mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 13:41:03 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			138 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			138 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
 | |
| <class name="FileDialog" inherits="ConfirmationDialog" category="Core" version="3.1">
 | |
| 	<brief_description>
 | |
| 		Dialog for selecting files or directories in the filesystem.
 | |
| 	</brief_description>
 | |
| 	<description>
 | |
| 		FileDialog is a preset dialog used to choose files and directories in the filesystem. It supports filter masks.
 | |
| 	</description>
 | |
| 	<tutorials>
 | |
| 	</tutorials>
 | |
| 	<demos>
 | |
| 	</demos>
 | |
| 	<methods>
 | |
| 		<method name="add_filter">
 | |
| 			<return type="void">
 | |
| 			</return>
 | |
| 			<argument index="0" name="filter" type="String">
 | |
| 			</argument>
 | |
| 			<description>
 | |
| 				Add a custom filter. Filter format is: "mask ; description", example (C++): dialog->add_filter("*.png ; PNG Images");
 | |
| 			</description>
 | |
| 		</method>
 | |
| 		<method name="clear_filters">
 | |
| 			<return type="void">
 | |
| 			</return>
 | |
| 			<description>
 | |
| 				Clear all the added filters in the dialog.
 | |
| 			</description>
 | |
| 		</method>
 | |
| 		<method name="deselect_items">
 | |
| 			<return type="void">
 | |
| 			</return>
 | |
| 			<description>
 | |
| 			</description>
 | |
| 		</method>
 | |
| 		<method name="get_line_edit">
 | |
| 			<return type="LineEdit">
 | |
| 			</return>
 | |
| 			<description>
 | |
| 			</description>
 | |
| 		</method>
 | |
| 		<method name="get_vbox">
 | |
| 			<return type="VBoxContainer">
 | |
| 			</return>
 | |
| 			<description>
 | |
| 				Return the vertical box container of the dialog, custom controls can be added to it.
 | |
| 			</description>
 | |
| 		</method>
 | |
| 		<method name="invalidate">
 | |
| 			<return type="void">
 | |
| 			</return>
 | |
| 			<description>
 | |
| 				Invalidate and update the current dialog content list.
 | |
| 			</description>
 | |
| 		</method>
 | |
| 	</methods>
 | |
| 	<members>
 | |
| 		<member name="access" type="int" setter="set_access" getter="get_access" enum="FileDialog.Access">
 | |
| 		</member>
 | |
| 		<member name="current_dir" type="String" setter="set_current_dir" getter="get_current_dir">
 | |
| 			The current working directory of the file dialog.
 | |
| 		</member>
 | |
| 		<member name="current_file" type="String" setter="set_current_file" getter="get_current_file">
 | |
| 			The currently selected file of the file dialog.
 | |
| 		</member>
 | |
| 		<member name="current_path" type="String" setter="set_current_path" getter="get_current_path">
 | |
| 			The currently selected file path of the file dialog.
 | |
| 		</member>
 | |
| 		<member name="filters" type="PoolStringArray" setter="set_filters" getter="get_filters">
 | |
| 		</member>
 | |
| 		<member name="mode" type="int" setter="set_mode" getter="get_mode" enum="FileDialog.Mode">
 | |
| 		</member>
 | |
| 		<member name="mode_overrides_title" type="bool" setter="set_mode_overrides_title" getter="is_mode_overriding_title">
 | |
| 			If [code]true[/code], changing the [code]mode[/code] property will set the window title accordingly (e. g. setting mode to [code]MODE_OPEN_FILE[/code] will change the window title to "Open a File").
 | |
| 		</member>
 | |
| 		<member name="show_hidden_files" type="bool" setter="set_show_hidden_files" getter="is_showing_hidden_files">
 | |
| 		</member>
 | |
| 	</members>
 | |
| 	<signals>
 | |
| 		<signal name="dir_selected">
 | |
| 			<argument index="0" name="dir" type="String">
 | |
| 			</argument>
 | |
| 			<description>
 | |
| 				Event emitted when the user selects a directory.
 | |
| 			</description>
 | |
| 		</signal>
 | |
| 		<signal name="file_selected">
 | |
| 			<argument index="0" name="path" type="String">
 | |
| 			</argument>
 | |
| 			<description>
 | |
| 				Event emitted when the user selects a file (double clicks it or presses the OK button).
 | |
| 			</description>
 | |
| 		</signal>
 | |
| 		<signal name="files_selected">
 | |
| 			<argument index="0" name="paths" type="PoolStringArray">
 | |
| 			</argument>
 | |
| 			<description>
 | |
| 				Event emitted when the user selects multiple files.
 | |
| 			</description>
 | |
| 		</signal>
 | |
| 	</signals>
 | |
| 	<constants>
 | |
| 		<constant name="MODE_OPEN_FILE" value="0" enum="Mode">
 | |
| 			The dialog allows the selection of one, and only one file.
 | |
| 		</constant>
 | |
| 		<constant name="MODE_OPEN_FILES" value="1" enum="Mode">
 | |
| 			The dialog allows the selection of multiple files.
 | |
| 		</constant>
 | |
| 		<constant name="MODE_OPEN_DIR" value="2" enum="Mode">
 | |
| 			The dialog functions as a folder selector, disallowing the selection of any file.
 | |
| 		</constant>
 | |
| 		<constant name="MODE_OPEN_ANY" value="3" enum="Mode">
 | |
| 			The dialog allows the selection of a file or a directory.
 | |
| 		</constant>
 | |
| 		<constant name="MODE_SAVE_FILE" value="4" enum="Mode">
 | |
| 			The dialog will warn when a file exists.
 | |
| 		</constant>
 | |
| 		<constant name="ACCESS_RESOURCES" value="0" enum="Access">
 | |
| 			The dialog allows the selection of file and directory.
 | |
| 		</constant>
 | |
| 		<constant name="ACCESS_USERDATA" value="1" enum="Access">
 | |
| 			The dialog allows access files under [Resource] path(res://) .
 | |
| 		</constant>
 | |
| 		<constant name="ACCESS_FILESYSTEM" value="2" enum="Access">
 | |
| 			The dialog allows access files in whole file system.
 | |
| 		</constant>
 | |
| 	</constants>
 | |
| 	<theme_items>
 | |
| 		<theme_item name="files_disabled" type="Color">
 | |
| 		</theme_item>
 | |
| 		<theme_item name="folder" type="Texture">
 | |
| 		</theme_item>
 | |
| 		<theme_item name="parent_folder" type="Texture">
 | |
| 		</theme_item>
 | |
| 		<theme_item name="reload" type="Texture">
 | |
| 		</theme_item>
 | |
| 	</theme_items>
 | |
| </class>
 | 
