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			229 lines
		
	
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			229 lines
		
	
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  crash_handler_windows_signal.cpp                                      */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #include "crash_handler_windows.h"
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| 
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| #include "core/config/project_settings.h"
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| #include "core/object/script_language.h"
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| #include "core/os/os.h"
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| #include "core/string/print_string.h"
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| #include "core/version.h"
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| #include "main/main.h"
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| 
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| #ifdef CRASH_HANDLER_EXCEPTION
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| 
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| #include <cxxabi.h>
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| #include <algorithm>
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| #include <csignal>
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| #include <cstdlib>
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| #include <iterator>
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| #include <string>
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| #include <vector>
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| 
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| #include <psapi.h>
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| 
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| #include "thirdparty/libbacktrace/backtrace.h"
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| 
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| struct CrashHandlerData {
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| 	int64_t index = 0;
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| 	backtrace_state *state = nullptr;
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| 	int64_t offset = 0;
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| };
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| 
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| int symbol_callback(void *data, uintptr_t pc, const char *filename, int lineno, const char *function) {
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| 	CrashHandlerData *ch_data = reinterpret_cast<CrashHandlerData *>(data);
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| 	if (!function) {
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| 		return 0;
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| 	}
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| 
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| 	char fname[1024];
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| 	snprintf(fname, 1024, "%s", function);
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| 
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| 	if (function[0] == '_') {
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| 		int status;
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| 		char *demangled = abi::__cxa_demangle(function, nullptr, nullptr, &status);
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| 
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| 		if (status == 0 && demangled) {
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| 			snprintf(fname, 1024, "%s", demangled);
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| 		}
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| 
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| 		if (demangled) {
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| 			free(demangled);
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| 		}
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| 	}
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| 
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| 	print_error(vformat("[%d] %s (%s:%d)", ch_data->index++, String::utf8(fname), String::utf8(filename), lineno));
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| 	return 0;
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| }
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| 
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| void error_callback(void *data, const char *msg, int errnum) {
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| 	CrashHandlerData *ch_data = reinterpret_cast<CrashHandlerData *>(data);
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| 	if (ch_data->index == 0) {
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| 		print_error(vformat("Error(%d): %s", errnum, String::utf8(msg)));
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| 	} else {
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| 		print_error(vformat("[%d] error(%d): %s", ch_data->index++, errnum, String::utf8(msg)));
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| 	}
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| }
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| 
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| int trace_callback(void *data, uintptr_t pc) {
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| 	CrashHandlerData *ch_data = reinterpret_cast<CrashHandlerData *>(data);
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| 	backtrace_pcinfo(ch_data->state, pc - ch_data->offset, &symbol_callback, &error_callback, data);
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| 	return 0;
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| }
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| 
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| int64_t get_image_base(const String &p_path) {
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| 	Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
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| 	if (f.is_null()) {
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| 		return 0;
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| 	}
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| 	{
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| 		f->seek(0x3c);
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| 		uint32_t pe_pos = f->get_32();
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| 
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| 		f->seek(pe_pos);
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| 		uint32_t magic = f->get_32();
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| 		if (magic != 0x00004550) {
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| 			return 0;
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| 		}
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| 	}
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| 	int64_t opt_header_pos = f->get_position() + 0x14;
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| 	f->seek(opt_header_pos);
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| 
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| 	uint16_t opt_header_magic = f->get_16();
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| 	if (opt_header_magic == 0x10B) {
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| 		f->seek(opt_header_pos + 0x1C);
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| 		return f->get_32();
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| 	} else if (opt_header_magic == 0x20B) {
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| 		f->seek(opt_header_pos + 0x18);
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| 		return f->get_64();
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| 	} else {
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| 		return 0;
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| 	}
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| }
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| 
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| extern void CrashHandlerException(int signal) {
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| 	CrashHandlerData data;
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| 
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| 	if (OS::get_singleton() == nullptr || OS::get_singleton()->is_disable_crash_handler() || IsDebuggerPresent()) {
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| 		return;
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| 	}
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| 
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| 	if (OS::get_singleton()->is_crash_handler_silent()) {
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| 		std::_Exit(0);
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| 	}
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| 
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| 	String msg;
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| 	const ProjectSettings *proj_settings = ProjectSettings::get_singleton();
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| 	if (proj_settings) {
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| 		msg = proj_settings->get("debug/settings/crash_handler/message");
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| 	}
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| 
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| 	// Tell MainLoop about the crash. This can be handled by users too in Node.
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| 	if (OS::get_singleton()->get_main_loop()) {
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| 		OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH);
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| 	}
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| 
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| 	print_error("\n================================================================");
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| 	print_error(vformat("%s: Program crashed with signal %d", __FUNCTION__, signal));
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| 
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| 	// Print the engine version just before, so that people are reminded to include the version in backtrace reports.
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| 	if (String(GODOT_VERSION_HASH).is_empty()) {
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| 		print_error(vformat("Engine version: %s", GODOT_VERSION_FULL_NAME));
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| 	} else {
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| 		print_error(vformat("Engine version: %s (%s)", GODOT_VERSION_FULL_NAME, GODOT_VERSION_HASH));
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| 	}
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| 	print_error(vformat("Dumping the backtrace. %s", msg));
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| 
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| 	String _execpath = OS::get_singleton()->get_executable_path();
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| 
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| 	// Load process and image info to determine ASLR addresses offset.
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| 	MODULEINFO mi;
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| 	GetModuleInformation(GetCurrentProcess(), GetModuleHandle(nullptr), &mi, sizeof(mi));
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| 	int64_t image_mem_base = reinterpret_cast<int64_t>(mi.lpBaseOfDll);
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| 	int64_t image_file_base = get_image_base(_execpath);
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| 	data.offset = image_mem_base - image_file_base;
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| 
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| 	if (FileAccess::exists(_execpath + ".debugsymbols")) {
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| 		_execpath = _execpath + ".debugsymbols";
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| 	}
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| 	_execpath = _execpath.replace_char('/', '\\');
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| 
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| 	CharString cs = _execpath.utf8(); // Note: should remain in scope during backtrace_simple call.
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| 	data.state = backtrace_create_state(cs.get_data(), 0, &error_callback, reinterpret_cast<void *>(&data));
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| 	if (data.state != nullptr) {
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| 		data.index = 1;
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| 		backtrace_simple(data.state, 1, &trace_callback, &error_callback, reinterpret_cast<void *>(&data));
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| 	}
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| 
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| 	print_error("-- END OF BACKTRACE --");
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| 	print_error("================================================================");
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| 
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| 	Vector<Ref<ScriptBacktrace>> script_backtraces;
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| 	if (ScriptServer::are_languages_initialized()) {
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| 		script_backtraces = ScriptServer::capture_script_backtraces(false);
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| 	}
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| 	if (!script_backtraces.is_empty()) {
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| 		for (const Ref<ScriptBacktrace> &backtrace : script_backtraces) {
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| 			print_error(backtrace->format());
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| 		}
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| 		print_error("-- END OF SCRIPT BACKTRACE --");
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| 		print_error("================================================================");
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| 	}
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| }
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| #endif
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| 
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| CrashHandler::CrashHandler() {
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| 	disabled = false;
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| }
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| 
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| CrashHandler::~CrashHandler() {
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| }
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| 
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| void CrashHandler::disable() {
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| 	if (disabled) {
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| 		return;
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| 	}
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| 
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| #if defined(CRASH_HANDLER_EXCEPTION)
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| 	signal(SIGSEGV, nullptr);
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| 	signal(SIGFPE, nullptr);
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| 	signal(SIGILL, nullptr);
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| #endif
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| 
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| 	disabled = true;
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| }
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| 
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| void CrashHandler::initialize() {
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| #if defined(CRASH_HANDLER_EXCEPTION)
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| 	signal(SIGSEGV, CrashHandlerException);
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| 	signal(SIGFPE, CrashHandlerException);
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| 	signal(SIGILL, CrashHandlerException);
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| #endif
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| }
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