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Adds support for LTO on macOS and Android. We don't have much experience with LTO on these platforms so for now we keep it disabled by default even when `production=yes` is set. Similarly for iOS where we ship object files for the user to link in Xcode so LTO makes builds extremely slow to link. `production=yes` defaults to full LTO. ThinLTO is much faster for LLVM-based compilers but seems to produce bigger binaries (at least for the Web platform). |
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|---|---|---|
| .. | ||
| api | ||
| export | ||
| java | ||
| plugin | ||
| vulkan | ||
| android_input_handler.cpp | ||
| android_input_handler.h | ||
| android_keys_utils.cpp | ||
| android_keys_utils.h | ||
| audio_driver_opensl.cpp | ||
| audio_driver_opensl.h | ||
| detect.py | ||
| dir_access_jandroid.cpp | ||
| dir_access_jandroid.h | ||
| display_server_android.cpp | ||
| display_server_android.h | ||
| file_access_android.cpp | ||
| file_access_android.h | ||
| file_access_filesystem_jandroid.cpp | ||
| file_access_filesystem_jandroid.h | ||
| java_class_wrapper.cpp | ||
| java_godot_io_wrapper.cpp | ||
| java_godot_io_wrapper.h | ||
| java_godot_lib_jni.cpp | ||
| java_godot_lib_jni.h | ||
| java_godot_view_wrapper.cpp | ||
| java_godot_view_wrapper.h | ||
| java_godot_wrapper.cpp | ||
| java_godot_wrapper.h | ||
| jni_utils.cpp | ||
| jni_utils.h | ||
| logo.png | ||
| net_socket_android.cpp | ||
| net_socket_android.h | ||
| os_android.cpp | ||
| os_android.h | ||
| platform_config.h | ||
| README.md | ||
| run_icon.png | ||
| SCsub | ||
| string_android.h | ||
| thread_jandroid.cpp | ||
| thread_jandroid.h | ||
| tts_android.cpp | ||
| tts_android.h | ||
Android platform port
This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.
Documentation
- Compiling for Android
- Instructions on building this platform port from source.
- Exporting for Android
- Instructions on using the compiled export templates to export a project.
Artwork license
logo.png and run_icon.png are licensed under
Creative Commons Attribution 3.0 Unported
per the Android logo usage guidelines:
The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.