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			371 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			371 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  compression.cpp                                                       */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #include "compression.h"
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| 
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| #include "core/config/project_settings.h"
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| #include "core/io/zip_io.h"
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| 
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| #include "thirdparty/misc/fastlz.h"
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| 
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| #include <zstd.h>
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| 
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| #ifdef BROTLI_ENABLED
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| #include <brotli/decode.h>
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| #endif
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| 
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| // Caches for zstd.
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| static BinaryMutex mutex;
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| static ZSTD_DCtx *current_zstd_d_ctx = nullptr;
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| static bool current_zstd_long_distance_matching;
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| static int current_zstd_window_log_size;
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| 
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| int64_t Compression::compress(uint8_t *p_dst, const uint8_t *p_src, int64_t p_src_size, Mode p_mode) {
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| 	switch (p_mode) {
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| 		case MODE_BROTLI: {
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| 			ERR_FAIL_V_MSG(-1, "Only brotli decompression is supported.");
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| 		} break;
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| 		case MODE_FASTLZ: {
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| 			ERR_FAIL_COND_V_MSG(p_src_size > INT32_MAX, -1, "Cannot compress a FastLZ/LZ77 file 2 GiB or larger. LZ77 supports larger files, but FastLZ's implementation uses C++ `int` so is limited to 2 GiB. Consider using Zstd instead.");
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| 			if (p_src_size < 16) {
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| 				uint8_t src[16];
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| 				memset(&src[p_src_size], 0, 16 - p_src_size);
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| 				memcpy(src, p_src, p_src_size);
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| 				return fastlz_compress(src, 16, p_dst);
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| 			} else {
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| 				return fastlz_compress(p_src, p_src_size, p_dst);
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| 			}
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| 
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| 		} break;
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| 		case MODE_DEFLATE:
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| 		case MODE_GZIP: {
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| 			ERR_FAIL_COND_V_MSG(p_src_size > INT32_MAX, -1, "Cannot compress a Deflate or GZip file 2 GiB or larger. Deflate and GZip are both limited to 4 GiB, and ZLib's implementation uses C++ `int` so is limited to 2 GiB. Consider using Zstd instead.");
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| 			int window_bits = p_mode == MODE_DEFLATE ? 15 : 15 + 16;
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| 
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| 			z_stream strm;
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| 			strm.zalloc = zipio_alloc;
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| 			strm.zfree = zipio_free;
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| 			strm.opaque = Z_NULL;
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| 			int level = p_mode == MODE_DEFLATE ? zlib_level : gzip_level;
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| 			int err = deflateInit2(&strm, level, Z_DEFLATED, window_bits, 8, Z_DEFAULT_STRATEGY);
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| 			if (err != Z_OK) {
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| 				return -1;
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| 			}
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| 
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| 			strm.avail_in = p_src_size;
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| 			int aout = deflateBound(&strm, p_src_size);
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| 			strm.avail_out = aout;
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| 			strm.next_in = (Bytef *)p_src;
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| 			strm.next_out = p_dst;
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| 			deflate(&strm, Z_FINISH);
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| 			aout = aout - strm.avail_out;
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| 			deflateEnd(&strm);
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| 			return aout;
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| 
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| 		} break;
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| 		case MODE_ZSTD: {
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| 			ZSTD_CCtx *cctx = ZSTD_createCCtx();
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| 			ZSTD_CCtx_setParameter(cctx, ZSTD_c_compressionLevel, zstd_level);
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| 			if (zstd_long_distance_matching) {
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| 				ZSTD_CCtx_setParameter(cctx, ZSTD_c_enableLongDistanceMatching, 1);
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| 				ZSTD_CCtx_setParameter(cctx, ZSTD_c_windowLog, zstd_window_log_size);
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| 			}
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| 			const int64_t max_dst_size = get_max_compressed_buffer_size(p_src_size, MODE_ZSTD);
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| 			const size_t ret = ZSTD_compressCCtx(cctx, p_dst, max_dst_size, p_src, p_src_size, zstd_level);
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| 			ZSTD_freeCCtx(cctx);
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| 			return (int64_t)ret;
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| 		} break;
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| 	}
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| 
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| 	ERR_FAIL_V(-1);
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| }
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| 
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| int64_t Compression::get_max_compressed_buffer_size(int64_t p_src_size, Mode p_mode) {
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| 	switch (p_mode) {
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| 		case MODE_BROTLI: {
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| 			ERR_FAIL_V_MSG(-1, "Only brotli decompression is supported.");
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| 		} break;
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| 		case MODE_FASTLZ: {
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| 			ERR_FAIL_COND_V_MSG(p_src_size > INT32_MAX, -1, "Cannot compress a FastLZ/LZ77 file 2 GiB or larger. LZ77 supports larger files, but FastLZ's implementation uses C++ `int` so is limited to 2 GiB. Consider using Zstd instead.");
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| 			int ss = p_src_size + p_src_size * 6 / 100;
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| 			if (ss < 66) {
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| 				ss = 66;
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| 			}
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| 			return ss;
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| 
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| 		} break;
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| 		case MODE_DEFLATE:
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| 		case MODE_GZIP: {
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| 			ERR_FAIL_COND_V_MSG(p_src_size > INT32_MAX, -1, "Cannot compress a Deflate or GZip file 2 GiB or larger. Deflate and GZip are both limited to 4 GiB, and ZLib's implementation uses C++ `int` so is limited to 2 GiB. Consider using Zstd instead.");
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| 			int window_bits = p_mode == MODE_DEFLATE ? 15 : 15 + 16;
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| 
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| 			z_stream strm;
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| 			strm.zalloc = zipio_alloc;
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| 			strm.zfree = zipio_free;
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| 			strm.opaque = Z_NULL;
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| 			int err = deflateInit2(&strm, Z_DEFAULT_COMPRESSION, Z_DEFLATED, window_bits, 8, Z_DEFAULT_STRATEGY);
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| 			if (err != Z_OK) {
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| 				return -1;
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| 			}
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| 			int aout = deflateBound(&strm, p_src_size);
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| 			deflateEnd(&strm);
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| 			return aout;
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| 		} break;
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| 		case MODE_ZSTD: {
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| 			return ZSTD_compressBound(p_src_size);
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| 		} break;
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| 	}
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| 
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| 	ERR_FAIL_V(-1);
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| }
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| 
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| int64_t Compression::decompress(uint8_t *p_dst, int64_t p_dst_max_size, const uint8_t *p_src, int64_t p_src_size, Mode p_mode) {
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| 	switch (p_mode) {
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| 		case MODE_BROTLI: {
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| #ifdef BROTLI_ENABLED
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| 			size_t ret_size = p_dst_max_size;
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| 			BrotliDecoderResult res = BrotliDecoderDecompress(p_src_size, p_src, &ret_size, p_dst);
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| 			ERR_FAIL_COND_V(res != BROTLI_DECODER_RESULT_SUCCESS, -1);
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| 			return ret_size;
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| #else
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| 			ERR_FAIL_V_MSG(-1, "Godot was compiled without brotli support.");
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| #endif
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| 		} break;
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| 		case MODE_FASTLZ: {
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| 			ERR_FAIL_COND_V_MSG(p_dst_max_size > INT32_MAX, -1, "Cannot decompress a FastLZ/LZ77 file 2 GiB or larger. LZ77 supports larger files, but FastLZ's implementation uses C++ `int` so is limited to 2 GiB. Consider using Zstd instead.");
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| 			int ret_size = 0;
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| 
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| 			if (p_dst_max_size < 16) {
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| 				uint8_t dst[16];
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| 				fastlz_decompress(p_src, p_src_size, dst, 16);
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| 				memcpy(p_dst, dst, p_dst_max_size);
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| 				ret_size = p_dst_max_size;
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| 			} else {
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| 				ret_size = fastlz_decompress(p_src, p_src_size, p_dst, p_dst_max_size);
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| 			}
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| 			return ret_size;
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| 		} break;
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| 		case MODE_DEFLATE:
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| 		case MODE_GZIP: {
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| 			ERR_FAIL_COND_V_MSG(p_dst_max_size > INT32_MAX, -1, "Cannot decompress a Deflate or GZip file 2 GiB or larger. Deflate and GZip are both limited to 4 GiB, and ZLib's implementation uses C++ `int` so is limited to 2 GiB. Consider using Zstd instead.");
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| 			int window_bits = p_mode == MODE_DEFLATE ? 15 : 15 + 16;
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| 
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| 			z_stream strm;
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| 			strm.zalloc = zipio_alloc;
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| 			strm.zfree = zipio_free;
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| 			strm.opaque = Z_NULL;
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| 			strm.avail_in = 0;
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| 			strm.next_in = Z_NULL;
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| 			int err = inflateInit2(&strm, window_bits);
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| 			ERR_FAIL_COND_V(err != Z_OK, -1);
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| 
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| 			strm.avail_in = p_src_size;
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| 			strm.avail_out = p_dst_max_size;
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| 			strm.next_in = (Bytef *)p_src;
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| 			strm.next_out = p_dst;
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| 
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| 			err = inflate(&strm, Z_FINISH);
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| 			int total = strm.total_out;
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| 			inflateEnd(&strm);
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| 			ERR_FAIL_COND_V(err != Z_STREAM_END, -1);
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| 			return total;
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| 		} break;
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| 		case MODE_ZSTD: {
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| 			MutexLock lock(mutex);
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| 
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| 			if (!current_zstd_d_ctx || current_zstd_long_distance_matching != zstd_long_distance_matching || current_zstd_window_log_size != zstd_window_log_size) {
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| 				if (current_zstd_d_ctx) {
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| 					ZSTD_freeDCtx(current_zstd_d_ctx);
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| 				}
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| 
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| 				current_zstd_d_ctx = ZSTD_createDCtx();
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| 				if (zstd_long_distance_matching) {
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| 					ZSTD_DCtx_setParameter(current_zstd_d_ctx, ZSTD_d_windowLogMax, zstd_window_log_size);
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| 				}
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| 				current_zstd_long_distance_matching = zstd_long_distance_matching;
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| 				current_zstd_window_log_size = zstd_window_log_size;
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| 			}
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| 
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| 			size_t ret = ZSTD_decompressDCtx(current_zstd_d_ctx, p_dst, p_dst_max_size, p_src, p_src_size);
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| 			return (int64_t)ret;
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| 		} break;
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| 	}
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| 
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| 	ERR_FAIL_V(-1);
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| }
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| 
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| /**
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| 	This will handle both Gzip and Deflate streams. It will automatically allocate the output buffer into the provided p_dst_vect Vector.
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| 	This is required for compressed data whose final uncompressed size is unknown, as is the case for HTTP response bodies.
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| 	This is much slower however than using Compression::decompress because it may result in multiple full copies of the output buffer.
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| */
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| int Compression::decompress_dynamic(Vector<uint8_t> *p_dst_vect, int64_t p_max_dst_size, const uint8_t *p_src, int64_t p_src_size, Mode p_mode) {
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| 	uint8_t *dst = nullptr;
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| 	int out_mark = 0;
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| 
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| 	ERR_FAIL_COND_V(p_src_size <= 0, Z_DATA_ERROR);
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| 
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| 	if (p_mode == MODE_BROTLI) {
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| #ifdef BROTLI_ENABLED
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| 		BrotliDecoderResult ret;
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| 		BrotliDecoderState *state = BrotliDecoderCreateInstance(nullptr, nullptr, nullptr);
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| 		ERR_FAIL_NULL_V(state, Z_DATA_ERROR);
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| 
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| 		// Setup the stream inputs.
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| 		const uint8_t *next_in = p_src;
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| 		size_t avail_in = p_src_size;
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| 		uint8_t *next_out = nullptr;
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| 		size_t avail_out = 0;
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| 		size_t total_out = 0;
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| 
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| 		// Ensure the destination buffer is empty.
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| 		p_dst_vect->clear();
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| 
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| 		// Decompress until stream ends or end of file.
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| 		do {
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| 			// Add another chunk size to the output buffer.
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| 			// This forces a copy of the whole buffer.
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| 			p_dst_vect->resize(p_dst_vect->size() + gzip_chunk);
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| 			// Get pointer to the actual output buffer.
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| 			dst = p_dst_vect->ptrw();
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| 
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| 			// Set the stream to the new output stream.
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| 			// Since it was copied, we need to reset the stream to the new buffer.
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| 			next_out = &(dst[out_mark]);
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| 			avail_out += gzip_chunk;
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| 
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| 			ret = BrotliDecoderDecompressStream(state, &avail_in, &next_in, &avail_out, &next_out, &total_out);
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| 			if (ret == BROTLI_DECODER_RESULT_ERROR) {
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| 				WARN_PRINT(BrotliDecoderErrorString(BrotliDecoderGetErrorCode(state)));
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| 				BrotliDecoderDestroyInstance(state);
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| 				p_dst_vect->clear();
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| 				return Z_DATA_ERROR;
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| 			}
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| 
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| 			out_mark += gzip_chunk - avail_out;
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| 
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| 			// Enforce max output size.
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| 			if (p_max_dst_size > -1 && total_out > (uint64_t)p_max_dst_size) {
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| 				BrotliDecoderDestroyInstance(state);
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| 				p_dst_vect->clear();
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| 				return Z_BUF_ERROR;
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| 			}
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| 		} while (ret != BROTLI_DECODER_RESULT_SUCCESS);
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| 
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| 		// If all done successfully, resize the output if it's larger than the actual output.
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| 		if ((unsigned long)p_dst_vect->size() > total_out) {
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| 			p_dst_vect->resize(total_out);
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| 		}
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| 
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| 		// Clean up and return.
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| 		BrotliDecoderDestroyInstance(state);
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| 		return Z_OK;
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| #else
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| 		ERR_FAIL_V_MSG(Z_ERRNO, "Godot was compiled without brotli support.");
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| #endif
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| 	} else {
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| 		// This function only supports GZip and Deflate.
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| 		ERR_FAIL_COND_V(p_mode != MODE_DEFLATE && p_mode != MODE_GZIP, Z_ERRNO);
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| 
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| 		int ret;
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| 		z_stream strm;
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| 		int window_bits = p_mode == MODE_DEFLATE ? 15 : 15 + 16;
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| 
 | |
| 		// Initialize the stream.
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| 		strm.zalloc = Z_NULL;
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| 		strm.zfree = Z_NULL;
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| 		strm.opaque = Z_NULL;
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| 		strm.avail_in = 0;
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| 		strm.next_in = Z_NULL;
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| 
 | |
| 		int err = inflateInit2(&strm, window_bits);
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| 		ERR_FAIL_COND_V(err != Z_OK, -1);
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| 
 | |
| 		// Setup the stream inputs.
 | |
| 		strm.next_in = (Bytef *)p_src;
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| 		strm.avail_in = p_src_size;
 | |
| 
 | |
| 		// Ensure the destination buffer is empty.
 | |
| 		p_dst_vect->clear();
 | |
| 
 | |
| 		// Decompress until deflate stream ends or end of file.
 | |
| 		do {
 | |
| 			// Add another chunk size to the output buffer.
 | |
| 			// This forces a copy of the whole buffer.
 | |
| 			p_dst_vect->resize(p_dst_vect->size() + gzip_chunk);
 | |
| 			// Get pointer to the actual output buffer.
 | |
| 			dst = p_dst_vect->ptrw();
 | |
| 
 | |
| 			// Set the stream to the new output stream.
 | |
| 			// Since it was copied, we need to reset the stream to the new buffer.
 | |
| 			strm.next_out = &(dst[out_mark]);
 | |
| 			strm.avail_out = gzip_chunk;
 | |
| 
 | |
| 			// Run inflate() on input until output buffer is full and needs to be resized or input runs out.
 | |
| 			do {
 | |
| 				ret = inflate(&strm, Z_SYNC_FLUSH);
 | |
| 
 | |
| 				switch (ret) {
 | |
| 					case Z_NEED_DICT:
 | |
| 						ret = Z_DATA_ERROR;
 | |
| 						[[fallthrough]];
 | |
| 					case Z_DATA_ERROR:
 | |
| 					case Z_MEM_ERROR:
 | |
| 					case Z_STREAM_ERROR:
 | |
| 					case Z_BUF_ERROR:
 | |
| 						if (strm.msg) {
 | |
| 							WARN_PRINT(strm.msg);
 | |
| 						}
 | |
| 						(void)inflateEnd(&strm);
 | |
| 						p_dst_vect->clear();
 | |
| 						return ret;
 | |
| 				}
 | |
| 			} while (strm.avail_out > 0 && strm.avail_in > 0);
 | |
| 
 | |
| 			out_mark += gzip_chunk;
 | |
| 
 | |
| 			// Enforce max output size.
 | |
| 			if (p_max_dst_size > -1 && strm.total_out > (uint64_t)p_max_dst_size) {
 | |
| 				(void)inflateEnd(&strm);
 | |
| 				p_dst_vect->clear();
 | |
| 				return Z_BUF_ERROR;
 | |
| 			}
 | |
| 		} while (ret != Z_STREAM_END);
 | |
| 
 | |
| 		// If all done successfully, resize the output if it's larger than the actual output.
 | |
| 		if ((unsigned long)p_dst_vect->size() > strm.total_out) {
 | |
| 			p_dst_vect->resize(strm.total_out);
 | |
| 		}
 | |
| 
 | |
| 		// Clean up and return.
 | |
| 		(void)inflateEnd(&strm);
 | |
| 		return Z_OK;
 | |
| 	}
 | |
| }
 | 
