godot/scene
2025-10-08 02:25:40 +02:00
..
2d Merge pull request #109820 from groud/fix_one_way_collision_tilemaplayer 2025-08-22 16:11:53 -05:00
3d Make extended SkeletonModifiers retrieve interpolated global transform 2025-10-08 02:22:53 +02:00
animation Fix backward root motion in AnimationTree 2025-10-08 01:48:25 +02:00
audio Compile out editor-only logic within validate_property in games 2025-06-12 12:54:19 +08:00
debugger Fix single-object inspect command regression 2025-09-01 20:28:39 +02:00
gui Add column boundary check in the autocompletion. 2025-10-08 02:08:43 +02:00
main Merge pull request #90922 from YeldhamDev/so_many_popupmenu_bugs 2025-09-01 12:25:43 -05:00
resources Fix glow intensity not showing in compatibility renderer when blend mode is set to mix. 2025-10-08 02:25:40 +02:00
theme Rename SVGTexture to DPITexture. 2025-08-21 11:39:16 +03:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
property_utils.cpp Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Rename SVGTexture to DPITexture. 2025-08-21 11:39:16 +03:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h [RTL] Add paragraph separation theme property. 2025-06-10 12:13:48 +03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00