godot/scene
Thaddeus Crews e6aa06d3de
Merge pull request #112692 from TokageItLab/rbmap-animlib
Make AnimationLibrary use RBMap instead of HashMap
2025-11-12 17:26:23 -06:00
..
2d Merge pull request #94929 from StamesJames/emission-shape-ring-for-2d 2025-11-10 08:20:16 -06:00
3d Merge pull request #111491 from bfloch/pixel_size_precision 2025-11-11 16:07:50 -06:00
animation Merge pull request #111517 from chocola-mint/fix-#111514 2025-11-10 08:19:59 -06:00
audio Remove display_server.h transitive include from node.h. 2025-10-14 00:43:02 +02:00
debugger Fix 2D builds (again) 2025-10-10 20:44:50 +02:00
gui Merge pull request #112625 from BrotherShort/fix-tree-vertical-line 2025-11-11 10:37:36 -06:00
main Fix HTTPRequest timeout being scaled with Engine.time_scale 2025-11-12 23:55:29 +01:00
resources Make AnimationLibrary use RBMap instead of HashMap 2025-11-13 07:24:10 +09:00
theme PopupMenu: Add theme option for merging icon and checkbox gutters 2025-11-09 13:09:14 +08:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
property_utils.cpp Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h. 2025-10-08 12:16:52 +02:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Merge pull request #110120 from TokageItLab/ik-modifier-3d 2025-11-04 16:32:36 -06:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h [Window] Add unfiltered input handler signal for custom decorations. 2025-10-12 21:15:46 +03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00