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			163 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			163 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
import os
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import sys
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from methods import detect_darwin_sdk_path
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from typing import TYPE_CHECKING
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if TYPE_CHECKING:
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    from SCons import Environment
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def is_active():
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    return True
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def get_name():
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    return "iOS"
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def can_build():
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    if sys.platform == "darwin" or ("OSXCROSS_IOS" in os.environ):
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        return True
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    return False
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def get_opts():
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    from SCons.Variables import BoolVariable
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    return [
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        (
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            "IOS_TOOLCHAIN_PATH",
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            "Path to iOS toolchain",
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            "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain",
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        ),
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        ("IOS_SDK_PATH", "Path to the iOS SDK", ""),
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        BoolVariable("ios_simulator", "Build for iOS Simulator", False),
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        BoolVariable("ios_exceptions", "Enable exceptions", False),
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        ("ios_triple", "Triple for ios toolchain", ""),
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    ]
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def get_flags():
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    return [
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        ("arch", "arm64"),  # Default for convenience.
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        ("target", "template_debug"),
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        ("use_volk", False),
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    ]
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def configure(env: "Environment"):
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    # Validate arch.
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    supported_arches = ["x86_64", "arm64"]
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    if env["arch"] not in supported_arches:
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        print(
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            'Unsupported CPU architecture "%s" for iOS. Supported architectures are: %s.'
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            % (env["arch"], ", ".join(supported_arches))
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        )
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        sys.exit()
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    ## LTO
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    if env["lto"] == "auto":  # Disable by default as it makes linking in Xcode very slow.
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        env["lto"] = "none"
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    if env["lto"] != "none":
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        if env["lto"] == "thin":
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            env.Append(CCFLAGS=["-flto=thin"])
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            env.Append(LINKFLAGS=["-flto=thin"])
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        else:
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            env.Append(CCFLAGS=["-flto"])
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            env.Append(LINKFLAGS=["-flto"])
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    ## Compiler configuration
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    # Save this in environment for use by other modules
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    if "OSXCROSS_IOS" in os.environ:
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        env["osxcross"] = True
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    env["ENV"]["PATH"] = env["IOS_TOOLCHAIN_PATH"] + "/Developer/usr/bin/:" + env["ENV"]["PATH"]
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    compiler_path = "$IOS_TOOLCHAIN_PATH/usr/bin/${ios_triple}"
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    s_compiler_path = "$IOS_TOOLCHAIN_PATH/Developer/usr/bin/"
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    ccache_path = os.environ.get("CCACHE")
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    if ccache_path is None:
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        env["CC"] = compiler_path + "clang"
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        env["CXX"] = compiler_path + "clang++"
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        env["S_compiler"] = s_compiler_path + "gcc"
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    else:
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        # there aren't any ccache wrappers available for iOS,
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        # to enable caching we need to prepend the path to the ccache binary
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        env["CC"] = ccache_path + " " + compiler_path + "clang"
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        env["CXX"] = ccache_path + " " + compiler_path + "clang++"
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        env["S_compiler"] = ccache_path + " " + s_compiler_path + "gcc"
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    env["AR"] = compiler_path + "ar"
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    env["RANLIB"] = compiler_path + "ranlib"
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    ## Compile flags
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    if env["ios_simulator"]:
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        detect_darwin_sdk_path("iossimulator", env)
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        env.Append(ASFLAGS=["-mios-simulator-version-min=11.0"])
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        env.Append(CCFLAGS=["-mios-simulator-version-min=11.0"])
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        env.extra_suffix = ".simulator" + env.extra_suffix
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    else:
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        detect_darwin_sdk_path("ios", env)
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        env.Append(ASFLAGS=["-miphoneos-version-min=11.0"])
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        env.Append(CCFLAGS=["-miphoneos-version-min=11.0"])
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    if env["arch"] == "x86_64":
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        if not env["ios_simulator"]:
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            print("ERROR: Building for iOS with 'arch=x86_64' requires 'ios_simulator=yes'.")
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            sys.exit(255)
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        env["ENV"]["MACOSX_DEPLOYMENT_TARGET"] = "10.9"
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        env.Append(
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            CCFLAGS=(
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                "-fobjc-arc -arch x86_64"
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                " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks"
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                " -fasm-blocks -isysroot $IOS_SDK_PATH"
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            ).split()
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        )
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        env.Append(ASFLAGS=["-arch", "x86_64"])
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    elif env["arch"] == "arm64":
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        env.Append(
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            CCFLAGS=(
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                "-fobjc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing"
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                " -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits"
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                " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies"
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                " -isysroot $IOS_SDK_PATH".split()
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            )
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        )
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        env.Append(ASFLAGS=["-arch", "arm64"])
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        env.Append(CPPDEFINES=["NEED_LONG_INT"])
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    if env["ios_exceptions"]:
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        env.Append(CCFLAGS=["-fexceptions"])
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    else:
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        env.Append(CCFLAGS=["-fno-exceptions"])
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    # Temp fix for ABS/MAX/MIN macros in iOS SDK blocking compilation
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    env.Append(CCFLAGS=["-Wno-ambiguous-macro"])
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    env.Prepend(
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        CPPPATH=[
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            "$IOS_SDK_PATH/usr/include",
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            "$IOS_SDK_PATH/System/Library/Frameworks/AudioUnit.framework/Headers",
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        ]
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    )
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    env.Prepend(CPPPATH=["#platform/ios"])
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    env.Append(CPPDEFINES=["IOS_ENABLED", "UNIX_ENABLED", "COREAUDIO_ENABLED"])
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    if env["vulkan"]:
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        env.Append(CPPDEFINES=["VULKAN_ENABLED"])
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    if env["opengl3"]:
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        env.Append(CPPDEFINES=["GLES3_ENABLED"])
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        env.Prepend(
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            CPPPATH=[
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                "$IOS_SDK_PATH/System/Library/Frameworks/OpenGLES.framework/Headers",
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            ]
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        )
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