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https://github.com/godotengine/godot.git
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`pre-commit` can be installed with pip, and configured in the Godot repo with `pre-commit install`. It can then easily be run both locally with `pre-commit run`, and on CI, in a cross-platform way. This makes it much easier for contributors to set up pre-commit hooks, without having to manually copy files to their git folder. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> |
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| .. | ||
| check_ci_log.py | ||
| clang_tidy.sh | ||
| codespell.sh | ||
| copyright_headers.py | ||
| dotnet_format.sh | ||
| file_format.sh | ||
| gitignore_check.sh | ||
| header_guards.sh | ||
| install_d3d12_sdk_windows.py | ||
| install_vulkan_sdk_macos.sh | ||
| make_icons.sh | ||
| make_tarball.sh | ||
| mypy.ini | ||
| mypy_check.sh | ||
| pytest_builders.sh | ||
| validate_extension_api.sh | ||