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	 1f6f364a56
			
		
	
	
		1f6f364a56
		
	
	
	
	
		
			
			Using `clang-tidy`'s `modernize-use-default-member-init` check and manual review of the changes, and some extra manual changes that `clang-tidy` failed to do. Also went manually through all of `core` to find occurrences that `clang-tidy` couldn't handle, especially all initializations done in a constructor without using initializer lists.
		
			
				
	
	
		
			62 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  constraint_bullet.cpp                                                */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "constraint_bullet.h"
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| 
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| #include "collision_object_bullet.h"
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| #include "space_bullet.h"
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| 
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| /**
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| 	@author AndreaCatania
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| */
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| 
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| ConstraintBullet::ConstraintBullet() {}
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| 
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| void ConstraintBullet::setup(btTypedConstraint *p_constraint) {
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| 	constraint = p_constraint;
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| 	constraint->setUserConstraintPtr(this);
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| }
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| 
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| void ConstraintBullet::set_space(SpaceBullet *p_space) {
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| 	space = p_space;
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| }
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| 
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| void ConstraintBullet::destroy_internal_constraint() {
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| 	space->remove_constraint(this);
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| }
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| 
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| void ConstraintBullet::disable_collisions_between_bodies(const bool p_disabled) {
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| 	disabled_collisions_between_bodies = p_disabled;
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| 
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| 	if (space) {
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| 		space->remove_constraint(this);
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| 		space->add_constraint(this, disabled_collisions_between_bodies);
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| 	}
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| }
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