godot/editor/scene/2d/particles_2d_editor_plugin.cpp
2025-08-31 14:25:44 -07:00

542 lines
19 KiB
C++

/**************************************************************************/
/* particles_2d_editor_plugin.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "particles_2d_editor_plugin.h"
#include "core/io/image_loader.h"
#include "editor/editor_node.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/gui/editor_file_dialog.h"
#include "scene/2d/cpu_particles_2d.h"
#include "scene/2d/gpu_particles_2d.h"
#include "scene/gui/box_container.h"
#include "scene/gui/check_box.h"
#include "scene/gui/option_button.h"
#include "scene/gui/popup_menu.h"
#include "scene/gui/spin_box.h"
#include "scene/resources/image_texture.h"
#include "scene/resources/particle_process_material.h"
void GPUParticles2DEditorPlugin::_menu_callback(int p_idx) {
if (p_idx == MENU_GENERATE_VISIBILITY_RECT) {
if (need_show_lifetime_dialog(generate_seconds)) {
generate_visibility_rect->popup_centered();
} else {
_generate_visibility_rect();
}
} else {
Particles2DEditorPlugin::_menu_callback(p_idx);
}
}
void GPUParticles2DEditorPlugin::_add_menu_options(PopupMenu *p_menu) {
Particles2DEditorPlugin::_add_menu_options(p_menu);
p_menu->add_item(TTR("Generate Visibility Rect"), MENU_GENERATE_VISIBILITY_RECT);
}
void Particles2DEditorPlugin::_file_selected(const String &p_file) {
source_emission_file = p_file;
emission_mask->popup_centered();
}
void Particles2DEditorPlugin::_get_base_emission_mask(PackedVector2Array &r_valid_positions, PackedVector2Array &r_valid_normals, PackedByteArray &r_valid_colors, Vector2i &r_image_size) {
Ref<Image> img;
img.instantiate();
Error err = ImageLoader::load_image(source_emission_file, img);
ERR_FAIL_COND_MSG(err != OK, "Error loading image '" + source_emission_file + "'.");
if (img->is_compressed()) {
img->decompress();
}
img->convert(Image::FORMAT_RGBA8);
ERR_FAIL_COND(img->get_format() != Image::FORMAT_RGBA8);
Size2i s = img->get_size();
ERR_FAIL_COND(s.width == 0 || s.height == 0);
r_image_size = s;
r_valid_positions.resize(s.width * s.height);
EmissionMode emode = (EmissionMode)emission_mask_mode->get_selected();
if (emode == EMISSION_MODE_BORDER_DIRECTED) {
r_valid_normals.resize(s.width * s.height);
}
bool capture_colors = emission_colors->is_pressed();
if (capture_colors) {
r_valid_colors.resize(s.width * s.height * 4);
}
int vpc = 0;
{
Vector<uint8_t> img_data = img->get_data();
const uint8_t *r = img_data.ptr();
for (int i = 0; i < s.width; i++) {
for (int j = 0; j < s.height; j++) {
uint8_t a = r[(j * s.width + i) * 4 + 3];
if (a > 128) {
if (emode == EMISSION_MODE_SOLID) {
if (capture_colors) {
r_valid_colors.write[vpc * 4 + 0] = r[(j * s.width + i) * 4 + 0];
r_valid_colors.write[vpc * 4 + 1] = r[(j * s.width + i) * 4 + 1];
r_valid_colors.write[vpc * 4 + 2] = r[(j * s.width + i) * 4 + 2];
r_valid_colors.write[vpc * 4 + 3] = r[(j * s.width + i) * 4 + 3];
}
r_valid_positions.write[vpc++] = Point2(i, j);
} else {
bool on_border = false;
for (int x = i - 1; x <= i + 1; x++) {
for (int y = j - 1; y <= j + 1; y++) {
if (x < 0 || y < 0 || x >= s.width || y >= s.height || r[(y * s.width + x) * 4 + 3] <= 128) {
on_border = true;
break;
}
}
if (on_border) {
break;
}
}
if (on_border) {
r_valid_positions.write[vpc] = Point2(i, j);
if (emode == EMISSION_MODE_BORDER_DIRECTED) {
Vector2 normal;
for (int x = i - 2; x <= i + 2; x++) {
for (int y = j - 2; y <= j + 2; y++) {
if (x == i && y == j) {
continue;
}
if (x < 0 || y < 0 || x >= s.width || y >= s.height || r[(y * s.width + x) * 4 + 3] <= 128) {
normal += Vector2(x - i, y - j).normalized();
}
}
}
normal.normalize();
r_valid_normals.write[vpc] = normal;
}
if (capture_colors) {
r_valid_colors.write[vpc * 4 + 0] = r[(j * s.width + i) * 4 + 0];
r_valid_colors.write[vpc * 4 + 1] = r[(j * s.width + i) * 4 + 1];
r_valid_colors.write[vpc * 4 + 2] = r[(j * s.width + i) * 4 + 2];
r_valid_colors.write[vpc * 4 + 3] = r[(j * s.width + i) * 4 + 3];
}
vpc++;
}
}
}
}
}
}
r_valid_positions.resize(vpc);
if (!r_valid_normals.is_empty()) {
r_valid_normals.resize(vpc);
}
}
Particles2DEditorPlugin::Particles2DEditorPlugin() {
file = memnew(EditorFileDialog);
List<String> ext;
ImageLoader::get_recognized_extensions(&ext);
for (const String &E : ext) {
file->add_filter("*." + E, E.to_upper());
}
file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
EditorNode::get_singleton()->get_gui_base()->add_child(file);
file->connect("file_selected", callable_mp(this, &Particles2DEditorPlugin::_file_selected));
emission_mask = memnew(ConfirmationDialog);
emission_mask->set_title(TTR("Load Emission Mask"));
VBoxContainer *emvb = memnew(VBoxContainer);
emission_mask->add_child(emvb);
emission_mask_mode = memnew(OptionButton);
emission_mask_mode->add_item(TTR("Solid Pixels"), EMISSION_MODE_SOLID);
emission_mask_mode->add_item(TTR("Border Pixels"), EMISSION_MODE_BORDER);
emission_mask_mode->add_item(TTR("Directed Border Pixels"), EMISSION_MODE_BORDER_DIRECTED);
emvb->add_margin_child(TTR("Emission Mask"), emission_mask_mode);
VBoxContainer *optionsvb = memnew(VBoxContainer);
emvb->add_margin_child(TTR("Options"), optionsvb);
emission_mask_centered = memnew(CheckBox(TTR("Centered")));
optionsvb->add_child(emission_mask_centered);
emission_colors = memnew(CheckBox(TTR("Capture Colors from Pixel")));
optionsvb->add_child(emission_colors);
EditorNode::get_singleton()->get_gui_base()->add_child(emission_mask);
emission_mask->connect(SceneStringName(confirmed), callable_mp(this, &Particles2DEditorPlugin::_generate_emission_mask));
}
void Particles2DEditorPlugin::_set_show_gizmos(Node *p_node, bool p_show) {
GPUParticles2D *gpu_particles = Object::cast_to<GPUParticles2D>(p_node);
if (gpu_particles) {
gpu_particles->set_show_gizmos(p_show);
}
CPUParticles2D *cpu_particles = Object::cast_to<CPUParticles2D>(p_node);
if (cpu_particles) {
cpu_particles->set_show_gizmos(p_show);
}
// The `selection_changed` signal is deferred. A node could be deleted before the signal is emitted.
if (p_show) {
p_node->connect(SceneStringName(tree_exiting), callable_mp(this, &Particles2DEditorPlugin::_node_removed).bind(p_node));
} else {
p_node->disconnect(SceneStringName(tree_exiting), callable_mp(this, &Particles2DEditorPlugin::_node_removed));
}
}
void Particles2DEditorPlugin::_selection_changed() {
const List<Node *> &current_selection = EditorNode::get_singleton()->get_editor_selection()->get_top_selected_node_list();
if (selected_particles.is_empty() && current_selection.is_empty()) {
return;
}
// Turn gizmos on for nodes that are newly selected.
HashSet<const Node *> nodes_in_current_selection;
for (Node *node : current_selection) {
nodes_in_current_selection.insert(node);
if (!selected_particles.has(node)) {
_set_show_gizmos(node, true);
selected_particles.insert(node);
}
}
// Turn gizmos off for nodes that are no longer selected.
LocalVector<Node *> to_erase;
for (Node *node : selected_particles) {
if (!nodes_in_current_selection.has(node)) {
_set_show_gizmos(node, false);
to_erase.push_back(node);
}
}
for (Node *node : to_erase) {
selected_particles.erase(node);
}
}
void Particles2DEditorPlugin::_node_removed(Node *p_node) {
if (selected_particles.erase(p_node)) {
_set_show_gizmos(p_node, false);
}
}
void GPUParticles2DEditorPlugin::_generate_visibility_rect() {
GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);
double time = generate_seconds->get_value();
float running = 0.0;
EditorProgress ep("gen_vrect", TTR("Generating Visibility Rect (Waiting for Particle Simulation)"), int(time));
bool was_emitting = particles->is_emitting();
if (!was_emitting) {
particles->set_emitting(true);
OS::get_singleton()->delay_usec(1000);
}
Rect2 rect;
while (running < time) {
uint64_t ticks = OS::get_singleton()->get_ticks_usec();
ep.step(TTR("Generating..."), int(running), true);
OS::get_singleton()->delay_usec(1000);
Rect2 capture = particles->capture_rect();
if (rect == Rect2()) {
rect = capture;
} else {
rect = rect.merge(capture);
}
running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0;
}
if (!was_emitting) {
particles->set_emitting(false);
}
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Generate Visibility Rect"));
undo_redo->add_do_method(particles, "set_visibility_rect", rect);
undo_redo->add_undo_method(particles, "set_visibility_rect", particles->get_visibility_rect());
undo_redo->commit_action();
}
void Particles2DEditorPlugin::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", callable_mp(this, &Particles2DEditorPlugin::_selection_changed));
} break;
}
}
void Particles2DEditorPlugin::_menu_callback(int p_idx) {
if (p_idx == MENU_LOAD_EMISSION_MASK) {
GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);
if (particles && particles->get_process_material().is_null()) {
EditorNode::get_singleton()->show_warning(TTR("Loading emission mask requires ParticleProcessMaterial."));
return;
}
file->popup_file_dialog();
} else {
ParticlesEditorPlugin::_menu_callback(p_idx);
}
}
void Particles2DEditorPlugin::_add_menu_options(PopupMenu *p_menu) {
p_menu->add_item(TTR("Load Emission Mask"), MENU_LOAD_EMISSION_MASK);
}
Node *GPUParticles2DEditorPlugin::_convert_particles() {
GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);
CPUParticles2D *cpu_particles = memnew(CPUParticles2D);
cpu_particles->convert_from_particles(particles);
cpu_particles->set_name(particles->get_name());
cpu_particles->set_transform(particles->get_transform());
cpu_particles->set_visible(particles->is_visible());
cpu_particles->set_process_mode(particles->get_process_mode());
cpu_particles->set_z_index(particles->get_z_index());
return cpu_particles;
}
void GPUParticles2DEditorPlugin::_generate_emission_mask() {
GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);
Ref<ParticleProcessMaterial> pm = particles->get_process_material();
ERR_FAIL_COND(pm.is_null());
PackedVector2Array valid_positions;
PackedVector2Array valid_normals;
PackedByteArray valid_colors;
Vector2i image_size;
_get_base_emission_mask(valid_positions, valid_normals, valid_colors, image_size);
ERR_FAIL_COND_MSG(valid_positions.is_empty(), "No pixels with transparency > 128 in image...");
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Load Emission Mask"));
ParticleProcessMaterial *pmptr = pm.ptr();
Vector<uint8_t> texdata;
int vpc = valid_positions.size();
int w = 2048;
int h = (vpc / 2048) + 1;
texdata.resize(w * h * 2 * sizeof(float));
{
Vector2 offset;
if (emission_mask_centered->is_pressed()) {
offset = Vector2(-image_size.width * 0.5, -image_size.height * 0.5);
}
uint8_t *tw = texdata.ptrw();
float *twf = reinterpret_cast<float *>(tw);
for (int i = 0; i < vpc; i++) {
twf[i * 2 + 0] = valid_positions[i].x + offset.x;
twf[i * 2 + 1] = valid_positions[i].y + offset.y;
}
}
Ref<Image> img;
img.instantiate();
img->set_data(w, h, false, Image::FORMAT_RGF, texdata);
undo_redo->add_do_property(pmptr, "emission_point_texture", ImageTexture::create_from_image(img));
undo_redo->add_undo_property(pmptr, "emission_point_texture", pm->get_emission_point_texture());
undo_redo->add_do_property(pmptr, "emission_point_count", vpc);
undo_redo->add_undo_property(pmptr, "emission_point_count", pm->get_emission_point_count());
if (emission_colors->is_pressed()) {
Vector<uint8_t> colordata;
colordata.resize(w * h * 4); //use RG texture
{
uint8_t *tw = colordata.ptrw();
for (int i = 0; i < vpc * 4; i++) {
tw[i] = valid_colors[i];
}
}
img.instantiate();
img->set_data(w, h, false, Image::FORMAT_RGBA8, colordata);
undo_redo->add_do_property(pmptr, "emission_color_texture", ImageTexture::create_from_image(img));
undo_redo->add_undo_property(pmptr, "emission_color_texture", pm->get_emission_color_texture());
}
if (!valid_normals.is_empty()) {
undo_redo->add_do_property(pmptr, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS);
undo_redo->add_undo_property(pmptr, "emission_shape", pm->get_emission_shape());
pm->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS);
Vector<uint8_t> normdata;
normdata.resize(w * h * 2 * sizeof(float)); //use RG texture
{
uint8_t *tw = normdata.ptrw();
float *twf = reinterpret_cast<float *>(tw);
for (int i = 0; i < vpc; i++) {
twf[i * 2 + 0] = valid_normals[i].x;
twf[i * 2 + 1] = valid_normals[i].y;
}
}
img.instantiate();
img->set_data(w, h, false, Image::FORMAT_RGF, normdata);
undo_redo->add_do_property(pmptr, "emission_normal_texture", ImageTexture::create_from_image(img));
undo_redo->add_undo_property(pmptr, "emission_normal_texture", pm->get_emission_normal_texture());
} else {
undo_redo->add_do_property(pmptr, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_POINTS);
undo_redo->add_undo_property(pmptr, "emission_shape", pm->get_emission_shape());
}
undo_redo->commit_action();
}
GPUParticles2DEditorPlugin::GPUParticles2DEditorPlugin() {
handled_type = TTRC("GPUParticles2D");
conversion_option_name = TTR("Convert to CPUParticles2D");
generate_visibility_rect = memnew(ConfirmationDialog);
generate_visibility_rect->set_title(TTR("Generate Visibility Rect"));
VBoxContainer *genvb = memnew(VBoxContainer);
generate_visibility_rect->add_child(genvb);
generate_seconds = memnew(SpinBox);
generate_seconds->set_min(0.1);
generate_seconds->set_max(25);
generate_seconds->set_value(2);
genvb->add_margin_child(TTR("Generation Time (sec):"), generate_seconds);
EditorNode::get_singleton()->get_gui_base()->add_child(generate_visibility_rect);
generate_visibility_rect->connect(SceneStringName(confirmed), callable_mp(this, &GPUParticles2DEditorPlugin::_generate_visibility_rect));
}
Node *CPUParticles2DEditorPlugin::_convert_particles() {
CPUParticles2D *particles = Object::cast_to<CPUParticles2D>(edited_node);
GPUParticles2D *gpu_particles = memnew(GPUParticles2D);
gpu_particles->convert_from_particles(particles);
gpu_particles->set_name(particles->get_name());
gpu_particles->set_transform(particles->get_transform());
gpu_particles->set_visible(particles->is_visible());
gpu_particles->set_process_mode(particles->get_process_mode());
return gpu_particles;
}
void CPUParticles2DEditorPlugin::_generate_emission_mask() {
CPUParticles2D *particles = Object::cast_to<CPUParticles2D>(edited_node);
PackedVector2Array valid_positions;
PackedVector2Array valid_normals;
PackedByteArray valid_colors;
Vector2i image_size;
_get_base_emission_mask(valid_positions, valid_normals, valid_colors, image_size);
ERR_FAIL_COND_MSG(valid_positions.is_empty(), "No pixels with transparency > 128 in image...");
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Load Emission Mask"));
int vpc = valid_positions.size();
if (emission_colors->is_pressed()) {
PackedColorArray pca;
pca.resize(vpc);
Color *pcaw = pca.ptrw();
for (int i = 0; i < vpc; i += 1) {
Color color;
color.r = valid_colors[i * 4 + 0] / 255.0f;
color.g = valid_colors[i * 4 + 1] / 255.0f;
color.b = valid_colors[i * 4 + 2] / 255.0f;
color.a = valid_colors[i * 4 + 3] / 255.0f;
pcaw[i] = color;
}
undo_redo->add_do_property(particles, "emission_colors", pca);
undo_redo->add_undo_property(particles, "emission_colors", particles->get_emission_colors());
}
if (!valid_normals.is_empty()) {
undo_redo->add_do_property(particles, "emission_shape", CPUParticles2D::EMISSION_SHAPE_DIRECTED_POINTS);
undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_shape());
PackedVector2Array norms;
norms.resize(valid_normals.size());
Vector2 *normsw = norms.ptrw();
for (int i = 0; i < valid_normals.size(); i += 1) {
normsw[i] = valid_normals[i];
}
undo_redo->add_do_property(particles, "emission_normals", norms);
undo_redo->add_undo_property(particles, "emission_normals", particles->get_emission_normals());
} else {
undo_redo->add_do_property(particles, "emission_shape", CPUParticles2D::EMISSION_SHAPE_POINTS);
undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_shape());
}
{
Vector2 offset;
if (emission_mask_centered->is_pressed()) {
offset = Vector2(-image_size.width * 0.5, -image_size.height * 0.5);
}
PackedVector2Array points;
points.resize(valid_positions.size());
Vector2 *pointsw = points.ptrw();
for (int i = 0; i < valid_positions.size(); i += 1) {
pointsw[i] = valid_positions[i] + offset;
}
undo_redo->add_do_property(particles, "emission_points", points);
undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_points());
}
undo_redo->commit_action();
}
CPUParticles2DEditorPlugin::CPUParticles2DEditorPlugin() {
handled_type = TTRC("CPUParticles2D");
conversion_option_name = TTR("Convert to GPUParticles2D");
}