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			138 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			GDScript
		
	
	
	
	
	
			
		
		
	
	
			138 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			GDScript
		
	
	
	
	
	
| func test():
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| 	var value
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| 
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| 	# null
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| 	value = null
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| 	print(null != value)
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| 
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| 	# bool
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| 	value = false
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| 	print(null != value)
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| 
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| 	# int
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| 	value = 0
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| 	print(null != value)
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| 
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| 	# float
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| 	value = 0.0
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| 	print(null != value)
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| 
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| 	# String
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| 	value = ""
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| 	print(null != value)
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| 
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| 	# Vector2
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| 	value = Vector2()
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| 	print(null != value)
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| 
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| 	# Vector2i
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| 	value = Vector2i()
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| 	print(null != value)
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| 
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| 	# Rect2
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| 	value = Rect2()
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| 	print(null != value)
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| 
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| 	# Rect2i
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| 	value = Rect2i()
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| 	print(null != value)
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| 
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| 	# Vector3
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| 	value = Vector3()
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| 	print(null != value)
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| 
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| 	# Vector3i
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| 	value = Vector3i()
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| 	print(null != value)
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| 
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| 	# Transform2D
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| 	value = Transform2D()
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| 	print(null != value)
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| 
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| 	# Plane
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| 	value = Plane()
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| 	print(null != value)
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| 
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| 	# Quaternion
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| 	value = Quaternion()
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| 	print(null != value)
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| 
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| 	# AABB
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| 	value = AABB()
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| 	print(null != value)
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| 
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| 	# Basis
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| 	value = Basis()
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| 	print(null != value)
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| 
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| 	# Transform3D
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| 	value = Transform3D()
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| 	print(null != value)
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| 
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| 	# Color
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| 	value = Color()
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| 	print(null != value)
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| 
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| 	# StringName
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| 	value = &""
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| 	print(null != value)
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| 
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| 	# NodePath
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| 	value = ^""
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| 	print(null != value)
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| 
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| 	# RID
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| 	value = RID()
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| 	print(null != value)
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| 
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| 	# Callable
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| 	value = Callable()
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| 	print(null != value)
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| 
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| 	# Signal
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| 	value = Signal()
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| 	print(null != value)
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| 
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| 	# Dictionary
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| 	value = {}
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| 	print(null != value)
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| 
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| 	# Array
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| 	value = []
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| 	print(null != value)
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| 
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| 	# PackedByteArray
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| 	value = PackedByteArray()
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| 	print(null != value)
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| 
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| 	# PackedInt32Array
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| 	value = PackedInt32Array()
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| 	print(null != value)
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| 
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| 	# PackedInt64Array
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| 	value = PackedInt64Array()
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| 	print(null != value)
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| 
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| 	# PackedFloat32Array
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| 	value = PackedFloat32Array()
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| 	print(null != value)
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| 
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| 	# PackedFloat64Array
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| 	value = PackedFloat64Array()
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| 	print(null != value)
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| 
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| 	# PackedStringArray
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| 	value = PackedStringArray()
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| 	print(null != value)
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| 
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| 	# PackedVector2Array
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| 	value = PackedVector2Array()
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| 	print(null != value)
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| 
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| 	# PackedVector3Array
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| 	value = PackedVector3Array()
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| 	print(null != value)
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| 
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| 	# PackedColorArray
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| 	value = PackedColorArray()
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| 	print(null != value)
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