
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<theme_item name="font_color_pressed" type="Color" default="Color( 1, 1, 1, 1 )">
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Text [Color] used when the [MenuButton] is being pressed.
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</theme_item>
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<theme_item name="hover" type="StyleBox">
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[StyleBox] used when the [MenuButton] is being hovered.
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</theme_item>
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<theme_item name="hseparation" type="int" default="3">
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The horizontal space between [MenuButton]'s icon and text.
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</theme_item>
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<theme_item name="normal" type="StyleBox">
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Default [StyleBox] for the [MenuButton].
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</theme_item>
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<theme_item name="pressed" type="StyleBox">
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[StyleBox] used when the [MenuButton] is being pressed.
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</theme_item>
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</theme_items>
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</class>
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